Player Matchup

Hel
Hel
 
Hel
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Apexwarrior117
Awilix
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Tenma360Warrior
Kukulkan
Level 66
God Stats
1W - 1L
1,310 SR
Queue Stats
27W - 23L
1,548 Elo+
Party 1
Scylla
Scylla
xXOmnusXx
Scylla
Level 113
God Stats
10W - 14L
1,490 SR
Queue Stats
514W - 567L
1,498 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,509 Elo+

VS

Team Averages
Level 84
1,539 SR
1,492 Elo+
Susano
Susano
ABRAHAMFUENTES44
Susano
Level 108
God Stats
3W - 2L
1,711 SR
Queue Stats
143W - 150L
1,468 Elo+
Party 3
Baba Yaga
Baba Yaga
CoochieCrusader0
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,553 Elo+
Solo
Sobek
Sobek
RadarScp
Sobek
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 64L
1,479 Elo+
Party 3
Bacchus
Bacchus
SuddenEcho
Bacchus
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 101L
1,481 Elo+
Party 2
Loki
Loki
tbaum25
Loki
Level 129
God Stats
4W - 6L
1,481 SR
Queue Stats
232W - 241L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 1 / 16
9,838
757
10,166
9,397
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
 
Zhong Kui
15
4 / 4 / 14
9,648
742
13,441
13,833
10,627
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 1 / 13
9,742
749
8,248
25,426
17,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
16
1 / 2 / 17
9,536
734
12,256
8,450
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
xXOmnusXx
Scylla
19
6 / 1 / 14
10,715
824
10,788
10,521
4,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,582
660
13,679
11,042
6,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
17
1 / 3 / 7
8,675
667
12,523
9,443
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
RadarScp
Sobek
14
0 / 6 / 7
8,831
679
10,594
18,679
21,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
SuddenEcho
Bacchus
14
2 / 6 / 6
8,215
632
9,945
14,068
17,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
tbaum25
Loki
15
4 / 3 / 4
8,822
679
9,245
7,871
3,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
22
Kills
9
9
Deaths
23
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
16
14
W
Zhong Kui
 
Zhong Kui
4
4
14
2.75
L
2
5
5
0.9
W
5
1
13
11.5
L
Baba Yaga
1
3
7
1.5
L
Sobek
RadarScp
Sobek
0
6
7
0.58
L
Bacchus
SuddenEcho
Bacchus
2
6
6
0.83
W
Kukulkan
1
2
17
4.75
L
Loki
tbaum25
Loki
4
3
4
2
W
Scylla
xXOmnusXx
Scylla
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,899
Damage
55,986
67,627
Taken
61,103
41,807
Mitigated
54,559
40,738
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,166
513
16,051
5,602
9,397
5,515
1,192
3,958
5,439
15,897
0
W
Zhong Kui
 
Zhong Kui
13,441
2,541
847
2,249
13,833
10,627
969
8,259
5,574
21,197
0
L
13,679
1,647
1,217
1,755
11,042
6,706
0
8,816
2,226
0
26,661
W
8,248
2,372
1,069
9,161
25,426
17,467
946
12,220
13,206
0
15,636
L
Baba Yaga
12,523
958
687
3,683
9,443
5,263
607
6,377
3,066
29,797
0
L
Sobek
RadarScp
Sobek
10,594
418
1,064
2,894
18,679
21,326
0
15,576
3,103
14,001
0
L
Bacchus
SuddenEcho
Bacchus
9,945
555
2,071
2,549
14,068
17,291
0
9,370
4,698
14,559
0
W
Kukulkan
12,256
868
1,354
682
8,450
3,551
679
3,981
4,469
35,036
0
L
Loki
tbaum25
Loki
9,245
635
1,075
1,418
7,871
3,973
0
6,512
1,359
0
23,982
W
Scylla
xXOmnusXx
Scylla
10,788
1,228
1,850
1,873
10,521
4,647
1,146
4,644
5,877
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
43,125
134
Minions Killed
115
0
Camps Cleared
0
1,298,874
Distance Traveled
1,203,590
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,838
757
14
1
0
274,361
0
W
Zhong Kui
9,648
742
19
1
0
237,613
0
L
Susano
8,582
660
20
2
0
233,645
1
W
Awilix
9,742
749
11
1
0
258,279
0
L
Baba Yaga
8,675
667
40
3
0
242,705
0
L
Sobek
8,831
679
12
1
0
227,262
0
L
Bacchus
8,215
632
21
2
0
235,079
0
W
Kukulkan
9,536
734
54
4
0
255,711
1
L
Loki
8,822
679
22
2
0
264,899
0
W
Scylla
10,715
824
36
3
0
272,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role