Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Nitox30
Neith
Level 123
God Stats
1W - 0L
1,835 SR
Queue Stats
42W - 21L
1,660 Elo+
Party 2
Sol
Sol
SwtHowl
Sol
Level 140
God Stats
4W - 0L
1,596 SR
Queue Stats
102W - 74L
1,598 Elo+
Party 2
Ra
Ra
TORTUGIN
Ra
Level 6
God Stats
2W - 1L
1,568 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 2
Team Averages
Level 111
1,600 SR
1,556 Elo+

VS

Team Averages
Level 57
1,549 SR
1,397 Elo+
Xbalanque
Xbalanque
BeatsMcGee
Xbalanque
Level 28
God Stats
3W - 4L
1,716 SR
Queue Stats
21W - 37L
1,451 Elo+
Party 1
Bellona
Bellona
Inkery
Bellona
Level 106
God Stats
1W - 1L
1,626 SR
Queue Stats
18W - 32L
1,377 Elo+
Party 1
Bacchus
Bacchus
Philthy_Taco420
Bacchus
Level 59
God Stats
1W - 4L
1,650 SR
Queue Stats
102W - 127L
1,337 Elo+
Party 1
Persephone
Persephone
dnewport
Persephone
Level 48
God Stats
1W - 3L
1,548 SR
Queue Stats
18W - 28L
1,394 Elo+
Party 1
Thor
Thor
jBrez
Thor
Level 44
God Stats
0W - 1L
1,203 SR
Queue Stats
60W - 75L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 4
9,769
575
10,636
15,275
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
16
0 / 1 / 5
9,641
567
11,283
12,431
13,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Nitox30
Neith
15
4 / 2 / 3
9,802
577
10,904
11,157
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
12 / 1 / 3
10,948
644
12,551
17,922
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 3
8,221
484
2,246
7,054
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeatsMcGee
Xbalanque
14
3 / 6 / 1
8,517
501
8,030
12,506
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Inkery
Bellona
15
2 / 3 / 1
8,946
526
12,499
18,421
14,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 5
7,842
461
5,988
10,126
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
dnewport
Persephone
12
1 / 5 / 0
7,429
437
9,387
8,329
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
jBrez
Thor
11
1 / 8 / 2
6,766
398
4,884
14,636
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
24
Kills
9
9
Deaths
24
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
4
4.5
W
Sun Wukong
 
Sun Wukong
0
1
5
2.5
L
Xbalanque
BeatsMcGee
Xbalanque
3
6
1
0.58
L
Bellona
Inkery
Bellona
2
3
1
0.83
W
Neith
Nitox30
Neith
4
2
3
2.75
L
2
2
5
2.25
W
Sol
12
1
3
13.5
W
1
3
3
0.83
L
Persephone
dnewport
Persephone
1
5
0
0.2
L
Thor
jBrez
Thor
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,620
Damage
40,788
63,839
Taken
64,018
32,543
Mitigated
37,351
28,944
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,636
3,852
0
4,278
15,275
5,039
0
2,507
12,684
0
59,682
W
Sun Wukong
 
Sun Wukong
11,283
3,634
0
3,556
12,431
13,125
640
1,175
11,238
0
60,412
L
Xbalanque
BeatsMcGee
Xbalanque
8,030
3,268
0
3,697
12,506
4,173
0
1,083
11,423
0
49,372
L
Bellona
Inkery
Bellona
12,499
4,226
0
8,361
18,421
14,903
0
2,543
15,791
0
57,861
W
Neith
Nitox30
Neith
10,904
4,562
0
5,905
11,157
3,843
3,056
2,641
8,516
0
76,550
L
5,988
743
0
768
10,126
11,106
0
2,521
7,522
16,132
0
W
Sol
12,551
4,354
0
13,093
17,922
5,675
1,696
5,870
11,584
87,227
0
W
2,246
215
375
1,737
7,054
4,861
27
2,758
4,264
10,570
0
L
Persephone
dnewport
Persephone
9,387
42
0
695
8,329
2,447
0
3,184
5,140
42,975
0
L
Thor
jBrez
Thor
4,884
1,349
0
3,980
14,636
4,722
0
5,465
9,171
0
28,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
39,500
509
Minions Killed
350
0
Camps Cleared
0
1,562,860
Distance Traveled
1,530,948
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,769
575
88
5
0
349,630
0
W
Sun Wukong
9,641
567
128
8
0
325,682
7
L
Xbalanque
8,517
501
97
6
0
261,118
1
L
Bellona
8,946
526
112
7
0
318,264
0
W
Neith
9,802
577
137
8
0
284,719
1
L
Bacchus
7,842
461
21
1
0
320,971
6
W
Sol
10,948
644
138
8
0
311,627
5
W
Ra
8,221
484
18
1
0
291,202
0
L
Persephone
7,429
437
64
4
0
326,991
6
L
Thor
6,766
398
56
3
0
303,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role