Player Matchup

Sylvanus
Sylvanus
Ghoulifye
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 2
Merlin
Merlin
Karmas Greed
Merlin
Level 101
God Stats
0W - 1L
1,772 SR
Queue Stats
27W - 31L
1,224 Elo+
Party 2
Thor
Thor
ZQMBIEKILLER
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,247 Elo+
Party 2
Team Averages
Level 106
1,591 SR
1,193 Elo+

VS

Team Averages
Level 90
1,612 SR
1,574 Elo+
Loki
Loki
Dazunagi
Loki
Level 125
God Stats
61W - 31L
1,612 SR
Queue Stats
244W - 185L
1,554 Elo+
Party 1
Terra
Terra
TheSketchyGamer
Terra
Level 64
God Stats
1W - 0L
1,712 SR
Queue Stats
78W - 62L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yung Raion
Morgan Le Fay
Level 82
God Stats
6W - 5L
1,511 SR
Queue Stats
79W - 50L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghoulifye
Sylvanus
10
1 / 4 / 1
6,823
620
3,507
11,965
9,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
10
2 / 9 / 2
7,857
714
6,020
10,669
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 3
6,729
612
5,713
9,780
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
10 / 1 / 8
9,682
880
10,341
6,649
2,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 2 / 14
8,434
767
5,404
8,522
6,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Yung Raion
Morgan Le Fay
13
7 / 1 / 10
9,272
843
12,386
8,499
2,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
20
20
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
10
1
8
14
L
Sylvanus
Ghoulifye
Sylvanus
1
4
1
0.38
L
Merlin
2
9
2
0.33
W
3
2
14
5
W
Morgan Le Fay
Yung Raion
Morgan Le Fay
7
1
10
12
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
28,131
32,414
Taken
23,670
16,005
Mitigated
11,588
4,375
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,341
3,681
0
0
6,649
2,398
1,454
3,075
3,574
0
30,797
L
Sylvanus
Ghoulifye
Sylvanus
3,507
1,327
624
2,875
11,965
9,369
0
5,937
6,028
13,964
0
L
Merlin
6,020
559
0
446
10,669
3,499
0
6,572
4,097
22,326
0
W
5,404
915
895
2,176
8,522
6,197
267
2,951
5,571
10,910
0
W
Morgan Le Fay
Yung Raion
Morgan Le Fay
12,386
1,713
250
3,035
8,499
2,993
586
3,501
4,998
40,917
0
L
5,713
1,009
0
430
9,780
3,137
0
5,281
4,499
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,409
Gold Earned
27,388
80
Minions Killed
125
0
Camps Cleared
0
481,800
Distance Traveled
632,711
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,682
880
43
4
0
226,293
4
L
Sylvanus
6,823
620
18
2
0
159,882
3
L
Merlin
7,857
714
44
4
0
144,006
2
W
Terra
8,434
767
25
2
0
199,063
2
W
Morgan Le Fay
9,272
843
57
5
0
207,355
0
L
Thor
6,729
612
18
2
0
177,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role