Player Matchup

Jing Wei
Jing Wei
LumpyOctopus429
Jing Wei
Level 105
God Stats
1W - 4L
1,294 SR
Queue Stats
536W - 544L
1,439 Elo+
Party 2
Ymir
Ymir
Once_Reborn
Ymir
Level 45
God Stats
7W - 9L
1,623 SR
Queue Stats
113W - 194L
1,247 Elo+
Party 1
Bakasura
Bakasura
Reborn_toKill200
Bakasura
Level 41
God Stats
3W - 10L
1,249 SR
Queue Stats
114W - 184L
1,250 Elo+
Party 1
Anubis
Anubis
WackyChan69
Anubis
Level 106
God Stats
12W - 8L
1,362 SR
Queue Stats
538W - 533L
1,424 Elo+
Party 2
Apollo
Apollo
avataraang2222
Apollo
Level 25
God Stats
4W - 3L
1,289 SR
Queue Stats
22W - 30L
1,351 Elo+
Party 2
Team Averages
Level 64
1,363 SR
1,342 Elo+

VS

Team Averages
Level 59
1,522 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Algarete
Hel
Level 63
God Stats
29W - 28L
1,425 SR
Queue Stats
327W - 393L
1,359 Elo+
Party 3
Heimdallr
Heimdallr
Bariplayer66
Heimdallr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,310 Elo+
Party 3
Sun Wukong
Sun Wukong
whyteRON
Sun Wukong
Level 144
God Stats
3W - 4L
1,652 SR
Queue Stats
42W - 40L
1,475 Elo+
Solo
Cthulhu
Cthulhu
z-Psychotic-x
Cthulhu
Level 31
God Stats
48W - 52L
1,533 SR
Queue Stats
83W - 137L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 2 / 4
8,498
500
9,226
9,765
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 4
7,614
448
4,292
20,517
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 2
8,065
474
6,701
14,008
5,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
17
8 / 5 / 1
10,360
609
16,153
14,505
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 2
7,450
438
745
5,644
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 5 / 3
8,408
495
5,352
9,268
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 4 / 8
8,807
518
6,386
9,790
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Bariplayer66
Heimdallr
12
4 / 3 / 4
7,877
463
9,875
9,575
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
whyteRON
Sun Wukong
14
3 / 3 / 7
8,496
500
7,251
13,684
8,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
12
3 / 1 / 7
8,040
473
8,155
12,609
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
16
Kills
18
19
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
5
3
1.5
L
2
4
8
1.5
L
Heimdallr
Bariplayer66
Heimdallr
4
3
4
2
W
Jing Wei
3
2
4
2.5
W
1
5
4
0.6
W
4
4
2
1.25
W
Anubis
8
5
1
1.7
W
0
3
2
0.33
L
Sun Wukong
whyteRON
Sun Wukong
3
3
7
2.17
L
Cthulhu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
37,019
64,439
Taken
54,926
29,445
Mitigated
24,195
24,056
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,352
1,240
0
298
9,268
2,075
0
4,391
4,877
0
34,916
L
6,386
656
458
2,783
9,790
2,429
160
3,834
5,956
52,874
0
L
Heimdallr
Bariplayer66
Heimdallr
9,875
4,650
0
1,771
9,575
2,715
0
1,753
7,682
0
44,158
W
Jing Wei
9,226
4,518
164
3,480
9,765
3,278
243
1,456
8,309
0
66,817
W
4,292
584
337
5,138
20,517
10,563
70
5,462
15,055
21,386
0
W
6,701
5,296
389
6,284
14,008
5,949
0
3,402
10,606
0
33,040
W
Anubis
16,153
518
0
7,611
14,505
8,101
927
3,446
11,059
68,923
0
W
745
234
0
653
5,644
1,554
1,447
827
4,817
0
33,030
L
Sun Wukong
whyteRON
Sun Wukong
7,251
1,816
0
3,520
13,684
8,946
0
8,041
5,543
52
49,385
L
Cthulhu
8,155
853
33
2,707
12,609
8,030
0
2,766
9,384
31,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
41,628
401
Minions Killed
364
0
Camps Cleared
0
1,480,029
Distance Traveled
1,446,216
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,408
495
46
3
0
258,386
2
L
Hel
8,807
518
110
6
0
304,586
3
L
Heimdallr
7,877
463
65
4
0
243,479
1
W
Jing Wei
8,498
500
111
7
0
350,599
1
W
Ymir
7,614
448
20
1
0
283,028
0
W
Bakasura
8,065
474
67
4
0
336,365
0
W
Anubis
10,360
609
140
8
0
262,287
0
W
Apollo
7,450
438
63
4
0
247,750
1
L
Sun Wukong
8,496
500
93
5
0
310,745
4
L
Cthulhu
8,040
473
50
3
0
329,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role