Player Matchup

Sun Wukong
Sun Wukong
FulmetlDinklebrg
Sun Wukong
Level 127
God Stats
0W - 3L
1,300 SR
Queue Stats
147W - 124L
1,506 Elo+
Party 1
Scylla
Scylla
HotDaddy2
Scylla
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 149L
1,234 Elo+
Party 1
Ganesha
Ganesha
JChapo03
Ganesha
Level 126
God Stats
0W - 1L
1,732 SR
Queue Stats
72W - 85L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Playful-Chris
Danzaburou
Level 63
God Stats
2W - 5L
1,433 SR
Queue Stats
105W - 105L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
Level 88
God Stats
10W - 7L
1,667 SR
Queue Stats
120W - 102L
1,390 Elo+
Party 1
Team Averages
Level 94
1,526 SR
1,386 Elo+

VS

Team Averages
Level 99
1,463 SR
1,442 Elo+
Sobek
Sobek
Cannibleman72
Sobek
Level 109
God Stats
16W - 20L
1,496 SR
Queue Stats
1,004W - 1,031L
1,589 Elo+
Party 2
Baba Yaga
Baba Yaga
NEWtad30
Baba Yaga
Level 85
God Stats
3W - 2L
1,420 SR
Queue Stats
24W - 33L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
VagrantBinkie
Danzaburou
Level 47
God Stats
12W - 12L
1,554 SR
Queue Stats
523W - 572L
1,488 Elo+
Party 2
Poseidon
Poseidon
Valmung
Poseidon
Level 129
God Stats
9W - 6L
1,526 SR
Queue Stats
567W - 607L
1,352 Elo+
Solo
Khepri
Khepri
drago rojo 22
Khepri
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
69W - 71L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FulmetlDinklebrg
Sun Wukong
19
6 / 4 / 4
11,388
633
17,912
23,712
26,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
HotDaddy2
Scylla
17
1 / 2 / 6
10,183
566
14,230
9,397
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JChapo03
Ganesha
19
0 / 4 / 12
10,384
577
10,702
23,710
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Playful-Chris
Danzaburou
17
3 / 5 / 5
10,781
599
14,759
17,919
8,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
18
4 / 3 / 9
11,153
620
8,642
23,680
19,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
11,491
638
10,160
22,488
36,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
NEWtad30
Baba Yaga
17
0 / 5 / 9
10,712
595
26,155
18,428
9,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
VagrantBinkie
Danzaburou
20
6 / 2 / 8
12,687
705
20,450
9,715
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Valmung
Poseidon
19
4 / 2 / 5
11,410
634
18,616
12,209
6,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 9
12,075
671
11,308
20,127
32,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
14
Kills
18
18
Deaths
15
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Sun Wukong
FulmetlDinklebrg
Sun Wukong
6
4
4
2
L
Scylla
HotDaddy2
Scylla
1
2
6
2
L
Ganesha
JChapo03
Ganesha
0
4
12
1.5
W
Baba Yaga
NEWtad30
Baba Yaga
0
5
9
0.9
L
Danzaburou
Playful-Chris
Danzaburou
3
5
5
1.1
L
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
4
3
9
2.83
W
Danzaburou
VagrantBinkie
Danzaburou
6
2
8
5
W
Poseidon
Valmung
Poseidon
4
2
5
3.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,245
Damage
86,689
98,418
Taken
82,967
76,168
Mitigated
91,041
51,557
Healing
30,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,160
941
211
4,805
22,488
36,181
476
5,755
15,224
23,237
0
L
Sun Wukong
FulmetlDinklebrg
Sun Wukong
17,912
2,055
4,486
8,544
23,712
26,732
132
13,761
9,951
0
37,051
L
Scylla
HotDaddy2
Scylla
14,230
299
2,624
1,663
9,397
3,973
280
6,774
2,623
30,347
0
L
Ganesha
JChapo03
Ganesha
10,702
243
1,987
7,156
23,710
18,126
421
14,930
8,780
20,262
0
W
Baba Yaga
NEWtad30
Baba Yaga
26,155
980
3,372
7,911
18,428
9,614
1,055
4,397
13,195
56,190
0
L
Danzaburou
Playful-Chris
Danzaburou
14,759
3,353
5,642
6,930
17,919
8,204
385
14,541
3,378
0
31,678
L
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
8,642
3,677
2,221
10,304
23,680
19,133
522
16,233
7,447
0
18,079
W
Danzaburou
VagrantBinkie
Danzaburou
20,450
7,595
375
2,724
9,715
6,346
2,414
2,424
6,814
0
35,114
W
Poseidon
Valmung
Poseidon
18,616
2,074
2,243
3,245
12,209
6,730
1,591
5,344
6,241
46,023
0
W
11,308
385
2,933
3,017
20,127
32,170
72
4,556
14,166
21,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
58,375
159
Minions Killed
199
0
Camps Cleared
0
1,701,349
Distance Traveled
1,532,621
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,491
638
25
1
0
271,162
0
L
Sun Wukong
11,388
633
36
2
0
376,242
1
L
Scylla
10,183
566
49
3
0
323,692
0
L
Ganesha
10,384
577
1
0
0
321,780
0
W
Baba Yaga
10,712
595
48
3
0
327,931
0
L
Danzaburou
10,781
599
40
2
0
310,431
0
L
Amaterasu
11,153
620
33
2
0
369,204
0
W
Danzaburou
12,687
705
41
2
0
292,603
0
W
Poseidon
11,410
634
66
4
0
305,146
0
W
Khepri
12,075
671
19
1
0
335,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role