Player Matchup

Kukulkan
Kukulkan
DrShandwich
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Herodion
Artemis
Level 138
God Stats
6W - 2L
1,611 SR
Queue Stats
62W - 64L
1,514 Elo+
Solo
Ah Puch
Ah Puch
PulseZagato
Ah Puch
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 5L
1,735 Elo+
Party 3
Cthulhu
Cthulhu
Sobeckwan
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,350 Elo+
Party 2
Neith
Neith
xTraitansx
Neith
Level 83
God Stats
1W - 2L
1,690 SR
Queue Stats
15W - 15L
1,497 Elo+
Party 2
Team Averages
Level 82
1,609 SR
1,519 Elo+

VS

Team Averages
Level 86
1,462 SR
1,452 Elo+
Pele
Pele
Batornado983
Pele
Level 71
God Stats
14W - 18L
1,431 SR
Queue Stats
905W - 1,047L
1,551 Elo+
Solo
Hachiman
Hachiman
Megamancer
Hachiman
Level 126
God Stats
10W - 3L
1,463 SR
Queue Stats
239W - 225L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Mythiclords
Kukulkan
Level 60
God Stats
2W - 2L
1,589 SR
Queue Stats
9W - 10L
1,109 Elo+
Party 1
Nu Wa
Nu Wa
OnAtuesday27
Nu Wa
Level 110
God Stats
14W - 7L
1,533 SR
Queue Stats
42W - 28L
1,500 Elo+
Solo
Horus
Horus
TheNewbzGamer
Horus
Level 64
God Stats
2W - 2L
1,294 SR
Queue Stats
41W - 48L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrShandwich
Kukulkan
17
1 / 10 / 4
11,065
922
6,241
13,913
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Herodion
Artemis
17
3 / 6 / 3
11,515
960
18,053
24,513
6,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PulseZagato
Ah Puch
16
1 / 0 / 3
10,632
886
21,504
9,967
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Sobeckwan
Cthulhu
17
0 / 10 / 5
10,456
871
4,547
20,780
22,942
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
1 / 7 / 3
10,440
870
7,065
16,111
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 15
11,345
945
3,347
12,341
10,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Megamancer
Hachiman
20
14 / 1 / 9
14,636
1,220
24,295
13,761
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Mythiclords
Kukulkan
19
6 / 2 / 13
12,774
1,065
18,217
10,087
4,958
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 15
12,803
1,067
25,033
10,558
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 0 / 18
12,741
1,062
10,575
17,765
20,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
6
Kills
33
33
Deaths
6
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Kukulkan
DrShandwich
Kukulkan
1
10
4
0.3
L
Artemis
Herodion
Artemis
3
6
3
0.75
W
Hachiman
Megamancer
Hachiman
14
1
9
18.5
W
Kukulkan
Mythiclords
Kukulkan
6
2
13
6.25
W
9
0
15
16.5
L
Ah Puch
PulseZagato
Ah Puch
1
0
3
2.5
L
Cthulhu
Sobeckwan
Cthulhu
0
10
5
0.25
W
2
0
18
11
L
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,410
Damage
81,467
85,284
Taken
64,512
40,582
Mitigated
47,670
4,357
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
552
1,133
1,540
12,341
10,769
0
5,212
7,129
117
32,311
L
Kukulkan
DrShandwich
Kukulkan
6,241
1,162
0
0
13,913
3,609
0
7,449
5,998
31,426
0
L
Artemis
Herodion
Artemis
18,053
7,334
0
2,592
24,513
6,927
0
11,360
12,439
0
54,334
W
Hachiman
Megamancer
Hachiman
24,295
14,988
0
5,532
13,761
6,280
0
6,294
7,467
0
51,238
W
Kukulkan
Mythiclords
Kukulkan
18,217
491
0
590
10,087
4,958
0
5,951
4,136
52,225
0
W
25,033
5,747
349
4,241
10,558
5,265
0
4,267
6,291
43,501
0
L
Ah Puch
PulseZagato
Ah Puch
21,504
0
105
947
9,967
2,962
0
4,926
4,804
40,567
0
L
Cthulhu
Sobeckwan
Cthulhu
4,547
265
0
0
20,780
22,942
0
9,714
10,639
20,700
0
W
10,575
2,715
2,541
4,572
17,765
20,398
0
10,568
7,197
0
12,791
L
Neith
7,065
3,514
0
713
16,111
4,142
0
8,859
7,021
0
17,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
64,299
229
Minions Killed
274
1
Camps Cleared
17
941,684
Distance Traveled
1,196,576
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,345
945
64
5
1
214,758
3
L
Kukulkan
11,065
922
57
5
0
191,246
1
L
Artemis
11,515
960
68
6
1
227,417
0
W
Hachiman
14,636
1,220
59
5
10
237,600
0
W
Kukulkan
12,774
1,065
85
7
5
231,319
2
W
Nu Wa
12,803
1,067
55
5
0
246,994
0
L
Ah Puch
10,632
886
53
4
0
225,139
0
L
Cthulhu
10,456
871
34
3
0
165,848
0
W
Horus
12,741
1,062
11
1
1
265,905
0
L
Neith
10,440
870
17
1
0
132,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role