Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BareUnderscore
Da Ji
Level 65
God Stats
11W - 10L
1,682 SR
Queue Stats
221W - 188L
1,544 Elo+
Solo
Aphrodite
Aphrodite
FatherBeetle
Aphrodite
Level 108
God Stats
3W - 5L
1,369 SR
Queue Stats
316W - 330L
1,515 Elo+
Party 2
Tyr
Tyr
Neatbackup
Tyr
Level 109
God Stats
1W - 2L
1,515 SR
Queue Stats
109W - 93L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Twirlaholic
Danzaburou
Level 77
God Stats
19W - 20L
1,582 SR
Queue Stats
474W - 482L
1,509 Elo+
Party 2
Team Averages
Level 104
1,530 SR
1,531 Elo+

VS

Team Averages
Level 95
1,641 SR
1,536 Elo+
Sol
Sol
ChrisPJue
Sol
Level 80
God Stats
34W - 37L
1,504 SR
Queue Stats
169W - 170L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
ShortWhiteNSlow
Xing Tian
Level 115
God Stats
6W - 4L
1,696 SR
Queue Stats
468W - 485L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TerryDogwater
Cu Chulainn
Level 76
God Stats
3W - 3L
1,709 SR
Queue Stats
461W - 433L
1,573 Elo+
Solo
Izanami
Izanami
vanillacreamer
Izanami
Level 85
God Stats
114W - 102L
1,533 SR
Queue Stats
466W - 476L
1,503 Elo+
Party 1
Arachne
Arachne
xTrueOG
Arachne
Level 119
God Stats
44W - 30L
1,763 SR
Queue Stats
165W - 168L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
4
0 / 1 / 0
3,219
644
673
1,417
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
3,461
692
1,463
3,401
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
FatherBeetle
Aphrodite
5
0 / 1 / 1
3,520
704
672
2,539
879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 3 / 0
3,249
650
1,276
3,727
1,608
Danzaburou
Twirlaholic
Danzaburou
6
1 / 1 / 0
3,773
755
1,932
3,040
519
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,347
869
1,112
2,042
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
ShortWhiteNSlow
Xing Tian
6
0 / 0 / 2
3,775
755
1,188
3,312
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TerryDogwater
Cu Chulainn
7
4 / 0 / 0
4,586
917
2,494
3,349
1,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 1 / 0
3,883
777
1,866
2,304
449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
xTrueOG
Arachne
6
1 / 0 / 0
3,918
784
776
4,123
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Aphrodite
FatherBeetle
Aphrodite
0
1
1
0.5
L
0
3
0
0
W
Xing Tian
ShortWhiteNSlow
Xing Tian
0
0
2
1
W
Cu Chulainn
TerryDogwater
Cu Chulainn
4
0
0
4
L
Danzaburou
Twirlaholic
Danzaburou
1
1
0
1
W
2
1
0
2
W
Arachne
xTrueOG
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,016
Damage
7,436
14,124
Taken
15,130
4,807
Mitigated
4,251
4,135
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
673
148
0
536
1,417
604
0
567
850
8,442
0
L
1,463
372
0
212
3,401
1,197
0
545
2,772
0
15,695
W
1,112
678
0
1,160
2,042
457
167
409
1,549
19,181
0
L
Aphrodite
FatherBeetle
Aphrodite
672
56
645
1,051
2,539
879
0
437
1,927
6,626
0
L
1,276
130
0
728
3,727
1,608
0
0
3,645
0
11,190
W
Xing Tian
ShortWhiteNSlow
Xing Tian
1,188
63
0
882
3,312
924
0
459
2,853
6,435
0
W
Cu Chulainn
TerryDogwater
Cu Chulainn
2,494
964
0
1,128
3,349
1,457
0
0
3,349
0
14,837
L
Danzaburou
Twirlaholic
Danzaburou
1,932
1,016
0
963
3,040
519
0
481
2,464
0
17,098
W
1,866
1,330
78
877
2,304
449
0
213
2,091
0
19,261
W
Arachne
xTrueOG
Arachne
776
548
0
1,109
4,123
964
0
148
3,943
0
16,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,222
Gold Earned
20,509
124
Minions Killed
176
0
Camps Cleared
0
507,506
Distance Traveled
567,595
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,219
644
26
5
0
64,617
0
L
Da Ji
3,461
692
34
7
0
106,641
1
W
Sol
4,347
869
49
10
0
106,872
1
L
Aphrodite
3,520
704
16
3
0
110,362
3
L
Tyr
3,249
650
21
4
0
118,081
2
W
Xing Tian
3,775
755
17
3
0
115,237
2
W
Cu Chulainn
4,586
917
32
6
0
118,174
1
L
Danzaburou
3,773
755
27
5
0
107,805
1
W
Izanami
3,883
777
40
8
0
113,721
2
W
Arachne
3,918
784
38
8
0
113,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role