Player Matchup

Ra
Ra
ItsVagabond
Ra
Level 37
God Stats
3W - 0L
1,873 SR
Queue Stats
35W - 39L
1,357 Elo+
Party 1
Cerberus
Cerberus
LemmeLucioMain
Cerberus
Level 17
God Stats
21W - 18L
1,525 SR
Queue Stats
58W - 56L
1,408 Elo+
Solo
Da Ji
Da Ji
Namestoned
Da Ji
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
32W - 40L
1,331 Elo+
Party 1
Kali
Kali
Sir G0mez
Kali
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,375 Elo+
Party 1
Neith
Neith
Unknown Drakee
Neith
Level 23
God Stats
30W - 15L
1,626 SR
Queue Stats
41W - 29L
1,495 Elo+
Solo
Team Averages
Level 26
1,605 SR
1,393 Elo+

VS

Team Averages
Level 16
1,451 SR
1,404 Elo+
Heimdallr
Heimdallr
Ace_xNastyz
Heimdallr
Level 26
God Stats
7W - 15L
1,653 SR
Queue Stats
158W - 176L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
Afromankey
Aphrodite
Level 12
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 7L
1,483 Elo+
Party 3
Bellona
Bellona
CrystalCanagan
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,005 Elo+
Solo
Achilles
Achilles
Drippy_Rabbit85
Achilles
Level 22
God Stats
1W - 3L
1,487 SR
Queue Stats
41W - 43L
1,414 Elo+
Party 2
Susano
Susano
lazymankey
Susano
Level 7
God Stats
2W - 2L
1,350 SR
Queue Stats
4W - 4L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,723
485
5,094
14,445
14,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
14
2 / 0 / 19
9,089
505
11,354
13,264
4,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
16
16 / 5 / 10
10,659
592
14,147
13,362
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
14
5 / 3 / 8
9,477
527
9,338
14,768
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 5
10,971
610
11,537
9,501
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace_xNastyz
Heimdallr
12
0 / 7 / 3
7,291
405
5,530
11,659
3,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Afromankey
Aphrodite
14
4 / 5 / 5
10,003
556
8,825
13,548
9,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 13 / 2
7,662
426
3,489
14,588
10,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
3 / 3 / 1
8,840
491
9,670
12,927
14,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
lazymankey
Susano
14
7 / 7 / 1
9,904
550
10,628
17,139
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
35
Kills
14
15
Deaths
35
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ace_xNastyz
Heimdallr
0
7
3
0.21
L
Aphrodite
Afromankey
Aphrodite
4
5
5
1.3
L
0
13
2
0.08
L
Achilles
3
3
1
1.17
W
1
5
4
0.6
W
Cerberus
2
0
19
11.5
W
Da Ji
16
5
10
4.2
W
Kali
5
3
8
3
W
11
2
5
6.75
L
Susano
lazymankey
Susano
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,470
Damage
38,142
65,340
Taken
69,861
36,240
Mitigated
44,357
29,574
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ace_xNastyz
Heimdallr
5,530
2,396
0
1,259
11,659
3,828
920
2,999
8,660
0
35,120
L
Aphrodite
Afromankey
Aphrodite
8,825
2,540
2,417
4,581
13,548
9,889
420
4,980
8,568
31,913
0
L
3,489
1,890
0
272
14,588
10,173
158
2,433
12,155
0
30,064
L
Achilles
9,670
2,664
0
147
12,927
14,691
0
4,473
8,454
0
52,259
W
5,094
670
2,646
6,744
14,445
14,785
315
885
13,560
45,659
0
W
Cerberus
11,354
1,195
0
6,452
13,264
4,191
882
3,343
9,921
44,574
0
W
Da Ji
14,147
5,444
545
2,490
13,362
5,791
1,274
1,542
11,820
0
40,692
W
Kali
9,338
5,013
0
6,591
14,768
7,455
343
1,921
12,847
0
47,614
W
11,537
6,201
0
4,106
9,501
4,018
2,896
1,134
8,367
0
77,859
L
Susano
lazymankey
Susano
10,628
2,510
0
4,830
17,139
5,776
0
1,563
15,576
0
37,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
43,700
459
Minions Killed
336
0
Camps Cleared
0
1,596,765
Distance Traveled
1,501,021
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,291
405
81
5
0
300,393
5
L
Aphrodite
10,003
556
50
3
0
305,039
3
L
Bellona
7,662
426
54
3
0
258,872
0
L
Achilles
8,840
491
94
5
0
332,318
0
W
Ra
8,723
485
103
6
0
299,213
0
W
Cerberus
9,089
505
87
5
0
358,000
0
W
Da Ji
10,659
592
63
4
0
313,773
0
W
Kali
9,477
527
74
4
0
325,915
0
W
Neith
10,971
610
132
7
0
299,864
0
L
Susano
9,904
550
57
3
0
304,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role