Player Matchup

Sol
Sol
Cutie__Piiie
Sol
Level 28
God Stats
22W - 16L
1,606 SR
Queue Stats
93W - 103L
1,384 Elo+
Solo
Scylla
Scylla
Sir-Goatly
Scylla
Level 17
God Stats
9W - 10L
1,577 SR
Queue Stats
20W - 19L
1,245 Elo+
Solo
Fenrir
Fenrir
SlayerMate906
Fenrir
Level 8
God Stats
3W - 3L
1,341 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo
Jormungandr
Jormungandr
VestingLeader65
Jormungandr
Level 25
God Stats
1W - 2L
1,470 SR
Queue Stats
35W - 50L
1,306 Elo+
Solo
Vamana
Vamana
uzumakijos
Vamana
Level 29
God Stats
21W - 12L
1,646 SR
Queue Stats
105W - 136L
1,351 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,343 Elo+

VS

Team Averages
Level 39
1,630 SR
1,365 Elo+
Thanatos
Thanatos
GAMxBOWER
Thanatos
Level 28
God Stats
12W - 17L
1,398 SR
Queue Stats
169W - 198L
1,372 Elo+
Solo
Fafnir
Fafnir
Miles-of-Trials9
Fafnir
Level 103
God Stats
2W - 0L
1,684 SR
Queue Stats
16W - 15L
1,382 Elo+
Party 1
Neith
Neith
NJORD IGY6
Neith
Level 18
God Stats
6W - 11L
1,376 SR
Queue Stats
211W - 272L
1,304 Elo+
Party 1
Hades
Hades
ODIN IGY6
Hades
Level 23
God Stats
4W - 1L
1,840 SR
Queue Stats
196W - 234L
1,383 Elo+
Party 1
Osiris
Osiris
THOR IGY6
Osiris
Level 21
God Stats
8W - 4L
1,854 SR
Queue Stats
198W - 240L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
6,858
312
2,249
2,283
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Sir-Goatly
Scylla
16
2 / 11 / 2
9,749
443
7,516
14,906
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 12 / 3
8,827
401
9,552
22,907
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
VestingLeader65
Jormungandr
14
2 / 5 / 1
9,304
423
9,980
21,408
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
uzumakijos
Vamana
13
0 / 5 / 1
8,313
378
4,685
20,486
21,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GAMxBOWER
Thanatos
20
14 / 1 / 6
14,004
637
17,592
15,600
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 1 / 4
12,728
579
8,817
16,748
26,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
2 / 1 / 6
10,783
490
13,988
9,336
4,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ODIN IGY6
Hades
18
7 / 3 / 4
12,488
568
16,221
22,682
11,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
THOR IGY6
Osiris
19
6 / 2 / 2
12,938
588
8,649
14,510
12,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
33
35
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Thanatos
GAMxBOWER
Thanatos
14
1
6
17
W
4
1
4
6
W
Neith
2
1
6
5
W
Hades
ODIN IGY6
Hades
7
3
4
3
L
Scylla
Sir-Goatly
Scylla
2
11
2
0.27
L
2
12
3
0.29
W
Osiris
THOR IGY6
Osiris
6
2
2
3.5
L
Jormungandr
VestingLeader65
Jormungandr
2
5
1
0.5
L
Vamana
uzumakijos
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
65,267
81,990
Taken
78,876
53,057
Mitigated
62,413
13,738
Healing
42,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,249
802
0
306
2,283
584
0
555
1,728
9,066
1,370
W
Thanatos
GAMxBOWER
Thanatos
17,592
7,103
0
17,426
15,600
7,965
0
1,814
13,617
0
135,784
W
8,817
3,074
0
2,866
16,748
26,051
670
4,248
12,044
41,033
0
W
Neith
13,988
7,369
0
3,486
9,336
4,268
1,999
2,255
6,447
0
77,312
W
Hades
ODIN IGY6
Hades
16,221
4,170
81
12,521
22,682
11,721
638
10,430
11,403
78,787
0
L
Scylla
Sir-Goatly
Scylla
7,516
1,767
102
1,436
14,906
3,666
2,258
2,171
12,735
51,036
0
L
9,552
2,773
0
4,274
22,907
13,158
32
5,735
17,172
0
34,153
W
Osiris
THOR IGY6
Osiris
8,649
3,423
0
6,588
14,510
12,408
3,955
5,672
8,317
65
63,520
L
Jormungandr
VestingLeader65
Jormungandr
9,980
1,136
161
2,766
21,408
13,832
0
10,840
10,557
50,028
0
L
Vamana
uzumakijos
Vamana
4,685
1,026
0
4,693
20,486
21,817
0
5,775
14,711
2,264
39,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
62,941
322
Minions Killed
565
0
Camps Cleared
0
1,515,823
Distance Traveled
1,980,032
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,858
312
18
1
0
94,117
0
W
Thanatos
14,004
637
173
8
0
449,010
0
W
Fafnir
12,728
579
49
2
0
396,238
4
W
Neith
10,783
490
110
5
0
385,836
0
W
Hades
12,488
568
107
5
0
356,254
1
L
Scylla
9,749
443
90
4
0
350,227
0
L
Fenrir
8,827
401
43
2
0
346,339
3
W
Osiris
12,938
588
126
6
0
392,694
1
L
Jormungandr
9,304
423
98
4
0
349,788
5
L
Vamana
8,313
378
73
3
0
375,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role