Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlbinoBaby1
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
choichetmeno
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
zxcvvbnm
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,435 Elo+

VS

Team Averages
Level 11
1,344 SR
1,299 Elo+
Olorun
Olorun
 
Olorun
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Enazhyena
Bastet
Level 11
God Stats
4W - 7L
1,258 SR
Queue Stats
13W - 27L
1,201 Elo+
Party 1
Neith
Neith
HoxTheHoss
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShinLx
Baron Samedi
Level 6
God Stats
1W - 3L
1,189 SR
Queue Stats
1W - 5L
1,038 Elo+
Solo
Izanami
Izanami
jeeemem
Izanami
Level 22
God Stats
2W - 1L
1,275 SR
Queue Stats
36W - 58L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 0 / 3
4,918
328
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
 
Yemoja
1
0 / 0 / 0
3,072
205
0
0
0
Cthulhu
AlbinoBaby1
Cthulhu
11
3 / 1 / 2
7,278
485
4,015
9,952
11,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
choichetmeno
Kukulkan
13
14 / 2 / 1
8,960
597
11,170
5,808
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
zxcvvbnm
Guan Yu
11
0 / 5 / 1
6,795
453
2,520
10,155
5,154
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 13 / 0
5,034
336
0
10,194
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Enazhyena
Bastet
9
1 / 5 / 1
6,157
410
2,235
8,794
2,423
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
11
1 / 4 / 1
6,948
463
5,418
6,324
2,151
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ShinLx
Baron Samedi
14
6 / 1 / 0
8,793
586
8,183
7,508
3,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jeeemem
Izanami
7
0 / 2 / 1
5,334
356
0
1,821
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
17
Kills
8
8
Deaths
25
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
3
1.5
L
Yemoja
 
Yemoja
0
0
0
0
W
Olorun
 
Olorun
0
13
0
0
L
Cthulhu
AlbinoBaby1
Cthulhu
3
1
2
4
W
Bastet
Enazhyena
Bastet
1
5
1
0.3
W
Neith
1
4
1
0.38
W
Baron Samedi
ShinLx
Baron Samedi
6
1
0
6
L
Kukulkan
choichetmeno
Kukulkan
14
2
1
7.25
W
Izanami
jeeemem
Izanami
0
2
1
0.25
L
Guan Yu
zxcvvbnm
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,705
Damage
15,836
25,915
Taken
34,641
18,677
Mitigated
11,238
2,247
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
 
Olorun
0
0
0
102
10,194
2,977
0
4,419
5,775
3,090
0
L
Cthulhu
AlbinoBaby1
Cthulhu
4,015
981
0
33
9,952
11,691
150
0
9,952
25,117
0
W
Bastet
Enazhyena
Bastet
2,235
835
0
0
8,794
2,423
0
2,671
6,123
0
17,506
W
Neith
5,418
3,553
0
413
6,324
2,151
422
5,841
483
0
32,020
W
Baron Samedi
ShinLx
Baron Samedi
8,183
1,278
209
4,050
7,508
3,091
1,271
1,112
6,396
46,275
0
L
Kukulkan
choichetmeno
Kukulkan
11,170
2,977
0
1,189
5,808
1,832
831
1,432
4,376
44,492
0
W
Izanami
jeeemem
Izanami
0
0
0
0
1,821
596
0
1,142
679
0
0
L
Guan Yu
zxcvvbnm
Guan Yu
2,520
53
0
1,025
10,155
5,154
388
6,751
3,404
0
24,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
32,266
183
Minions Killed
193
0
Camps Cleared
0
744,661
Distance Traveled
796,774
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,918
328
0
0
0
7,643
0
L
Yemoja
3,072
205
0
0
0
0
0
W
Olorun
5,034
336
1
0
0
142,468
0
L
Cthulhu
7,278
485
43
3
0
257,198
0
W
Bastet
6,157
410
36
2
0
221,029
0
W
Neith
6,948
463
72
5
0
177,272
0
W
Baron Samedi
8,793
586
84
6
0
233,950
0
L
Kukulkan
8,960
597
83
6
0
210,430
4
W
Izanami
5,334
356
0
0
0
22,055
0
L
Guan Yu
6,795
453
57
4
0
269,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role