Player Matchup

He Bo
He Bo
GATOR 6 ARMY
He Bo
Level 68
God Stats
0W - 5L
1,220 SR
Queue Stats
107W - 108L
1,520 Elo+
Solo
Artemis
Artemis
HunnaaJohn
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
Zlashur
Guan Yu
Level 107
God Stats
0W - 1L
1,892 SR
Queue Stats
173W - 143L
1,620 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,530 Elo+

VS

Team Averages
Level 90
1,495 SR
1,514 Elo+
Izanami
Izanami
Axelons-
Izanami
Level 68
God Stats
21W - 15L
1,523 SR
Queue Stats
267W - 257L
1,552 Elo+
Party 2
Achilles
Achilles
DemiGodAkatos
Achilles
Level 84
God Stats
3W - 3L
1,568 SR
Queue Stats
236W - 243L
1,514 Elo+
Party 2
Sol
Sol
V1p3r O9
Sol
Level 117
God Stats
73W - 103L
1,393 SR
Queue Stats
366W - 455L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,274
606
5,581
10,119
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HunnaaJohn
Artemis
11
0 / 9 / 3
7,573
631
5,215
13,281
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Zlashur
Guan Yu
13
7 / 6 / 0
10,458
872
11,214
20,473
21,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axelons-
Izanami
15
8 / 3 / 10
10,755
896
16,865
10,764
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DemiGodAkatos
Achilles
14
8 / 1 / 14
10,313
859
7,831
12,923
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 3 / 8
10,322
860
10,536
9,233
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
24
24
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axelons-
Izanami
8
3
10
4.33
W
Achilles
DemiGodAkatos
Achilles
8
1
14
15
L
0
9
1
0.06
L
Artemis
HunnaaJohn
Artemis
0
9
3
0.17
W
8
3
8
4
L
Guan Yu
Zlashur
Guan Yu
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
35,232
43,873
Taken
32,920
28,731
Mitigated
18,398
4,696
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axelons-
Izanami
16,865
12,918
0
1,941
10,764
2,944
1,416
1,948
8,684
0
56,224
W
Achilles
DemiGodAkatos
Achilles
7,831
1,482
616
3,168
12,923
12,493
94
2,083
10,602
0
18,177
L
5,581
89
0
654
10,119
2,870
144
2,732
7,129
29,803
0
L
Artemis
HunnaaJohn
Artemis
5,215
1,034
555
965
13,281
4,293
0
3,061
10,019
0
22,541
W
10,536
2,745
0
1,436
9,233
2,961
919
1,329
7,744
32,205
2,218
L
Guan Yu
Zlashur
Guan Yu
11,214
771
710
1,812
20,473
21,568
0
4,332
15,741
408
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
31,390
109
Minions Killed
140
0
Camps Cleared
0
586,461
Distance Traveled
652,136
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,755
896
89
7
0
199,511
1
W
Achilles
10,313
859
9
1
0
246,646
0
L
He Bo
7,274
606
59
5
0
182,150
1
L
Artemis
7,573
631
39
3
0
178,418
0
W
Sol
10,322
860
42
4
0
205,979
2
L
Guan Yu
10,458
872
11
1
0
225,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role