Player Matchup

Odin
Odin
BigBallsQ
Odin
Level 119
God Stats
18W - 12L
1,630 SR
Queue Stats
353W - 302L
1,618 Elo+
Party 2
Osiris
Osiris
NinjaoFire01
Osiris
Level 107
God Stats
3W - 1L
1,591 SR
Queue Stats
212W - 188L
1,538 Elo+
Party 2
Hercules
Hercules
RATHE12
Hercules
Level 65
God Stats
4W - 2L
1,762 SR
Queue Stats
142W - 141L
1,590 Elo+
Party 2
Sol
Sol
RufasTG
Sol
Level 92
God Stats
3W - 2L
1,480 SR
Queue Stats
214W - 187L
1,587 Elo+
Party 2
Freya
Freya
ThatDamnWeeaboo
Freya
Level 28
God Stats
19W - 12L
1,592 SR
Queue Stats
92W - 80L
1,574 Elo+
Party 2
Team Averages
Level 82
1,611 SR
1,581 Elo+

VS

Team Averages
Level 76
1,499 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DillioPicklez
Ne Zha
Level 143
God Stats
4W - 4L
1,754 SR
Queue Stats
60W - 84L
1,535 Elo+
Party 1
Olorun
Olorun
EmeraldShinobi
Olorun
Level 14
God Stats
0W - 2L
1,440 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
GodJeez
Achilles
Level 107
God Stats
0W - 1L
1,299 SR
Queue Stats
49W - 88L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
toocoool40
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
4 / 1 / 1
6,919
629
6,515
4,883
3,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
12
9 / 1 / 1
7,722
702
4,662
5,673
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RATHE12
Hercules
10
0 / 0 / 3
5,967
542
3,117
4,915
1,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
12
1 / 1 / 5
6,973
634
2,854
4,294
1,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 2
6,072
552
2,516
1,381
592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 4 / 0
6,394
581
2,347
5,286
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,701
518
2,200
6,503
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,321
393
1,836
4,052
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
GodJeez
Achilles
7
0 / 5 / 1
4,465
406
1,410
6,864
2,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
toocoool40
Guan Yu
7
0 / 1 / 0
4,728
430
376
4,691
2,419
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
W
Odin
4
1
1
4.5
L
0
3
2
0.33
L
0
2
0
0
L
Achilles
GodJeez
Achilles
0
5
1
0.1
W
Osiris
9
1
1
9.5
W
Hercules
RATHE12
Hercules
0
0
3
1.5
W
Sol
1
1
5
3.5
W
1
0
2
2
L
Guan Yu
toocoool40
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
8,169
21,146
Taken
27,396
12,267
Mitigated
8,986
9,049
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,347
81
0
440
5,286
1,551
0
2,753
2,533
23,624
0
W
Odin
6,515
2,028
0
1,682
4,883
3,847
0
566
4,317
7,154
30,631
L
2,200
631
0
508
6,503
1,691
0
697
5,806
0
32,591
L
1,836
775
77
690
4,052
1,015
0
1,550
2,502
18,696
0
L
Achilles
GodJeez
Achilles
1,410
611
0
387
6,864
2,310
0
822
6,042
0
15,290
W
Osiris
4,662
1,788
0
2,098
5,673
4,145
0
519
5,154
0
47,463
W
Hercules
RATHE12
Hercules
3,117
661
0
1,845
4,915
1,946
387
1,617
3,298
0
16,106
W
Sol
2,854
1,298
0
2,239
4,294
1,737
648
1,262
3,032
40,089
0
W
2,516
705
0
1,185
1,381
592
593
219
1,162
33,864
0
L
Guan Yu
toocoool40
Guan Yu
376
0
205
962
4,691
2,419
0
966
3,725
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
25,609
372
Minions Killed
200
0
Camps Cleared
0
1,056,782
Distance Traveled
1,023,469
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,394
581
44
4
0
213,393
11
W
Odin
6,919
629
97
9
0
198,604
5
L
Ne Zha
5,701
518
75
7
0
249,678
0
L
Olorun
4,321
393
38
3
0
178,176
0
L
Achilles
4,465
406
32
3
0
202,145
1
W
Osiris
7,722
702
83
8
0
241,722
2
W
Hercules
5,967
542
16
1
0
203,921
4
W
Sol
6,973
634
87
8
0
213,506
4
W
Freya
6,072
552
89
8
0
199,029
2
L
Guan Yu
4,728
430
11
1
0
180,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role