Player Matchup

Pele
Pele
Former1
Pele
Level 122
God Stats
0W - 1L
1,388 SR
Queue Stats
21W - 17L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
kevinNum30
Danzaburou
Level 125
God Stats
14W - 16L
1,571 SR
Queue Stats
460W - 436L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
phenam__
Zhong Kui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 46L
1,617 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xOverdo
Morgan Le Fay
Level 78
God Stats
59W - 31L
1,730 SR
Queue Stats
326W - 286L
1,598 Elo+
Party 1
Artio
Artio
xXKITTENCHOW6Xx
Artio
Level 115
God Stats
9W - 12L
1,990 SR
Queue Stats
104W - 94L
1,655 Elo+
Party 2
Team Averages
Level 114
1,636 SR
1,614 Elo+

VS

Team Averages
Level 142
1,725 SR
1,584 Elo+
Artemis
Artemis
Captain Zachary
Artemis
Level 116
God Stats
5W - 3L
1,766 SR
Queue Stats
108W - 93L
1,591 Elo+
Solo
Artio
Artio
DonMowen
Artio
Level 141
God Stats
14W - 9L
1,681 SR
Queue Stats
187W - 167L
1,608 Elo+
Solo
Achilles
Achilles
InfernoLeo
Achilles
Level 148
God Stats
19W - 12L
1,464 SR
Queue Stats
581W - 534L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
Mr Guttsy
Gilgamesh
Level 158
God Stats
13W - 6L
1,941 SR
Queue Stats
357W - 333L
1,518 Elo+
Solo
Kukulkan
Kukulkan
zeroX5tar
Kukulkan
Level 148
God Stats
8W - 4L
1,772 SR
Queue Stats
357W - 357L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Former1
Pele
18
6 / 7 / 6
10,948
547
12,885
19,059
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kevinNum30
Danzaburou
16
4 / 5 / 5
10,483
524
11,540
12,565
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
phenam__
Zhong Kui
16
1 / 6 / 6
9,769
488
9,765
14,609
11,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
xOverdo
Morgan Le Fay
18
7 / 3 / 1
11,949
597
13,579
12,196
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 10 / 3
7,838
392
6,560
21,375
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
11,319
566
14,875
19,326
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
DonMowen
Artio
15
2 / 2 / 14
11,050
553
4,197
19,717
21,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
InfernoLeo
Achilles
16
2 / 4 / 10
10,539
527
13,744
19,507
23,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mr Guttsy
Gilgamesh
19
17 / 2 / 4
13,072
654
18,105
19,496
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
zeroX5tar
Kukulkan
17
4 / 4 / 5
11,171
559
11,127
10,261
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
18
Kills
31
31
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
6
2
1.17
W
Artio
DonMowen
Artio
2
2
14
4.5
L
Pele
Former1
Pele
6
7
6
1.29
W
Achilles
InfernoLeo
Achilles
2
4
10
1.75
W
Gilgamesh
Mr Guttsy
Gilgamesh
17
2
4
9.5
L
Danzaburou
kevinNum30
Danzaburou
4
5
5
1.3
L
Zhong Kui
phenam__
Zhong Kui
1
6
6
0.67
L
Morgan Le Fay
xOverdo
Morgan Le Fay
7
3
1
2.5
L
0
10
3
0.15
W
Kukulkan
zeroX5tar
Kukulkan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
62,048
79,804
Taken
88,307
46,455
Mitigated
64,851
21,678
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,875
8,265
0
6,010
19,326
7,428
2,406
2,288
17,038
0
110,579
W
Artio
DonMowen
Artio
4,197
742
1,455
3,072
19,717
21,593
51
7,992
11,725
25,459
0
L
Pele
Former1
Pele
12,885
2,450
0
5,692
19,059
6,703
878
3,109
15,950
0
80,553
W
Achilles
InfernoLeo
Achilles
13,744
4,368
0
5,941
19,507
23,342
296
8,231
11,276
1,144
50,556
W
Gilgamesh
Mr Guttsy
Gilgamesh
18,105
5,877
0
6,716
19,496
9,015
1,053
8,971
10,525
0
97,443
L
Danzaburou
kevinNum30
Danzaburou
11,540
4,856
0
3,640
12,565
3,555
0
1,347
11,218
0
67,917
L
Zhong Kui
phenam__
Zhong Kui
9,765
1,538
0
3,985
14,609
11,423
500
175
14,434
56,724
0
L
Morgan Le Fay
xOverdo
Morgan Le Fay
13,579
334
0
1,528
12,196
4,191
0
6,347
5,849
78,380
0
L
6,560
557
441
6,392
21,375
20,583
0
5,513
15,862
24,997
0
W
Kukulkan
zeroX5tar
Kukulkan
11,127
479
0
700
10,261
3,473
50
5,272
4,989
77,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
57,151
549
Minions Killed
554
0
Camps Cleared
0
1,807,704
Distance Traveled
1,875,488
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,319
566
154
8
0
311,249
2
W
Artio
11,050
553
42
2
0
405,625
8
L
Pele
10,948
547
128
6
0
387,448
2
W
Achilles
10,539
527
84
4
0
345,513
5
W
Gilgamesh
13,072
654
128
6
0
425,983
2
L
Danzaburou
10,483
524
116
6
0
345,962
3
L
Zhong Kui
9,769
488
120
6
0
313,361
9
L
Morgan Le Fay
11,949
597
149
7
0
388,572
4
L
Artio
7,838
392
36
2
0
372,361
1
W
Kukulkan
11,171
559
146
7
0
387,118
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role