Player Matchup

Yemoja
Yemoja
Platinum IV
IzCloz3D
Yemoja
Platinum IV
Level 147
God Stats
7W - 8L
1,370 SR
Queue Stats
172W - 156L
1,737 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Ninjaflower9008
Hou Yi
Platinum II
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
323W - 332L
1,894 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
NlCC
Morgan Le Fay
Diamond V
Level 159
God Stats
6W - 7L
1,831 SR
Queue Stats
222W - 202L
1,948 MMR
Party 1
Horus
Horus
Platinum II
midman5
Horus
Platinum II
Level 48
God Stats
45W - 46L
1,710 SR
Queue Stats
296W - 282L
1,904 MMR
Solo
Loki
Loki
Platinum V
owAnthem
Loki
Platinum V
Level 107
God Stats
33W - 24L
1,706 SR
Queue Stats
63W - 56L
1,857 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,623 SR
1,868 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,592 SR
1,796 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
GooieGui
Ares
Platinum III
Level 149
God Stats
55W - 28L
1,856 SR
Queue Stats
165W - 146L
1,865 MMR
Solo
Bellona
Bellona
Platinum III
brreno
Bellona
Platinum III
Level 118
God Stats
1W - 3L
1,291 SR
Queue Stats
176W - 172L
1,816 MMR
Solo
Nemesis
Nemesis
Platinum I
iConspire
Nemesis
Platinum I
Level 160
God Stats
17W - 11L
1,634 SR
Queue Stats
630W - 612L
1,874 MMR
Solo
Artemis
Artemis
Platinum II
just1Ramen
Artemis
Platinum II
Level 160
God Stats
304W - 254L
1,679 SR
Queue Stats
476W - 465L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IzCloz3D
Yemoja
18
6 / 2 / 22
13,407
609
6,763
22,092
31,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 3 / 11
13,382
608
13,116
16,106
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
NlCC
Morgan Le Fay
18
7 / 1 / 16
13,179
599
20,244
15,578
9,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
midman5
Horus
18
11 / 1 / 19
13,490
613
15,747
18,588
11,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Loki
20
6 / 4 / 13
14,000
636
11,011
16,322
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
YmirTsukuyomiAthenaSetChiron

VS

Bans
GilgameshAnhurSobekDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 10 / 2
9,985
454
7,551
14,479
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
5 / 5 / 3
11,206
509
16,104
20,435
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
brreno
Bellona
16
2 / 6 / 2
10,434
474
12,994
19,370
22,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
iConspire
Nemesis
18
3 / 5 / 6
11,254
512
10,463
15,250
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
just1Ramen
Artemis
13
1 / 11 / 2
9,012
410
8,099
17,337
4,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
37
Kills
11
11
Deaths
37
81
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
10
2
0.1
L
Ares
5
5
3
1.3
W
Yemoja
IzCloz3D
Yemoja
6
2
22
8.5
W
7
3
11
4.17
W
Morgan Le Fay
NlCC
Morgan Le Fay
7
1
16
15
L
Bellona
brreno
Bellona
2
6
2
0.5
L
Nemesis
iConspire
Nemesis
3
5
6
1.2
L
Artemis
just1Ramen
Artemis
1
11
2
0.18
W
Horus
midman5
Horus
11
1
19
20.5
W
Loki
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,881
Damage
55,211
88,686
Taken
86,871
66,851
Mitigated
57,916
39,410
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,551
0
0
1,366
14,479
3,895
0
2,967
11,512
78,155
0
L
Ares
16,104
249
0
3,765
20,435
21,240
0
7,000
13,108
45,526
0
W
Yemoja
IzCloz3D
Yemoja
6,763
1,137
6,196
9,711
22,092
31,461
1,739
6,778
15,127
19,069
0
W
13,116
7,660
0
2,261
16,106
6,927
4,445
4,501
11,521
0
98,259
W
Morgan Le Fay
NlCC
Morgan Le Fay
20,244
918
497
6,555
15,578
9,924
2,994
4,847
10,561
104,177
0
L
Bellona
brreno
Bellona
12,994
4,468
0
4,354
19,370
22,202
516
6,275
13,095
1,271
69,837
L
Nemesis
iConspire
Nemesis
10,463
3,569
0
1,671
15,250
6,422
0
5,106
10,144
0
77,199
L
Artemis
just1Ramen
Artemis
8,099
2,941
0
1,501
17,337
4,157
0
5,113
12,005
0
44,234
W
Horus
midman5
Horus
15,747
6,886
3,232
8,077
18,588
11,286
4,469
6,990
11,473
0
64,402
W
Loki
11,011
4,932
0
2,881
16,322
7,253
3,406
5,349
10,931
0
85,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,458
Gold Earned
51,891
527
Minions Killed
528
0
Camps Cleared
0
2,149,182
Distance Traveled
2,079,165
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,985
454
147
7
0
421,770
5
L
Ares
11,206
509
52
2
0
423,666
2
W
Yemoja
13,407
609
23
1
0
421,170
8
W
Hou Yi
13,382
608
139
6
0
419,372
3
W
Morgan Le Fay
13,179
599
140
6
0
458,560
12
L
Bellona
10,434
474
123
6
0
413,715
5
L
Nemesis
11,254
512
117
5
0
455,101
7
L
Artemis
9,012
410
89
4
0
364,913
10
W
Horus
13,490
613
68
3
0
454,712
6
W
Loki
14,000
636
157
7
0
395,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role