Player Matchup

Cernunnos
Cernunnos
ETH vs ADA
Cernunnos
Level 24
God Stats
1W - 2L
1,518 SR
Queue Stats
13W - 20L
1,395 Elo+
Solo
Anubis
Anubis
Mr_Lag_daddy
Anubis
Level 17
God Stats
2W - 3L
1,617 SR
Queue Stats
85W - 106L
1,376 Elo+
Party 1
Odin
Odin
ToxicNord
Odin
Level 8
God Stats
2W - 4L
1,574 SR
Queue Stats
53W - 61L
1,507 Elo+
Party 1
Serqet
Serqet
Vassal0FgodUSOPP
Serqet
Level 137
God Stats
0W - 4L
1,267 SR
Queue Stats
97W - 144L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
XxToxicSquidxX
Cthulhu
Level 7
God Stats
2W - 3L
1,628 SR
Queue Stats
63W - 77L
1,465 Elo+
Party 1
Team Averages
Level 39
1,521 SR
1,445 Elo+

VS

Team Averages
Level 29
1,433 SR
1,409 Elo+
Arachne
Arachne
FrxshDaLok
Arachne
Level 18
God Stats
5W - 7L
1,229 SR
Queue Stats
38W - 44L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
axmxn_szn
Sun Wukong
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 93L
1,369 Elo+
Party 2
Izanami
Izanami
stoney__kayy
Izanami
Level 28
God Stats
19W - 12L
1,484 SR
Queue Stats
114W - 116L
1,455 Elo+
Solo
Jing Wei
Jing Wei
tinglepringle
Jing Wei
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 122L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
zFehndi
Jormungandr
Level 27
God Stats
2W - 3L
1,452 SR
Queue Stats
53W - 66L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ETH vs ADA
Cernunnos
11
2 / 5 / 0
8,009
364
6,889
11,022
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
15
1 / 8 / 3
9,036
411
10,158
18,479
9,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
1 / 8 / 0
8,140
370
3,014
12,988
5,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 5 / 2
9,447
429
8,899
19,479
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,853
357
5,101
13,908
10,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrxshDaLok
Arachne
20
10 / 1 / 1
13,881
631
11,915
12,991
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
axmxn_szn
Sun Wukong
19
8 / 2 / 6
13,074
594
11,816
16,885
15,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
stoney__kayy
Izanami
18
8 / 1 / 5
11,880
540
14,334
12,665
4,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
tinglepringle
Jing Wei
17
3 / 1 / 7
11,735
533
12,898
10,565
3,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
zFehndi
Jormungandr
17
1 / 2 / 8
10,657
484
7,270
14,276
9,232
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
30
30
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ETH vs ADA
Cernunnos
2
5
0
0.4
W
Arachne
FrxshDaLok
Arachne
10
1
1
10.5
L
Anubis
1
8
3
0.31
L
Odin
1
8
0
0.13
L
3
5
2
0.8
L
0
4
3
0.38
W
Sun Wukong
axmxn_szn
Sun Wukong
8
2
6
5.5
W
Izanami
stoney__kayy
Izanami
8
1
5
10.5
W
Jing Wei
tinglepringle
Jing Wei
3
1
7
6.5
W
Jormungandr
zFehndi
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
58,233
75,876
Taken
67,382
35,045
Mitigated
39,794
14,031
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ETH vs ADA
Cernunnos
6,889
3,113
0
1,291
11,022
3,469
0
2,258
8,764
0
40,013
W
Arachne
FrxshDaLok
Arachne
11,915
7,357
0
6,571
12,991
7,402
1,848
1,921
10,758
0
128,237
L
Anubis
10,158
718
0
5,767
18,479
9,381
0
52
18,427
59,900
0
L
Odin
3,014
1,538
0
702
12,988
5,191
0
0
12,988
0
20,096
L
8,899
1,892
0
5,158
19,479
6,610
0
1,168
18,311
0
34,668
L
5,101
90
113
1,000
13,908
10,394
0
3,792
10,116
28,192
0
W
Sun Wukong
axmxn_szn
Sun Wukong
11,816
3,249
0
5,036
16,885
15,628
1,915
2,748
13,660
0
70,654
W
Izanami
stoney__kayy
Izanami
14,334
9,166
0
5,590
12,665
4,439
5,017
2,215
10,132
0
104,873
W
Jing Wei
tinglepringle
Jing Wei
12,898
7,861
305
3,588
10,565
3,093
4,364
6,057
4,304
0
64,151
W
Jormungandr
zFehndi
Jormungandr
7,270
1,830
0
1,125
14,276
9,232
1,144
2,483
11,267
43,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
61,227
306
Minions Killed
659
0
Camps Cleared
0
1,759,295
Distance Traveled
2,091,023
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,009
364
68
3
0
265,131
5
W
Arachne
13,881
631
176
8
0
456,628
4
L
Anubis
9,036
411
111
5
0
329,018
4
L
Odin
8,140
370
32
1
0
323,863
4
L
Serqet
9,447
429
60
3
0
455,630
0
L
Cthulhu
7,853
357
35
2
0
385,653
5
W
Sun Wukong
13,074
594
146
7
0
408,780
1
W
Izanami
11,880
540
153
7
0
424,635
2
W
Jing Wei
11,735
533
113
5
0
440,747
4
W
Jormungandr
10,657
484
71
3
0
360,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role