Player Matchup

Izanami
Izanami
Deadmoster
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,384 Elo+
Party 1
Chaac
Chaac
ItsMadaraMS
Chaac
Level 88
God Stats
17W - 20L
1,532 SR
Queue Stats
230W - 283L
1,454 Elo+
Party 1
Hades
Hades
Shisui_UchihaMS-
Hades
Level 99
God Stats
10W - 8L
1,611 SR
Queue Stats
470W - 565L
1,472 Elo+
Party 1
Hercules
Hercules
iJose_PR
Hercules
Level 104
God Stats
0W - 8L
1,045 SR
Queue Stats
238W - 315L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
u-Smokyy
Cabrakan
Level 102
God Stats
11W - 7L
1,581 SR
Queue Stats
504W - 560L
1,462 Elo+
Party 1
Team Averages
Level 84
1,454 SR
1,448 Elo+

VS

Team Averages
Level 92
1,466 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
MrUsme
Tsukuyomi
Level 105
God Stats
45W - 45L
1,466 SR
Queue Stats
366W - 391L
1,444 Elo+
Party 2
Tiamat
Tiamat
SKR0819
Tiamat
Level 76
God Stats
34W - 35L
1,537 SR
Queue Stats
115W - 152L
1,427 Elo+
Party 2
Sol
Sol
elyor123
Sol
Level 125
God Stats
41W - 30L
1,565 SR
Queue Stats
851W - 840L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
iOnlyPlayGenji69
Zhong Kui
Level 47
God Stats
2W - 4L
1,138 SR
Queue Stats
150W - 134L
1,511 Elo+
Solo
Odin
Odin
jairolop12
Odin
Level 109
God Stats
23W - 9L
1,625 SR
Queue Stats
485W - 463L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadmoster
Izanami
16
0 / 7 / 1
10,082
420
3,132
16,193
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 4
9,907
413
4,641
27,940
15,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 9 / 2
9,905
413
11,553
22,486
11,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iJose_PR
Hercules
16
2 / 6 / 1
10,077
420
10,154
22,307
23,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
u-Smokyy
Cabrakan
17
6 / 8 / 2
11,442
477
15,396
20,464
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrUsme
Tsukuyomi
19
5 / 3 / 13
12,607
525
12,943
19,017
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
SKR0819
Tiamat
19
8 / 3 / 13
12,839
535
18,167
15,413
11,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 2 / 10
13,388
558
19,810
14,647
5,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
20
7 / 2 / 5
13,954
581
19,441
22,579
29,063
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 1 / 20
12,512
521
17,944
17,372
15,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
10
Kills
36
36
Deaths
11
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deadmoster
Izanami
0
7
1
0.07
L
0
6
4
0.33
W
Tsukuyomi
MrUsme
Tsukuyomi
5
3
13
3.83
W
Tiamat
SKR0819
Tiamat
8
3
13
4.83
L
2
9
2
0.33
W
8
2
10
6.5
L
Hercules
iJose_PR
Hercules
2
6
1
0.42
W
Zhong Kui
7
2
5
4.75
W
8
1
20
18
L
Cabrakan
u-Smokyy
Cabrakan
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
88,305
109,390
Taken
89,028
67,220
Mitigated
69,486
26,565
Healing
37,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deadmoster
Izanami
3,132
1,945
0
4,514
16,193
5,175
436
10,061
6,056
0
54,957
L
4,641
586
0
4,477
27,940
15,683
0
12,944
14,691
0
26,243
W
Tsukuyomi
MrUsme
Tsukuyomi
12,943
3,377
0
7,105
19,017
7,013
1,969
9,033
9,984
0
81,995
W
Tiamat
SKR0819
Tiamat
18,167
1,637
0
5,541
15,413
11,544
1,049
6,325
9,088
77,437
0
L
11,553
798
484
6,200
22,486
11,431
0
12,848
8,955
67,191
0
W
19,810
6,791
0
9,137
14,647
5,943
3,256
6,391
8,256
104,251
0
L
Hercules
iJose_PR
Hercules
10,154
3,542
0
6,140
22,307
23,491
378
13,379
8,752
483
61,540
W
Zhong Kui
19,441
3,340
265
12,001
22,579
29,063
2,504
3,636
18,943
99,623
0
W
17,944
2,393
0
3,753
17,372
15,923
280
4,411
12,961
14,712
47,018
L
Cabrakan
u-Smokyy
Cabrakan
15,396
1,293
0
4,750
20,464
11,440
0
11,189
9,155
63,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,413
Gold Earned
65,300
511
Minions Killed
625
0
Camps Cleared
0
1,950,266
Distance Traveled
2,332,874
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,082
420
128
5
0
400,910
0
L
Chaac
9,907
413
50
2
0
383,688
1
W
Tsukuyomi
12,607
525
133
6
0
481,653
2
W
Tiamat
12,839
535
115
5
0
484,321
0
L
Hades
9,905
413
130
5
0
388,590
3
W
Sol
13,388
558
138
6
0
442,508
3
L
Hercules
10,077
420
109
5
0
405,487
1
W
Zhong Kui
13,954
581
171
7
0
429,952
1
W
Odin
12,512
521
68
3
0
494,440
4
L
Cabrakan
11,442
477
94
4
0
371,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role