Player Matchup

Sobek
Sobek
Dimitrhi
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
Trancapeoo
Kukulkan
Level 8
God Stats
1W - 8L
1,268 SR
Queue Stats
90W - 140L
1,170 Elo+
Party 2
Apollo
Apollo
Tyraww89
Apollo
Level 13
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 15L
1,213 Elo+
Party 2
Team Averages
Level 9
1,486 SR
1,217 Elo+

VS

Team Averages
Level 80
1,456 SR
1,339 Elo+
Artio
Artio
Ciggarett
Artio
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 23L
1,195 Elo+
Party 1
Anhur
Anhur
F0RASTEIR0
Anhur
Level 160
God Stats
23W - 18L
1,563 SR
Queue Stats
157W - 117L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
HulkAleijado
Tsukuyomi
Level 13
God Stats
2W - 5L
1,306 SR
Queue Stats
4W - 14L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dimitrhi
Sobek
10
0 / 10 / 4
6,823
620
2,581
15,383
8,288
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Trancapeoo
Kukulkan
11
3 / 6 / 1
7,195
654
6,887
7,707
1,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Tyraww89
Apollo
12
2 / 7 / 1
7,888
717
4,874
12,338
2,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ciggarett
Artio
12
1 / 2 / 13
8,537
776
2,000
8,747
6,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
16
21 / 1 / 2
11,397
1,036
23,593
10,622
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
HulkAleijado
Tsukuyomi
11
1 / 2 / 9
7,757
705
5,533
6,931
3,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
23
23
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
Ciggarett
Artio
1
2
13
3.75
L
Sobek
Dimitrhi
Sobek
0
10
4
0.2
W
Anhur
21
1
2
22
W
Tsukuyomi
HulkAleijado
Tsukuyomi
1
2
9
2.75
L
Kukulkan
Trancapeoo
Kukulkan
3
6
1
0.58
L
Apollo
Tyraww89
Apollo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
31,126
35,428
Taken
26,300
12,581
Mitigated
15,167
3,506
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ciggarett
Artio
2,000
65
646
1,848
8,747
6,871
612
1,997
6,750
11,576
0
L
Sobek
Dimitrhi
Sobek
2,581
709
0
647
15,383
8,288
0
1,042
14,341
7,226
0
W
Anhur
23,593
14,412
0
4,503
10,622
4,675
592
4,070
6,552
0
56,893
W
Tsukuyomi
HulkAleijado
Tsukuyomi
5,533
955
0
966
6,931
3,621
1,069
3,401
3,530
0
20,816
L
Kukulkan
Trancapeoo
Kukulkan
6,887
1,182
0
100
7,707
1,813
0
691
7,016
25,011
0
L
Apollo
Tyraww89
Apollo
4,874
3,463
0
2,759
12,338
2,480
0
267
12,071
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
27,691
82
Minions Killed
113
0
Camps Cleared
0
513,782
Distance Traveled
587,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,537
776
18
2
0
197,188
0
L
Sobek
6,823
620
7
1
0
171,980
0
W
Anhur
11,397
1,036
67
6
0
196,872
2
W
Tsukuyomi
7,757
705
28
3
0
193,824
0
L
Kukulkan
7,195
654
31
3
0
165,723
1
L
Apollo
7,888
717
44
4
0
176,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role