Player Matchup

Bellona
Bellona
KateKHAOS9494
Bellona
Level 27
God Stats
1W - 1L
1,840 SR
Queue Stats
95W - 79L
1,357 Elo+
Solo
Janus
Janus
SoopStur
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,643 Elo+
Party 1
Fenrir
Fenrir
chongusthebongus
Fenrir
Level 10
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 1
Merlin
Merlin
onegod2u
Merlin
Level 28
God Stats
1W - 1L
1,438 SR
Queue Stats
13W - 26L
1,266 Elo+
Solo
Anhur
Anhur
skuwoop
Anhur
Level 26
God Stats
2W - 4L
1,562 SR
Queue Stats
42W - 43L
1,571 Elo+
Party 1
Team Averages
Level 23
1,613 SR
1,481 Elo+

VS

Team Averages
Level 22
1,546 SR
1,523 Elo+
Gilgamesh
Gilgamesh
ByJunior010
Gilgamesh
Level 16
God Stats
5W - 1L
1,636 SR
Queue Stats
20W - 15L
1,599 Elo+
Solo
Agni
Agni
MASCOTO
Agni
Level 25
God Stats
4W - 0L
1,574 SR
Queue Stats
7W - 2L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnBokenBondz
Ah Muzen Cab
Level 30
God Stats
18W - 24L
1,315 SR
Queue Stats
113W - 128L
1,432 Elo+
Solo
Ymir
Ymir
Vesperal18
Ymir
Level 22
God Stats
4W - 1L
1,673 SR
Queue Stats
68W - 49L
1,542 Elo+
Solo
Set
Set
suolaez
Set
Level 19
God Stats
2W - 2L
1,530 SR
Queue Stats
133W - 104L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 4 / 2
10,526
439
12,397
23,052
23,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
SoopStur
Janus
19
8 / 2 / 5
12,886
537
33,886
14,744
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 11 / 5
10,732
447
8,349
23,523
13,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
onegod2u
Merlin
15
0 / 7 / 2
9,096
379
2,867
12,010
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
skuwoop
Anhur
16
3 / 8 / 4
10,892
454
8,531
18,670
5,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByJunior010
Gilgamesh
19
6 / 2 / 7
12,721
530
15,746
18,503
15,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
MASCOTO
Agni
19
5 / 4 / 9
12,305
513
15,879
20,613
6,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
UnBokenBondz
Ah Muzen Cab
20
10 / 4 / 7
13,899
579
12,555
11,526
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 4 / 15
12,543
523
10,022
22,024
23,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
20
7 / 4 / 9
13,168
549
13,410
20,559
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
18
Kills
32
32
Deaths
18
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ByJunior010
Gilgamesh
6
2
7
4.75
L
Bellona
2
4
2
0.75
W
Agni
MASCOTO
Agni
5
4
9
2.38
L
Janus
SoopStur
Janus
8
2
5
5.25
W
Ah Muzen Cab
UnBokenBondz
Ah Muzen Cab
10
4
7
3.38
W
4
4
15
2.88
L
5
11
5
0.68
L
Merlin
onegod2u
Merlin
0
7
2
0.14
L
Anhur
skuwoop
Anhur
3
8
4
0.63
W
Set
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
67,612
91,999
Taken
93,225
53,480
Mitigated
60,146
18,284
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ByJunior010
Gilgamesh
15,746
4,272
0
520
18,503
15,585
64
2,957
15,418
0
67,823
L
Bellona
12,397
3,780
86
4,504
23,052
23,627
765
6,135
16,917
0
61,352
W
Agni
MASCOTO
Agni
15,879
1,082
150
7,405
20,613
6,683
867
12,227
7,852
80,752
0
L
Janus
SoopStur
Janus
33,886
1,955
130
3,349
14,744
5,298
541
5,593
9,151
101,208
0
W
Ah Muzen Cab
UnBokenBondz
Ah Muzen Cab
12,555
5,806
348
3,190
11,526
4,051
3,649
4,795
6,547
0
92,481
W
10,022
2,347
0
4,172
22,024
23,959
0
9,323
12,183
38,099
0
L
8,349
1,897
0
5,742
23,523
13,381
0
8,564
14,959
382
51,522
L
Merlin
onegod2u
Merlin
2,867
661
87
1,419
12,010
5,296
351
2,144
9,866
42,898
0
L
Anhur
skuwoop
Anhur
8,531
5,151
0
2,967
18,670
5,878
224
3,465
15,205
0
60,293
W
Set
13,410
6,783
0
3,978
20,559
9,868
128
6,223
14,103
0
113,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
64,636
579
Minions Killed
640
0
Camps Cleared
0
2,049,298
Distance Traveled
2,196,721
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,721
530
121
5
0
424,689
0
L
Bellona
10,526
439
121
5
0
448,027
2
W
Agni
12,305
513
150
6
0
455,416
7
L
Janus
12,886
537
164
7
0
514,971
2
W
Ah Muzen Cab
13,899
579
167
7
0
412,078
1
W
Ymir
12,543
523
47
2
0
405,753
6
L
Fenrir
10,732
447
80
3
0
355,041
1
L
Merlin
9,096
379
86
4
0
360,325
2
L
Anhur
10,892
454
128
5
0
370,934
4
W
Set
13,168
549
155
6
0
498,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role