Player Matchup

Izanami
Izanami
Damian_Rios_
Izanami
Level 28
God Stats
26W - 28L
1,574 SR
Queue Stats
224W - 242L
1,374 Elo+
Solo
Agni
Agni
Jestalil
Agni
Level 27
God Stats
0W - 3L
984 SR
Queue Stats
57W - 79L
1,236 Elo+
Solo
King Arthur
King Arthur
NOSrampage88
King Arthur
Level 29
God Stats
1W - 6L
1,203 SR
Queue Stats
36W - 58L
1,334 Elo+
Solo
Da Ji
Da Ji
Utried7617
Da Ji
Level 19
God Stats
4W - 5L
1,427 SR
Queue Stats
13W - 13L
1,270 Elo+
Solo
Set
Set
petec307242
Set
Level 15
God Stats
20W - 25L
1,330 SR
Queue Stats
25W - 36L
1,218 Elo+
Solo
Team Averages
Level 24
1,304 SR
1,286 Elo+

VS

Team Averages
Level 19
1,569 SR
1,245 Elo+
Morgan Le Fay
Morgan Le Fay
AceofSpades0009
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Solo
Arachne
Arachne
BronzeKiller105
Arachne
Level 28
God Stats
13W - 8L
1,577 SR
Queue Stats
50W - 51L
1,290 Elo+
Solo
Bellona
Bellona
JasonPine
Bellona
Level 22
God Stats
6W - 1L
1,671 SR
Queue Stats
66W - 75L
1,328 Elo+
Party 1
Izanami
Izanami
RedRabbitMC
Izanami
Level 17
God Stats
36W - 32L
1,505 SR
Queue Stats
58W - 55L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THE_GOONINATOR_
Tsukuyomi
Level 3
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 4L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damian_Rios_
Izanami
13
0 / 7 / 1
7,992
444
5,137
14,808
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
9
0 / 12 / 1
6,242
347
2,953
10,998
1,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
NOSrampage88
King Arthur
13
2 / 7 / 3
8,259
459
4,697
18,552
10,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
8
2 / 9 / 1
6,676
371
7,676
13,268
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 8 / 0
8,818
490
7,955
13,885
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AceofSpades0009
Morgan Le Fay
14
1 / 5 / 6
8,463
470
3,715
8,408
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
12 / 2 / 6
9,798
544
13,505
11,566
4,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
JasonPine
Bellona
16
6 / 2 / 4
9,922
551
11,409
12,969
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RedRabbitMC
Izanami
17
12 / 0 / 6
11,061
615
10,291
8,914
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
THE_GOONINATOR_
Tsukuyomi
15
12 / 1 / 6
10,068
559
10,912
10,756
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
9
Kills
43
43
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AceofSpades0009
Morgan Le Fay
1
5
6
0.8
W
12
2
6
7.5
L
Izanami
Damian_Rios_
Izanami
0
7
1
0.07
W
Bellona
JasonPine
Bellona
6
2
4
4
L
Agni
0
12
1
0.04
L
King Arthur
NOSrampage88
King Arthur
2
7
3
0.5
W
Izanami
RedRabbitMC
Izanami
12
0
6
15
W
Tsukuyomi
THE_GOONINATOR_
Tsukuyomi
12
1
6
15
L
Da Ji
2
9
1
0.28
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
49,832
71,511
Taken
52,613
26,776
Mitigated
25,420
12,353
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AceofSpades0009
Morgan Le Fay
3,715
167
0
1,130
8,408
3,135
678
44
8,364
32,538
0
W
13,505
10,630
0
5,997
11,566
4,418
470
469
11,097
0
34,888
L
Izanami
Damian_Rios_
Izanami
5,137
3,964
0
4,322
14,808
4,020
0
150
14,606
0
57,558
W
Bellona
JasonPine
Bellona
11,409
4,368
0
3,645
12,969
10,625
1,695
200
12,769
0
53,670
L
Agni
2,953
126
0
1,563
10,998
1,905
0
1,135
9,863
24,173
0
L
King Arthur
NOSrampage88
King Arthur
4,697
663
0
4,176
18,552
10,427
0
129
18,423
0
24,060
W
Izanami
RedRabbitMC
Izanami
10,291
7,367
0
4,231
8,914
2,973
2,746
398
8,516
0
63,497
W
Tsukuyomi
THE_GOONINATOR_
Tsukuyomi
10,912
2,936
0
726
10,756
4,269
123
1,842
8,914
0
57,674
L
Da Ji
7,676
1,325
0
686
13,268
3,751
0
1,667
11,601
0
20,807
L
7,955
3,499
0
1,606
13,885
6,673
466
784
13,101
0
57,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
49,312
311
Minions Killed
417
0
Camps Cleared
0
1,528,047
Distance Traveled
1,643,230
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,463
470
56
3
0
279,837
4
W
Arachne
9,798
544
44
2
0
335,358
0
L
Izanami
7,992
444
119
7
0
273,780
5
W
Bellona
9,922
551
108
6
0
337,661
0
L
Agni
6,242
347
23
1
0
309,159
2
L
King Arthur
8,259
459
41
2
0
298,740
0
W
Izanami
11,061
615
116
6
0
303,528
2
W
Tsukuyomi
10,068
559
93
5
0
386,846
0
L
Da Ji
6,676
371
28
2
0
344,619
1
L
Set
8,818
490
100
6
0
301,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role