Player Matchup

Neith
Neith
Goblie
Neith
Level 11
God Stats
5W - 3L
1,786 SR
Queue Stats
37W - 30L
1,618 Elo+
Solo
Bacchus
Bacchus
LenhadorTzudo
Bacchus
Level 28
God Stats
3W - 3L
1,718 SR
Queue Stats
109W - 134L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
VLP_RivittiBug
Sun Wukong
Level 4
God Stats
3W - 6L
1,803 SR
Queue Stats
11W - 24L
1,813 Elo+
Party 1
Bakasura
Bakasura
rocha-chan
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
supnerd11
Zhong Kui
Level 24
God Stats
10W - 10L
1,606 SR
Queue Stats
35W - 36L
1,544 Elo+
Solo
Team Averages
Level 14
1,683 SR
1,601 Elo+

VS

Team Averages
Level 21
1,500 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Godnest
Arachne
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,610 Elo+
Solo
Hercules
Hercules
Kekovv
Hercules
Level 30
God Stats
1W - 1L
1,119 SR
Queue Stats
52W - 87L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
MiguelUch
Danzaburou
Level 12
God Stats
52W - 36L
1,764 SR
Queue Stats
79W - 71L
1,534 Elo+
Solo
Nu Wa
Nu Wa
rococuchy
Nu Wa
Level 28
God Stats
2W - 1L
1,615 SR
Queue Stats
9W - 16L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goblie
Neith
10
2 / 1 / 2
5,685
569
4,721
4,915
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
6
2 / 2 / 1
4,873
487
2,799
6,818
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
VLP_RivittiBug
Sun Wukong
7
1 / 5 / 0
4,640
464
2,111
7,052
3,634
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
rocha-chan
Bakasura
4
0 / 5 / 0
3,891
389
221
4,456
1,036
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
supnerd11
Zhong Kui
8
0 / 2 / 0
4,672
467
1,217
5,053
2,607

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
6 / 0 / 0
7,130
713
6,814
4,037
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Godnest
Arachne
10
5 / 0 / 2
6,303
630
2,960
5,470
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Kekovv
Hercules
7
0 / 0 / 0
4,561
456
588
5,523
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MiguelUch
Danzaburou
8
1 / 4 / 1
5,292
529
2,745
5,620
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
rococuchy
Nu Wa
11
3 / 1 / 3
6,495
650
3,091
2,580
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
15
15
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
0
6
L
Neith
Goblie
Neith
2
1
2
3
W
Arachne
Godnest
Arachne
5
0
2
6
W
Hercules
Kekovv
Hercules
0
0
0
0
L
Bacchus
2
2
1
1.25
W
Danzaburou
MiguelUch
Danzaburou
1
4
1
0.38
L
Sun Wukong
VLP_RivittiBug
Sun Wukong
1
5
0
0.2
L
Bakasura
rocha-chan
Bakasura
0
5
0
0
W
Nu Wa
rococuchy
Nu Wa
3
1
3
4.5
L
Zhong Kui
supnerd11
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,069
Damage
16,198
28,294
Taken
23,230
12,362
Mitigated
9,465
6,692
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,814
1,358
0
1,978
4,037
1,507
0
1,151
2,820
45,392
0
L
Neith
Goblie
Neith
4,721
1,729
0
2,949
4,915
1,419
705
1,282
3,507
0
28,829
W
Arachne
Godnest
Arachne
2,960
2,053
0
2,982
5,470
2,201
492
0
5,470
0
28,395
W
Hercules
Kekovv
Hercules
588
82
0
2,568
5,523
3,670
0
1,333
4,190
0
9,265
L
Bacchus
2,799
878
0
780
6,818
3,666
0
1,331
5,375
8,735
0
W
Danzaburou
MiguelUch
Danzaburou
2,745
1,551
0
1,448
5,620
1,445
0
1,466
4,154
0
24,355
L
Sun Wukong
VLP_RivittiBug
Sun Wukong
2,111
586
0
1,020
7,052
3,634
0
2,099
4,659
0
13,630
L
Bakasura
rocha-chan
Bakasura
221
120
0
186
4,456
1,036
0
1,404
2,970
0
7,412
W
Nu Wa
rococuchy
Nu Wa
3,091
717
19
772
2,580
642
1,940
0
2,569
27,882
0
L
Zhong Kui
supnerd11
Zhong Kui
1,217
64
0
1,757
5,053
2,607
0
3,060
1,724
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
29,781
172
Minions Killed
269
0
Camps Cleared
0
826,262
Distance Traveled
923,783
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,130
713
90
9
0
185,507
3
L
Neith
5,685
569
57
6
0
158,974
2
W
Arachne
6,303
630
58
6
0
202,047
0
W
Hercules
4,561
456
11
1
0
190,881
1
L
Bacchus
4,873
487
12
1
0
160,035
4
W
Danzaburou
5,292
529
47
5
0
161,805
0
L
Sun Wukong
4,640
464
27
3
0
178,111
0
L
Bakasura
3,891
389
19
2
0
201,272
0
W
Nu Wa
6,495
650
63
6
0
183,543
2
L
Zhong Kui
4,672
467
57
6
0
127,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role