Player Matchup

Danzaburou
Danzaburou
Foxynak
Danzaburou
Level 123
God Stats
12W - 12L
1,540 SR
Queue Stats
772W - 717L
1,607 Elo+
Party 2
Hades
Hades
IStayLootin
Hades
Level 138
God Stats
1W - 2L
1,794 SR
Queue Stats
331W - 300L
1,540 Elo+
Solo
Agni
Agni
Scafre
Agni
Level 90
God Stats
12W - 14L
1,559 SR
Queue Stats
390W - 353L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
bioshocker
Aphrodite
Level 88
God Stats
15W - 10L
1,496 SR
Queue Stats
50W - 39L
1,567 Elo+
Solo
Susano
Susano
lashu7
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,562 Elo+

VS

Team Averages
Level 99
1,609 SR
1,559 Elo+
Fenrir
Fenrir
Portal_Crayfish5
Fenrir
Level 94
God Stats
1W - 0L
1,717 SR
Queue Stats
140W - 134L
1,541 Elo+
Solo
Nu Wa
Nu Wa
angelmojica1233
Nu Wa
Level 104
God Stats
20W - 20L
1,595 SR
Queue Stats
450W - 405L
1,553 Elo+
Party 1
Izanami
Izanami
shvqiri
Izanami
Level 85
God Stats
8W - 5L
1,733 SR
Queue Stats
359W - 324L
1,563 Elo+
Solo
Ra
Ra
the_unknown805
Ra
Level 107
God Stats
12W - 18L
1,477 SR
Queue Stats
710W - 658L
1,580 Elo+
Party 1
Awilix
Awilix
thisisamericka
Awilix
Level 106
God Stats
19W - 17L
1,525 SR
Queue Stats
640W - 591L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxynak
Danzaburou
14
5 / 3 / 3
8,665
542
8,313
13,758
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 0
8,923
558
6,023
15,506
10,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
Scafre
Agni
15
2 / 8 / 4
8,756
547
9,406
12,799
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
bioshocker
Aphrodite
14
3 / 4 / 7
7,803
488
6,427
13,650
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
lashu7
Susano
12
1 / 5 / 3
7,035
440
2,488
12,112
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,079
567
8,592
10,175
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 5
9,128
571
12,483
8,813
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shvqiri
Izanami
15
2 / 4 / 8
8,839
552
8,918
9,349
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 6
10,314
645
9,429
8,320
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 1 / 4
9,297
581
11,066
9,609
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
22
22
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Foxynak
Danzaburou
5
3
3
2.17
L
1
2
0
0.5
W
4
4
6
1.75
L
Agni
Scafre
Agni
2
8
4
0.5
W
2
1
5
4.5
L
Aphrodite
bioshocker
Aphrodite
3
4
7
1.63
L
Susano
lashu7
Susano
1
5
3
0.5
W
Izanami
shvqiri
Izanami
2
4
8
1.5
W
7
2
6
5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
50,488
67,825
Taken
46,266
25,872
Mitigated
17,738
31,790
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Foxynak
Danzaburou
8,313
3,700
0
2,232
13,758
4,085
0
2,288
11,256
0
52,713
L
6,023
767
0
9,717
15,506
10,660
15
7,386
7,602
73,824
0
W
8,592
2,051
0
1,951
10,175
5,157
0
4,025
6,150
0
22,132
L
Agni
Scafre
Agni
9,406
420
121
1,593
12,799
3,448
0
5,905
6,474
60,871
0
W
12,483
3,189
0
2,430
8,813
3,037
2,132
6,840
1,973
62,331
0
L
Aphrodite
bioshocker
Aphrodite
6,427
515
6,375
8,465
13,650
4,255
357
3,346
10,058
31,115
0
L
Susano
lashu7
Susano
2,488
619
0
3,287
12,112
3,424
65
1,480
10,462
0
39,041
W
Izanami
shvqiri
Izanami
8,918
5,457
0
1,886
9,349
2,949
467
3,683
5,666
0
63,294
W
9,429
1,175
626
3,609
8,320
3,260
1,131
5,476
2,844
62,090
0
W
11,066
4,924
0
201
9,609
3,335
1,878
1,832
7,777
0
57,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
46,657
517
Minions Killed
487
0
Camps Cleared
0
1,390,742
Distance Traveled
1,470,646
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,665
542
100
6
0
287,007
1
L
Hades
8,923
558
170
11
0
233,521
3
W
Fenrir
9,079
567
30
2
0
269,882
4
L
Agni
8,756
547
126
8
0
258,598
2
W
Nu Wa
9,128
571
106
7
0
272,076
0
L
Aphrodite
7,803
488
45
3
0
293,489
4
L
Susano
7,035
440
76
5
0
318,127
0
W
Izanami
8,839
552
146
9
0
271,134
3
W
Ra
10,314
645
126
8
0
304,905
5
W
Awilix
9,297
581
79
5
0
352,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role