Player Matchup

Sol
Sol
Hannah21
Sol
Level 15
God Stats
3W - 8L
1,534 SR
Queue Stats
5W - 12L
1,442 Elo+
Party 3
Freya
Freya
JoPuma00
Freya
Level 29
God Stats
21W - 17L
1,592 SR
Queue Stats
623W - 657L
1,500 Elo+
Party 2
Odin
Odin
Strange5pirit
Odin
Level 66
God Stats
1W - 6L
1,166 SR
Queue Stats
362W - 390L
1,296 Elo+
Party 2
Bacchus
Bacchus
tag2017
Bacchus
Level 26
God Stats
4W - 9L
1,174 SR
Queue Stats
22W - 26L
1,164 Elo+
Party 2
Izanami
Izanami
the DUFFINATOR8
Izanami
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 10L
1,648 Elo+
Party 3
Team Averages
Level 49
1,393 SR
1,410 Elo+

VS

Team Averages
Level 93
1,559 SR
1,404 Elo+
Chaac
Chaac
AcuteLS
Chaac
Level 109
God Stats
14W - 16L
1,759 SR
Queue Stats
55W - 51L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
Dreadful-Empress
Ah Puch
Level 127
God Stats
14W - 12L
1,372 SR
Queue Stats
863W - 885L
1,501 Elo+
Solo
Artemis
Artemis
Ghostshark3501
Artemis
Level 3
God Stats
24W - 28L
1,500 SR
Queue Stats
40W - 39L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
ShockedHydra605
Cthulhu
Level 82
God Stats
6W - 0L
1,666 SR
Queue Stats
79W - 65L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
Taz x Gravity
Ao Kuang
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 152L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
9,968
906
5,615
14,939
5,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
JoPuma00
Freya
17
4 / 4 / 2
10,810
983
17,897
19,875
7,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 12 / 5
10,354
941
12,094
21,609
9,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
tag2017
Bacchus
16
2 / 10 / 4
10,341
940
7,670
22,460
23,711
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 11 / 5
10,931
994
14,120
18,725
7,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcuteLS
Chaac
20
12 / 0 / 23
13,227
1,202
22,729
17,098
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 2 / 25
12,728
1,157
18,496
8,377
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 5 / 21
10,806
982
7,504
11,779
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 2 / 23
12,868
1,170
19,968
12,622
11,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Taz x Gravity
Ao Kuang
20
14 / 1 / 19
14,131
1,285
23,243
13,591
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
155
10
Kills
44
44
Deaths
10
20
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Chaac
AcuteLS
Chaac
12
0
23
23.5
W
7
2
25
9.75
W
1
5
21
2.3
L
0
7
4
0.29
L
Freya
JoPuma00
Freya
4
4
2
1.25
W
10
2
23
10.75
L
2
12
5
0.38
W
Ao Kuang
Taz x Gravity
Ao Kuang
14
1
19
23.5
L
Bacchus
tag2017
Bacchus
2
10
4
0.4
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
91,940
97,608
Taken
63,467
52,261
Mitigated
42,268
6,502
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AcuteLS
Chaac
22,729
3,049
0
7,466
17,098
17,009
0
8,775
8,323
0
34,797
W
18,496
726
0
1,400
8,377
3,263
0
4,270
4,107
38,336
0
W
7,504
4,446
0
0
11,779
4,704
0
6,818
4,961
0
12,386
L
5,615
1,688
0
1,204
14,939
5,101
0
8,195
6,444
20,359
0
L
Freya
JoPuma00
Freya
17,897
5,223
0
2,675
19,875
7,219
0
11,313
8,417
34,660
0
W
19,968
408
681
1,526
12,622
11,427
0
6,727
5,895
40,247
0
L
12,094
3,724
0
1,210
21,609
9,176
0
14,545
6,749
31
22,146
W
Ao Kuang
Taz x Gravity
Ao Kuang
23,243
7,709
0
8,587
13,591
5,865
0
4,623
8,968
40,756
0
L
Bacchus
tag2017
Bacchus
7,670
950
0
232
22,460
23,711
0
15,348
6,623
15,479
0
L
14,120
7,375
0
1,181
18,725
7,054
0
12,306
6,183
0
43,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
63,760
203
Minions Killed
207
4
Camps Cleared
7
1,021,572
Distance Traveled
1,106,272
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,227
1,202
26
2
0
255,730
0
W
Ah Puch
12,728
1,157
62
6
3
217,231
1
W
Artemis
10,806
982
13
1
0
156,501
0
L
Sol
9,968
906
34
3
2
206,963
0
L
Freya
10,810
983
40
4
0
223,613
0
W
Cthulhu
12,868
1,170
51
5
0
260,442
0
L
Odin
10,354
941
17
2
1
192,980
0
W
Ao Kuang
14,131
1,285
55
5
4
216,368
0
L
Bacchus
10,341
940
15
1
0
212,896
0
L
Izanami
10,931
994
97
9
1
185,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role