Player Matchup

Tsukuyomi
Tsukuyomi
Bandikaz8
Tsukuyomi
Level 29
God Stats
16W - 14L
1,623 SR
Queue Stats
99W - 114L
1,325 Elo+
Party 1
Achilles
Achilles
Nyx Psychi
Achilles
Level 45
God Stats
15W - 10L
1,586 SR
Queue Stats
185W - 186L
1,395 Elo+
Party 1
Skadi
Skadi
Pondz Fr
Skadi
Level 29
God Stats
26W - 13L
1,624 SR
Queue Stats
105W - 132L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
Vato Fr
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,336 Elo+
Party 1
Hades
Hades
be4Sty Fr
Hades
Level 54
God Stats
9W - 9L
1,546 SR
Queue Stats
245W - 255L
1,381 Elo+
Party 1
Team Averages
Level 37
1,576 SR
1,357 Elo+

VS

Team Averages
Level 72
1,529 SR
1,445 Elo+
Ao Kuang
Ao Kuang
I_Want_All_The_1
Ao Kuang
Level 38
God Stats
5W - 5L
1,449 SR
Queue Stats
61W - 90L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
TowgaSVO
Heimdallr
Level 83
God Stats
65W - 28L
1,689 SR
Queue Stats
177W - 112L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
VA_Sinner
Baron Samedi
Level 78
God Stats
15W - 9L
1,634 SR
Queue Stats
100W - 109L
1,363 Elo+
Party 2
Chaac
Chaac
VA_Zombi
Chaac
Level 71
God Stats
4W - 3L
1,388 SR
Queue Stats
122W - 148L
1,401 Elo+
Party 2
Vamana
Vamana
its Zorcho
Vamana
Level 90
God Stats
8W - 3L
1,485 SR
Queue Stats
72W - 75L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bandikaz8
Tsukuyomi
18
4 / 13 / 3
11,683
433
13,417
26,740
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Nyx Psychi
Achilles
19
1 / 5 / 2
11,964
443
23,262
26,919
28,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Pondz Fr
Skadi
15
2 / 10 / 1
10,042
372
12,658
25,560
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Vato Fr
Kuzenbo
17
2 / 5 / 2
10,787
400
12,368
24,249
34,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
be4Sty Fr
Hades
18
5 / 9 / 4
12,756
472
20,966
25,971
14,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 6
16,010
593
22,907
22,059
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
TowgaSVO
Heimdallr
20
14 / 2 / 6
15,980
592
27,508
18,142
14,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VA_Sinner
Baron Samedi
20
3 / 6 / 6
14,600
541
12,962
13,412
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
VA_Zombi
Chaac
20
3 / 2 / 17
13,835
512
18,578
30,447
37,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
its Zorcho
Vamana
20
8 / 4 / 7
16,029
594
18,361
35,305
48,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
14
Kills
42
42
Deaths
15
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bandikaz8
Tsukuyomi
4
13
3
0.42
W
14
1
6
17
L
Achilles
Nyx Psychi
Achilles
1
5
2
0.4
L
Skadi
Pondz Fr
Skadi
2
10
1
0.25
W
Heimdallr
TowgaSVO
Heimdallr
14
2
6
8.5
W
Baron Samedi
VA_Sinner
Baron Samedi
3
6
6
1
W
Chaac
VA_Zombi
Chaac
3
2
17
5.75
L
Kuzenbo
Vato Fr
Kuzenbo
2
5
2
0.6
L
Hades
be4Sty Fr
Hades
5
9
4
0.78
W
Vamana
its Zorcho
Vamana
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,671
Damage
100,316
129,439
Taken
119,365
96,170
Mitigated
117,027
25,014
Healing
53,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bandikaz8
Tsukuyomi
13,417
5,002
441
1,647
26,740
9,761
0
8,271
18,469
0
71,775
W
22,907
5,209
0
9,446
22,059
9,493
2,357
6,278
15,509
136,941
0
L
Achilles
Nyx Psychi
Achilles
23,262
7,025
0
5,687
26,919
28,887
35
5,516
21,396
0
84,600
L
Skadi
Pondz Fr
Skadi
12,658
6,626
784
7,040
25,560
8,842
0
5,538
20,018
0
81,121
W
Heimdallr
TowgaSVO
Heimdallr
27,508
15,328
0
6,694
18,142
14,618
5,157
5,363
12,669
0
112,154
W
Baron Samedi
VA_Sinner
Baron Samedi
12,962
358
425
3,651
13,412
6,821
1,308
6,590
6,468
87,964
0
W
Chaac
VA_Zombi
Chaac
18,578
3,840
2,054
18,084
30,447
37,427
1,204
9,608
20,713
0
66,692
L
Kuzenbo
Vato Fr
Kuzenbo
12,368
5,743
354
2,503
24,249
34,474
0
3,548
20,701
38,730
0
L
Hades
be4Sty Fr
Hades
20,966
1,206
380
6,178
25,971
14,206
316
13,759
12,212
72,767
0
W
Vamana
its Zorcho
Vamana
18,361
6,488
0
13,618
35,305
48,668
1,227
4,487
28,725
0
103,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
76,454
489
Minions Killed
688
0
Camps Cleared
0
2,373,728
Distance Traveled
2,472,647
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,683
433
102
4
0
524,027
1
W
Ao Kuang
16,010
593
116
4
0
529,391
3
L
Achilles
11,964
443
137
5
0
573,443
4
L
Skadi
10,042
372
111
4
0
484,554
1
W
Heimdallr
15,980
592
158
6
0
466,344
3
W
Baron Samedi
14,600
541
152
6
0
414,372
2
W
Chaac
13,835
512
69
3
0
561,616
6
L
Kuzenbo
10,787
400
36
1
0
410,810
1
L
Hades
12,756
472
103
4
0
380,894
9
W
Vamana
16,029
594
193
7
0
500,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role