Player Matchup

Izanami
Izanami
Algalaes1816
Izanami
Level 6
God Stats
12W - 26L
1,500 SR
Queue Stats
141W - 208L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
Koulsh
Cthulhu
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 9L
1,266 Elo+
Solo
Hades
Hades
jerichodarkness
Hades
Level 29
God Stats
2W - 3L
1,553 SR
Queue Stats
41W - 50L
1,386 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,296 Elo+

VS

Team Averages
Level 14
1,628 SR
1,438 Elo+
Jormungandr
Jormungandr
AT0X16B0Y
Jormungandr
Level 5
God Stats
20W - 16L
1,821 SR
Queue Stats
107W - 104L
1,411 Elo+
Party 2
Cupid
Cupid
Darrbeastgaming
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,492 Elo+
Solo
Anubis
Anubis
SandmanSoldier88
Anubis
Level 10
God Stats
7W - 4L
1,561 SR
Queue Stats
15W - 20L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Algalaes1816
Izanami
15
4 / 6 / 9
11,442
673
8,994
14,266
4,160
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Koulsh
Cthulhu
16
6 / 5 / 9
12,063
710
10,817
23,675
25,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 4 / 6
12,192
717
17,219
14,789
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AT0X16B0Y
Jormungandr
16
2 / 5 / 11
11,487
676
8,742
16,480
11,985
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 6 / 4
13,778
810
20,427
13,573
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 8
11,546
679
10,045
13,882
7,369
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
15
15
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AT0X16B0Y
Jormungandr
2
5
11
1.5
L
Izanami
Algalaes1816
Izanami
4
6
9
1.42
W
9
6
4
1.83
L
Cthulhu
Koulsh
Cthulhu
6
5
9
2.1
W
4
7
8
1.14
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
39,214
52,730
Taken
43,935
36,152
Mitigated
23,770
7,865
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AT0X16B0Y
Jormungandr
8,742
3,126
0
0
16,480
11,985
619
11,647
4,833
33,560
0
L
Izanami
Algalaes1816
Izanami
8,994
6,991
0
1,600
14,266
4,160
192
5,189
9,077
0
39,867
W
20,427
12,363
575
4,197
13,573
4,416
1,659
8,886
4,687
0
71,832
L
Cthulhu
Koulsh
Cthulhu
10,817
584
220
1,710
23,675
25,103
0
7,652
16,023
30,782
0
W
10,045
1,410
0
0
13,882
7,369
517
7,503
6,379
26,836
0
L
17,219
1,216
492
3,843
14,789
6,889
1,221
5,946
8,843
46,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
36,811
158
Minions Killed
174
0
Camps Cleared
0
870,618
Distance Traveled
816,765
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,487
676
44
3
0
292,852
0
L
Izanami
11,442
673
56
3
0
275,411
0
W
Cupid
13,778
810
101
6
0
264,572
5
L
Cthulhu
12,063
710
40
2
0
300,224
0
W
Anubis
11,546
679
29
2
0
259,341
1
L
Hades
12,192
717
62
4
0
294,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role