Player Matchup

Hel
Hel
HeyAfroBaby
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,240 Elo+
Party 1
Tiamat
Tiamat
ObIivizn
Tiamat
Level 43
God Stats
3W - 8L
1,206 SR
Queue Stats
13W - 21L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
Silent__Storm007
Danzaburou
Level 20
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 30
1,452 SR
1,326 Elo+

VS

Team Averages
Level 49
1,364 SR
1,444 Elo+
Sun Wukong
Sun Wukong
KrazyKid814996
Sun Wukong
Level 121
God Stats
2W - 5L
1,335 SR
Queue Stats
136W - 99L
1,592 Elo+
Party 2
Artemis
Artemis
PuffyFluffyWuffy
Artemis
Level 19
God Stats
2W - 4L
1,432 SR
Queue Stats
34W - 28L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
bluenets1266
Kukulkan
Level 7
God Stats
39W - 50L
1,326 SR
Queue Stats
153W - 211L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,045
640
4,996
9,306
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ObIivizn
Tiamat
10
1 / 3 / 0
7,023
638
5,085
10,411
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Silent__Storm007
Danzaburou
11
3 / 6 / 2
8,415
765
5,736
11,209
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KrazyKid814996
Sun Wukong
13
5 / 2 / 11
9,235
840
10,432
11,463
6,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 2 / 6
9,329
848
8,267
6,849
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
bluenets1266
Kukulkan
12
3 / 2 / 8
8,376
761
6,423
6,079
2,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Sun Wukong
KrazyKid814996
Sun Wukong
5
2
11
5.25
L
Tiamat
ObIivizn
Tiamat
1
3
0
0.33
W
9
2
6
6
L
Danzaburou
Silent__Storm007
Danzaburou
3
6
2
0.67
W
Kukulkan
bluenets1266
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
25,122
30,926
Taken
24,391
10,969
Mitigated
10,658
6,321
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
378
1,802
1,929
9,306
2,922
149
909
8,293
15,043
0
W
Sun Wukong
KrazyKid814996
Sun Wukong
10,432
1,518
0
3,843
11,463
6,006
107
5,378
5,751
0
32,896
L
Tiamat
ObIivizn
Tiamat
5,085
688
88
1,938
10,411
4,676
0
1,087
9,324
18,578
0
W
8,267
2,224
0
933
6,849
2,463
1,391
2,622
4,145
0
16,884
L
Danzaburou
Silent__Storm007
Danzaburou
5,736
2,375
0
564
11,209
3,371
0
4,427
6,687
0
31,161
W
Kukulkan
bluenets1266
Kukulkan
6,423
626
0
250
6,079
2,189
694
1,563
4,414
29,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
26,940
102
Minions Killed
117
0
Camps Cleared
0
553,707
Distance Traveled
631,401
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,045
640
22
2
0
162,721
0
W
Sun Wukong
9,235
840
52
5
0
221,650
1
L
Tiamat
7,023
638
28
3
0
193,648
2
W
Artemis
9,329
848
25
2
0
213,624
0
L
Danzaburou
8,415
765
52
5
0
197,338
1
W
Kukulkan
8,376
761
40
4
0
196,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role