Player Matchup

Morgan Le Fay
Morgan Le Fay
Burbuja-kawaii
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,733 SR
Queue Stats
4W - 7L
1,536 Elo+
Party 1
Apollo
Apollo
CEOofCooming
Apollo
Level 155
God Stats
2W - 2L
1,695 SR
Queue Stats
263W - 276L
1,532 Elo+
Party 2
Tyr
Tyr
FaZe-benja89-YT
Tyr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,246 Elo+
Party 1
Terra
Terra
Im Sticks
Terra
Level 85
God Stats
1W - 2L
1,572 SR
Queue Stats
134W - 152L
1,517 Elo+
Party 2
Serqet
Serqet
James Carr
Serqet
Level 106
God Stats
20W - 39L
1,450 SR
Queue Stats
226W - 224L
1,544 Elo+
Party 2
Team Averages
Level 88
1,590 SR
1,475 Elo+

VS

Team Averages
Level 109
1,468 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
JuanpaMupo
Merlin
Level 89
God Stats
7W - 10L
1,521 SR
Queue Stats
64W - 52L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PhtmNinja253
Morgan Le Fay
Level 142
God Stats
24W - 25L
1,476 SR
Queue Stats
131W - 137L
1,415 Elo+
Solo
Neith
Neith
RUAITER
Neith
Level 149
God Stats
1W - 0L
1,621 SR
Queue Stats
178W - 135L
1,580 Elo+
Party 3
Kuzenbo
Kuzenbo
jongalen
Kuzenbo
Level 25
God Stats
1W - 0L
1,222 SR
Queue Stats
108W - 92L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Burbuja-kawaii
Morgan Le Fay
16
0 / 7 / 5
9,363
624
7,792
14,153
5,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
4 / 5 / 6
11,434
762
15,349
11,863
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 5
8,737
582
6,612
25,697
11,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Im Sticks
Terra
17
2 / 2 / 9
10,810
721
6,765
17,443
18,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
James Carr
Serqet
17
6 / 6 / 4
12,227
815
13,174
15,493
6,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
11 / 5 / 10
13,511
901
18,810
19,966
14,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
JuanpaMupo
Merlin
19
1 / 1 / 8
10,935
729
11,914
6,988
3,601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
PhtmNinja253
Morgan Le Fay
18
6 / 1 / 8
12,391
826
17,558
11,138
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
RUAITER
Neith
20
7 / 4 / 14
12,914
861
16,668
13,015
6,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
jongalen
Kuzenbo
16
1 / 1 / 16
11,303
754
9,619
15,542
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
12
Kills
26
26
Deaths
12
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
5
10
3.2
L
Morgan Le Fay
Burbuja-kawaii
Morgan Le Fay
0
7
5
0.36
L
Apollo
4
5
6
1.4
L
0
6
5
0.42
L
Terra
Im Sticks
Terra
2
2
9
3.25
L
Serqet
James Carr
Serqet
6
6
4
1.33
W
Merlin
JuanpaMupo
Merlin
1
1
8
5
W
Morgan Le Fay
PhtmNinja253
Morgan Le Fay
6
1
8
10
W
Neith
RUAITER
Neith
7
4
14
3.5
W
Kuzenbo
jongalen
Kuzenbo
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
74,569
84,649
Taken
66,649
46,380
Mitigated
55,045
15,784
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,810
3,616
0
1,991
19,966
14,111
1
2,987
15,309
0
36,307
L
Morgan Le Fay
Burbuja-kawaii
Morgan Le Fay
7,792
260
0
938
14,153
5,136
0
3,551
10,557
45,297
0
L
Apollo
15,349
7,450
0
1,558
11,863
5,465
0
3,921
7,906
0
56,109
L
6,612
456
0
8,756
25,697
11,071
0
14,503
11,194
0
22,725
L
Terra
Im Sticks
Terra
6,765
252
2,398
2,134
17,443
18,371
0
11,199
6,023
14,414
0
L
Serqet
James Carr
Serqet
13,174
702
0
0
15,493
6,337
0
5,832
9,589
0
22,764
W
Merlin
JuanpaMupo
Merlin
11,914
302
0
25
6,988
3,601
433
2,837
4,151
54,072
0
W
Morgan Le Fay
PhtmNinja253
Morgan Le Fay
17,558
3,422
758
4,540
11,138
5,668
0
3,417
7,415
49,807
0
W
Neith
RUAITER
Neith
16,668
4,322
0
4,005
13,015
6,418
1,720
3,231
9,134
0
59,173
W
Kuzenbo
jongalen
Kuzenbo
9,619
3,628
0
2,324
15,542
25,247
379
2,899
11,883
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
61,054
301
Minions Killed
361
6
Camps Cleared
10
1,345,616
Distance Traveled
1,420,449
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,511
901
34
2
6
297,883
0
L
Morgan Le Fay
9,363
624
85
6
2
255,268
0
L
Apollo
11,434
762
112
7
4
253,302
1
L
Tyr
8,737
582
39
3
0
258,168
1
L
Terra
10,810
721
26
2
0
302,197
1
L
Serqet
12,227
815
39
3
0
276,681
3
W
Merlin
10,935
729
126
8
0
285,462
2
W
Morgan Le Fay
12,391
826
74
5
3
256,288
0
W
Neith
12,914
861
109
7
1
272,344
3
W
Kuzenbo
11,303
754
18
1
0
308,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role