Player Matchup

Susano
Susano
Killwithskil812
Susano
Level 16
God Stats
3W - 4L
1,251 SR
Queue Stats
315W - 442L
1,358 Elo+
Party 2
Fenrir
Fenrir
Rabbit210
Fenrir
Level 16
God Stats
8W - 6L
1,645 SR
Queue Stats
30W - 47L
1,289 Elo+
Solo
Guan Yu
Guan Yu
SimpLix_-PR
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,197 Elo+
Solo
Arachne
Arachne
SupremeJ777
Arachne
Level 24
God Stats
15W - 20L
1,147 SR
Queue Stats
416W - 518L
1,332 Elo+
Party 2
Bellona
Bellona
senpai-colbyy
Bellona
Level 17
God Stats
20W - 28L
1,281 SR
Queue Stats
281W - 391L
1,307 Elo+
Party 2
Team Averages
Level 17
1,365 SR
1,297 Elo+

VS

Team Averages
Level 13
1,500 SR
1,341 Elo+
Medusa
Medusa
Chucknorris9489
Medusa
Level 18
God Stats
8W - 1L
1,519 SR
Queue Stats
11W - 14L
1,447 Elo+
Solo
Sol
Sol
Hannah21
Sol
Level 15
God Stats
3W - 8L
1,428 SR
Queue Stats
5W - 12L
1,314 Elo+
Solo
Merlin
Merlin
SammonsCB
Merlin
Level 11
God Stats
4W - 4L
1,410 SR
Queue Stats
10W - 15L
1,298 Elo+
Solo
Cthulhu
Cthulhu
cromulvnt
Cthulhu
Level 12
God Stats
2W - 0L
1,690 SR
Queue Stats
34W - 50L
1,257 Elo+
Party 1
Persephone
Persephone
meru-_-duh
Persephone
Level 11
God Stats
5W - 7L
1,452 SR
Queue Stats
40W - 53L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 8
12,808
915
14,090
22,528
8,869
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Rabbit210
Fenrir
17
0 / 0 / 4
10,379
741
993
3,114
1,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
SimpLix_-PR
Guan Yu
20
3 / 9 / 15
14,388
1,028
12,718
31,264
30,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
SupremeJ777
Arachne
20
18 / 11 / 11
17,888
1,278
37,690
32,815
13,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
20
11 / 19 / 17
16,025
1,145
45,173
41,624
29,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 7 / 24
18,186
1,299
43,491
23,442
9,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 5 / 29
15,880
1,134
22,131
22,232
7,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SammonsCB
Merlin
20
3 / 7 / 24
13,911
994
10,957
17,047
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
cromulvnt
Cthulhu
20
2 / 9 / 24
13,236
945
11,212
26,484
37,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
meru-_-duh
Persephone
20
17 / 8 / 19
17,640
1,260
26,400
26,179
10,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
169
36
Kills
49
49
Deaths
36
55
Assists
120
Player
Kills
Deaths
Assists
KDA
W
19
7
24
4.43
W
8
5
29
4.5
L
4
10
8
0.8
L
Fenrir
Rabbit210
Fenrir
0
0
4
2
W
Merlin
SammonsCB
Merlin
3
7
24
2.14
L
Guan Yu
SimpLix_-PR
Guan Yu
3
9
15
1.17
L
Arachne
SupremeJ777
Arachne
18
11
11
2.14
W
Cthulhu
cromulvnt
Cthulhu
2
9
24
1.56
W
Persephone
meru-_-duh
Persephone
17
8
19
3.31
L
Bellona
11
19
17
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,664
Damage
114,191
131,345
Taken
115,384
83,815
Mitigated
72,204
17,563
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,491
28,626
0
3,505
23,442
9,313
0
0
23,442
0
69,489
W
22,131
7,271
0
5,504
22,232
7,700
0
0
22,232
42,760
0
L
14,090
4,167
789
963
22,528
8,869
0
13,671
8,857
0
24,519
L
Fenrir
Rabbit210
Fenrir
993
140
0
27
3,114
1,222
0
944
2,170
0
2,338
W
Merlin
SammonsCB
Merlin
10,957
1,497
320
590
17,047
7,186
0
0
17,047
28,681
0
L
Guan Yu
SimpLix_-PR
Guan Yu
12,718
2,147
2,570
2,724
31,264
30,290
0
12,648
17,921
0
35,112
L
Arachne
SupremeJ777
Arachne
37,690
26,957
708
3,825
32,815
13,554
0
20,633
12,182
0
72,627
W
Cthulhu
cromulvnt
Cthulhu
11,212
876
0
0
26,484
37,160
0
0
26,484
20,300
0
W
Persephone
meru-_-duh
Persephone
26,400
2,183
730
2,302
26,179
10,845
0
0
26,171
52,189
0
L
Bellona
45,173
20,891
0
5,957
41,624
29,880
0
22,804
18,820
0
76,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,488
Gold Earned
78,853
200
Minions Killed
241
0
Camps Cleared
1
1,079,616
Distance Traveled
1,236,457
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,186
1,299
51
4
0
235,443
0
W
Sol
15,880
1,134
62
4
1
268,872
0
L
Susano
12,808
915
30
2
0
260,595
1
L
Fenrir
10,379
741
4
0
0
66,281
0
W
Merlin
13,911
994
48
3
0
253,597
1
L
Guan Yu
14,388
1,028
56
4
0
261,390
1
L
Arachne
17,888
1,278
43
3
0
248,776
1
W
Cthulhu
13,236
945
14
1
0
243,566
0
W
Persephone
17,640
1,260
66
5
0
234,979
0
L
Bellona
16,025
1,145
67
5
0
242,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role