Player Matchup

Scylla
Scylla
Alowishious
Scylla
Level 127
God Stats
1W - 2L
1,224 SR
Queue Stats
138W - 98L
1,655 Elo+
Party 1
Medusa
Medusa
BussDownBobby
Medusa
Level 150
God Stats
1W - 1L
1,528 SR
Queue Stats
48W - 44L
1,621 Elo+
Party 1
Mulan
Mulan
Buster Backout
Mulan
Level 116
God Stats
1W - 1L
1,773 SR
Queue Stats
118W - 76L
1,655 Elo+
Party 1
Nox
Nox
ThickBrother
Nox
Level 127
God Stats
4W - 3L
1,586 SR
Queue Stats
128W - 81L
1,649 Elo+
Party 1
Rama
Rama
die2day40
Rama
Level 157
God Stats
3W - 3L
1,764 SR
Queue Stats
122W - 89L
1,644 Elo+
Party 1
Team Averages
Level 135
1,575 SR
1,645 Elo+

VS

Team Averages
Level 115
1,567 SR
1,541 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
GrandpaWally
Osiris
Level 122
God Stats
12W - 20L
1,439 SR
Queue Stats
1,486W - 1,258L
1,651 Elo+
Party 3
Sylvanus
Sylvanus
OPSquadJoe
Sylvanus
Level 148
God Stats
1W - 0L
1,551 SR
Queue Stats
20W - 25L
1,418 Elo+
Party 2
King Arthur
King Arthur
SolarizedDark
King Arthur
Level 31
God Stats
1W - 0L
1,704 SR
Queue Stats
64W - 47L
1,571 Elo+
Party 3
Hachiman
Hachiman
jeanroman9943
Hachiman
Level 132
God Stats
3W - 1L
1,640 SR
Queue Stats
201W - 209L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 3 / 7
11,360
811
19,585
11,942
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 5
9,722
694
12,250
13,825
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 7
9,952
711
10,000
18,504
17,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 2 / 11
10,064
719
12,979
9,978
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
16
3 / 6 / 12
10,164
726
21,911
16,766
6,908
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 3 / 7
10,676
763
13,358
17,243
9,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
19
9 / 1 / 9
11,932
852
20,202
21,154
25,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
OPSquadJoe
Sylvanus
18
1 / 1 / 16
10,630
759
6,638
16,518
24,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SolarizedDark
King Arthur
15
0 / 7 / 14
9,155
654
3,808
19,324
14,729
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
jeanroman9943
Hachiman
18
4 / 4 / 13
10,444
746
16,610
15,672
8,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
16
Kills
21
21
Deaths
16
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
3
7
3.5
L
Scylla
6
3
7
3.17
L
3
6
5
0.92
L
2
4
7
1.38
W
Osiris
9
1
9
13.5
W
Sylvanus
OPSquadJoe
Sylvanus
1
1
16
9
W
King Arthur
SolarizedDark
King Arthur
0
7
14
1
L
2
2
11
3.75
L
Rama
3
6
12
1.5
W
Hachiman
jeanroman9943
Hachiman
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,725
Damage
60,616
71,015
Taken
89,911
39,396
Mitigated
81,619
21,285
Healing
42,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,358
1,909
1,020
4,428
17,243
9,461
420
5,630
11,613
17,650
0
L
Scylla
19,585
1,387
2,307
2,765
11,942
4,772
170
4,293
7,649
33,120
0
L
12,250
5,482
1,120
1,304
13,825
6,033
3,050
3,281
10,544
0
28,609
L
10,000
561
1,916
2,026
18,504
17,111
33
8,249
10,255
0
13,109
W
Osiris
20,202
1,491
4,284
4,789
21,154
25,000
875
6,203
14,951
12,740
25,033
W
Sylvanus
OPSquadJoe
Sylvanus
6,638
1,029
14,465
6,988
16,518
24,179
821
7,279
9,239
18,063
0
W
King Arthur
SolarizedDark
King Arthur
3,808
900
1,099
1,070
19,324
14,729
163
6,558
12,766
0
11,200
L
12,979
1,374
2,422
2,180
9,978
4,572
288
2,173
7,805
26,430
0
L
Rama
21,911
10,766
1,944
3,301
16,766
6,908
471
6,398
10,368
0
36,266
W
Hachiman
jeanroman9943
Hachiman
16,610
5,471
430
4,194
15,672
8,250
3,644
6,894
8,778
0
42,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
52,837
155
Minions Killed
122
0
Camps Cleared
0
1,287,607
Distance Traveled
1,382,264
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,676
763
16
1
0
281,498
0
L
Scylla
11,360
811
37
3
0
256,042
2
L
Medusa
9,722
694
43
3
0
235,276
0
L
Mulan
9,952
711
5
0
0
254,671
2
W
Osiris
11,932
852
31
2
0
303,652
5
W
Sylvanus
10,630
759
17
1
0
275,456
1
W
King Arthur
9,155
654
11
1
0
252,367
0
L
Nox
10,064
719
30
2
0
287,479
3
L
Rama
10,164
726
40
3
0
254,139
3
W
Hachiman
10,444
746
47
3
0
269,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role