Player Matchup

Jormungandr
Jormungandr
HarukaGojo
Jormungandr
Level 11
God Stats
5W - 3L
1,394 SR
Queue Stats
20W - 21L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Kilmandaros
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Chang'e
Chang'e
KrispyCreamin
Chang'e
Level 9
God Stats
6W - 5L
1,392 SR
Queue Stats
25W - 24L
1,350 Elo+
Party 2
Rama
Rama
Prettymomma1573
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,130 Elo+
Party 2
Discordia
Discordia
litdad
Discordia
Level 16
God Stats
6W - 0L
1,852 SR
Queue Stats
172W - 210L
1,466 Elo+
Party 1
Team Averages
Level 11
1,527 SR
1,345 Elo+

VS

Team Averages
Level 8
1,500 SR
1,294 Elo+
Ymir
Ymir
ConflictMinded
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,123 Elo+
Party 4
Merlin
Merlin
Klaurence7
Merlin
Level 7
God Stats
2W - 3L
1,717 SR
Queue Stats
7W - 19L
1,380 Elo+
Solo
Awilix
Awilix
LeBagete
Awilix
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 45L
1,241 Elo+
Party 3
Bellona
Bellona
Neckasssboi
Bellona
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 4
Thanatos
Thanatos
Tomascrusero
Thanatos
Level 7
God Stats
1W - 2L
1,497 SR
Queue Stats
270W - 299L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HarukaGojo
Jormungandr
20
11 / 4 / 17
14,957
1,151
25,366
16,293
21,876
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Kilmandaros
Kukulkan
20
14 / 3 / 15
15,577
1,198
36,797
13,495
6,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
20
5 / 3 / 19
13,177
1,014
11,073
14,390
10,216
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 14
11,029
848
5,152
11,079
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
litdad
Discordia
20
6 / 4 / 19
13,492
1,038
19,751
17,132
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 11
12,054
927
3,941
26,279
13,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Klaurence7
Merlin
18
2 / 6 / 7
11,391
876
18,445
16,142
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
LeBagete
Awilix
19
6 / 10 / 9
13,644
1,050
21,948
21,107
7,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Neckasssboi
Bellona
19
3 / 9 / 11
12,730
979
10,818
24,135
15,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tomascrusero
Thanatos
19
7 / 8 / 2
13,576
1,044
12,629
22,056
7,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
59
36
Kills
19
19
Deaths
36
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
11
2.17
W
Jormungandr
HarukaGojo
Jormungandr
11
4
17
4.88
W
Kukulkan
Kilmandaros
Kukulkan
14
3
15
7.17
L
Merlin
Klaurence7
Merlin
2
6
7
0.92
W
Chang'e
5
3
19
4.83
L
Awilix
LeBagete
Awilix
6
10
9
1.05
L
Bellona
Neckasssboi
Bellona
3
9
11
0.94
W
0
5
14
1.4
L
Thanatos
Tomascrusero
Thanatos
7
8
2
1
W
Discordia
litdad
Discordia
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,139
Damage
67,781
72,389
Taken
109,719
50,029
Mitigated
51,176
20,354
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,941
694
0
4,158
26,279
13,960
0
23,631
2,300
11,736
0
W
Jormungandr
HarukaGojo
Jormungandr
25,366
7,385
0
0
16,293
21,876
0
5,968
10,325
44,208
0
W
Kukulkan
Kilmandaros
Kukulkan
36,797
6,680
0
4,624
13,495
6,392
0
4,877
8,618
82,729
0
L
Merlin
Klaurence7
Merlin
18,445
1,848
0
866
16,142
5,854
0
12,770
3,176
39,226
0
W
Chang'e
11,073
3,455
5,853
4,507
14,390
10,216
0
3,548
10,842
22,493
0
L
Awilix
LeBagete
Awilix
21,948
11,323
0
0
21,107
7,880
0
18,462
2,473
0
37,023
L
Bellona
Neckasssboi
Bellona
10,818
1,684
0
201
24,135
15,676
0
18,904
4,911
0
34,154
W
5,152
3,780
0
1,477
11,079
4,364
0
3,067
8,012
0
11,310
L
Thanatos
Tomascrusero
Thanatos
12,629
3,680
114
6,887
22,056
7,806
0
17,898
3,872
0
38,804
W
Discordia
litdad
Discordia
19,751
4,336
847
3,046
17,132
7,181
0
4,926
12,206
38,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,232
Gold Earned
63,395
239
Minions Killed
204
6
Camps Cleared
5
937,928
Distance Traveled
1,220,721
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,054
927
24
2
1
212,902
0
W
Jormungandr
14,957
1,151
36
3
2
202,941
1
W
Kukulkan
15,577
1,198
118
9
1
219,656
0
L
Merlin
11,391
876
55
4
0
201,627
2
W
Chang'e
13,177
1,014
30
2
2
221,622
0
L
Awilix
13,644
1,050
32
2
3
275,313
3
L
Bellona
12,730
979
42
3
1
265,810
1
W
Rama
11,029
848
15
1
0
89,136
0
L
Thanatos
13,576
1,044
51
4
0
265,069
0
W
Discordia
13,492
1,038
40
3
1
204,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role