Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JonnyKillSaw
Neith
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Athena
Athena
Living-_-Pro
Athena
Level 27
God Stats
5W - 6L
1,438 SR
Queue Stats
126W - 117L
1,655 Elo+
Solo
Nu Wa
Nu Wa
VeryySneakyy
Nu Wa
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 75L
1,593 Elo+
Solo
Bellona
Bellona
whoareyounox
Bellona
Level 27
God Stats
5W - 6L
1,581 SR
Queue Stats
128W - 116L
1,584 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,587 Elo+

VS

Team Averages
Level 27
1,544 SR
1,531 Elo+
Thanatos
Thanatos
IAMxLordLAGSHOT
Thanatos
Level 29
God Stats
3W - 1L
1,828 SR
Queue Stats
55W - 32L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
Lobazo36
Sun Wukong
Level 25
God Stats
10W - 12L
1,387 SR
Queue Stats
42W - 38L
1,487 Elo+
Party 1
Ymir
Ymir
Luginho22
Ymir
Level 8
God Stats
3W - 2L
1,449 SR
Queue Stats
19W - 20L
1,511 Elo+
Party 1
Apollo
Apollo
Qrow76
Apollo
Level 56
God Stats
5W - 3L
1,557 SR
Queue Stats
107W - 133L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
WarierNine31
Baron Samedi
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 32L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 2 / 0
5,238
524
1,999
5,628
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,374
437
4,899
4,293
892
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
0 / 0 / 0
4,986
499
2,320
6,791
2,227
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,198
520
3,119
5,717
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
whoareyounox
Bellona
10
3 / 3 / 0
5,755
576
5,785
8,750
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 0 / 2
7,122
712
4,564
5,873
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Lobazo36
Sun Wukong
8
1 / 3 / 2
4,912
491
2,081
6,943
2,934
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 0 / 3
5,165
517
2,169
6,693
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Qrow76
Apollo
8
0 / 0 / 1
4,874
487
3,636
5,440
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
WarierNine31
Baron Samedi
12
4 / 1 / 3
6,777
678
6,116
5,870
2,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Thanatos
6
0
2
7
L
0
2
0
0
L
Athena
0
0
0
0
W
Sun Wukong
Lobazo36
Sun Wukong
1
3
2
0.67
W
Ymir
0
0
3
1.5
W
Apollo
Qrow76
Apollo
0
0
1
0.5
L
0
4
1
0.13
W
Baron Samedi
WarierNine31
Baron Samedi
4
1
3
5.5
L
Bellona
whoareyounox
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
18,566
31,179
Taken
30,819
14,015
Mitigated
12,750
8,679
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,999
419
0
1,222
5,628
2,149
0
2,109
3,519
0
26,366
W
Thanatos
4,564
2,049
0
6,653
5,873
2,366
0
598
5,269
0
48,448
L
4,899
2,434
0
1,259
4,293
892
0
772
3,521
0
17,263
L
Athena
2,320
536
0
1,125
6,791
2,227
0
1,397
5,394
18,221
0
W
Sun Wukong
Lobazo36
Sun Wukong
2,081
664
0
1,677
6,943
2,934
684
791
6,150
0
16,283
W
Ymir
2,169
439
0
1,710
6,693
3,181
0
992
5,699
9,287
0
W
Apollo
Qrow76
Apollo
3,636
2,432
0
3,278
5,440
1,389
0
1,517
3,921
0
26,765
L
3,119
1,295
0
2,181
5,717
1,494
7
4,007
1,710
27,544
0
W
Baron Samedi
WarierNine31
Baron Samedi
6,116
674
60
3,345
5,870
2,880
0
2,405
3,312
43,120
0
L
Bellona
whoareyounox
Bellona
5,785
1,489
0
2,892
8,750
7,253
0
0
8,750
5,223
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
28,850
244
Minions Killed
291
0
Camps Cleared
0
909,261
Distance Traveled
931,571
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,238
524
62
6
0
213,076
1
W
Thanatos
7,122
712
95
10
0
230,235
0
L
Neith
4,374
437
39
4
0
147,888
0
L
Athena
4,986
499
27
3
0
197,162
2
W
Sun Wukong
4,912
491
32
3
0
165,661
0
W
Ymir
5,165
517
14
1
0
188,988
3
W
Apollo
4,874
487
66
7
0
164,629
2
L
Nu Wa
5,198
520
59
6
0
163,775
5
W
Baron Samedi
6,777
678
84
8
0
182,058
2
L
Bellona
5,755
576
57
6
0
187,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role