Player Matchup

Sobek
Sobek
DrMantisTMD
Sobek
Level 83
God Stats
6W - 2L
1,414 SR
Queue Stats
127W - 126L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
ThunderQuacken
Hou Yi
Level 59
God Stats
5W - 0L
1,652 SR
Queue Stats
93W - 57L
1,612 Elo+
Party 2
Sol
Sol
rissroxx
Sol
Level 88
God Stats
4W - 6L
1,287 SR
Queue Stats
98W - 157L
1,433 Elo+
Party 2
Team Averages
Level 77
1,451 SR
1,502 Elo+

VS

Team Averages
Level 41
1,585 SR
1,529 Elo+
Cthulhu
Cthulhu
FleshLoin
Cthulhu
Level 16
God Stats
1W - 2L
1,640 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 1
Neith
Neith
GT911
Neith
Level 103
God Stats
28W - 31L
1,614 SR
Queue Stats
97W - 107L
1,557 Elo+
Solo
Kukulkan
Kukulkan
SlyFly64
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,152
627
4,097
15,534
14,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 1 / 4
9,753
750
14,416
8,129
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 5
9,682
745
8,708
9,168
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FleshLoin
Cthulhu
10
1 / 5 / 2
7,626
587
8,109
15,209
12,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
GT911
Neith
13
4 / 3 / 1
8,813
678
12,010
10,208
3,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SlyFly64
Kukulkan
10
0 / 7 / 4
7,389
568
6,523
7,724
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
5
5
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Cthulhu
FleshLoin
Cthulhu
1
5
2
0.4
L
Neith
GT911
Neith
4
3
1
1.5
L
Kukulkan
SlyFly64
Kukulkan
0
7
4
0.29
W
8
1
4
10
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
26,642
32,831
Taken
33,141
21,629
Mitigated
19,104
8,480
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,097
439
0
3,954
15,534
14,513
0
6,631
8,903
11,755
0
L
Cthulhu
FleshLoin
Cthulhu
8,109
337
821
864
15,209
12,298
0
5,108
10,101
20,991
0
L
Neith
GT911
Neith
12,010
4,435
1,025
3,778
10,208
3,986
256
4,537
5,671
0
47,851
L
Kukulkan
SlyFly64
Kukulkan
6,523
1,430
0
0
7,724
2,820
164
2,620
5,104
15,692
0
W
14,416
5,285
0
469
8,129
3,509
1,246
3,809
4,320
0
45,039
W
8,708
2,998
0
4,057
9,168
3,607
80
4,192
4,976
29,993
2,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
23,828
140
Minions Killed
138
0
Camps Cleared
0
720,222
Distance Traveled
618,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,152
627
9
1
0
237,860
3
L
Cthulhu
7,626
587
25
2
0
231,853
0
L
Neith
8,813
678
77
6
0
209,238
1
L
Kukulkan
7,389
568
36
3
0
177,339
1
W
Hou Yi
9,753
750
75
6
0
242,613
3
W
Sol
9,682
745
56
4
0
239,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role