Player Matchup

Medusa
Medusa
Big_Dragon_Drako
Medusa
Level 125
God Stats
2W - 5L
1,478 SR
Queue Stats
116W - 111L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cameronfun1
Morgan Le Fay
Level 44
God Stats
19W - 19L
1,575 SR
Queue Stats
133W - 142L
1,421 Elo+
Party 3
Serqet
Serqet
InaneBurrito79
Serqet
Level 106
God Stats
23W - 32L
1,397 SR
Queue Stats
703W - 615L
1,493 Elo+
Party 3
Fafnir
Fafnir
Mayhem bw
Fafnir
Level 99
God Stats
17W - 26L
1,403 SR
Queue Stats
273W - 274L
1,479 Elo+
Party 3
Chang'e
Chang'e
Winningmanx23
Chang'e
Level 28
God Stats
12W - 5L
1,560 SR
Queue Stats
17W - 16L
1,463 Elo+
Party 2
Team Averages
Level 80
1,483 SR
1,479 Elo+

VS

Team Averages
Level 57
1,595 SR
1,480 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HaydenCalhoun51
Bellona
Level 18
God Stats
10W - 10L
1,353 SR
Queue Stats
68W - 85L
1,362 Elo+
Party 1
Cerberus
Cerberus
Ichise
Cerberus
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 63L
1,481 Elo+
Solo
Bakasura
Bakasura
SixPathsMatt
Bakasura
Level 128
God Stats
3W - 2L
1,954 SR
Queue Stats
163W - 135L
1,545 Elo+
Party 1
Sol
Sol
Vacioh
Sol
Level 80
God Stats
87W - 55L
1,669 SR
Queue Stats
282W - 249L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,343
642
10,962
7,388
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Cameronfun1
Morgan Le Fay
13
1 / 3 / 3
7,432
572
6,292
6,299
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 1 / 3
7,834
603
9,555
7,934
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Mayhem bw
Fafnir
11
1 / 2 / 11
7,580
583
2,959
8,951
10,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
12
2 / 3 / 3
7,357
566
6,174
7,642
2,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 1
5,899
454
2,273
7,444
1,714
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 2
5,468
421
2,582
7,553
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Ichise
Cerberus
9
0 / 4 / 2
6,263
482
4,347
11,620
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
SixPathsMatt
Bakasura
15
9 / 3 / 2
8,767
674
11,022
12,960
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Vacioh
Sol
12
1 / 3 / 3
7,260
558
4,396
8,281
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
11
11
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
1
0.5
W
6
2
2
3.5
W
Morgan Le Fay
Cameronfun1
Morgan Le Fay
1
3
3
0.83
L
0
3
2
0.33
L
Cerberus
Ichise
Cerberus
0
4
2
0.25
W
6
1
3
7.5
W
Fafnir
Mayhem bw
Fafnir
1
2
11
3.25
L
Bakasura
SixPathsMatt
Bakasura
9
3
2
3.33
L
Sol
Vacioh
Sol
1
3
3
0.83
W
Chang'e
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
24,620
38,214
Taken
47,858
20,311
Mitigated
16,850
10,518
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,273
929
609
2,378
7,444
1,714
176
2,227
5,217
25,830
0
W
10,962
4,715
0
3,011
7,388
2,337
1,712
2,904
4,050
0
56,875
W
Morgan Le Fay
Cameronfun1
Morgan Le Fay
6,292
585
0
997
6,299
2,342
0
1,656
4,110
55,071
0
L
2,582
572
0
2,041
7,553
3,828
0
4,724
2,532
0
16,943
L
Cerberus
Ichise
Cerberus
4,347
157
0
1,911
11,620
4,750
148
1,795
9,825
16,828
0
W
9,555
2,115
0
1,178
7,934
2,909
0
2,415
5,023
0
37,669
W
Fafnir
Mayhem bw
Fafnir
2,959
320
299
1,847
8,951
10,149
122
3,239
5,543
11,037
0
L
Bakasura
SixPathsMatt
Bakasura
11,022
7,073
0
6,599
12,960
4,462
0
4,649
8,023
0
50,223
L
Sol
Vacioh
Sol
4,396
785
0
2,926
8,281
2,096
1,085
2,030
5,731
41,071
0
W
Chang'e
6,174
635
194
2,992
7,642
2,574
1,972
594
6,998
41,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
33,657
373
Minions Killed
319
0
Camps Cleared
0
1,249,684
Distance Traveled
1,236,198
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,899
454
46
4
0
226,353
5
W
Medusa
8,343
642
95
7
0
236,329
0
W
Morgan Le Fay
7,432
572
101
8
0
244,880
2
L
Bellona
5,468
421
29
2
0
240,386
0
L
Cerberus
6,263
482
40
3
0
227,758
0
W
Serqet
7,834
603
69
5
0
313,884
1
W
Fafnir
7,580
583
26
2
0
235,133
0
L
Bakasura
8,767
674
117
9
0
299,000
2
L
Sol
7,260
558
87
7
0
242,701
2
W
Chang'e
7,357
566
82
6
0
219,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role