Player Matchup

Tyr
Tyr
GIizzyGawblin
Tyr
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 29L
1,641 Elo+
Party 1
Arachne
Arachne
KnaakAttack01
Arachne
Level 18
God Stats
12W - 6L
1,593 SR
Queue Stats
18W - 10L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
Opc_Jack
Jormungandr
Level 13
God Stats
14W - 6L
1,774 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Opc_Skelly
Nu Wa
Level 15
God Stats
1W - 1L
1,747 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 1
Ra
Ra
cooljoshua1129
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Team Averages
Level 13
1,669 SR
1,627 Elo+

VS

Team Averages
Level 18
1,624 SR
1,509 Elo+
Izanami
Izanami
Drips509
Izanami
Level 19
God Stats
4W - 2L
1,790 SR
Queue Stats
61W - 63L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
MxcM
Cu Chulainn
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 24L
1,431 Elo+
Solo
Olorun
Olorun
TTV-JayGrindz-YT
Olorun
Level 12
God Stats
42W - 27L
1,631 SR
Queue Stats
64W - 59L
1,514 Elo+
Solo
Merlin
Merlin
ThanxAlot
Merlin
Level 28
God Stats
15W - 18L
1,499 SR
Queue Stats
37W - 41L
1,516 Elo+
Solo
Arachne
Arachne
chevelle5
Arachne
Level 22
God Stats
30W - 15L
1,700 SR
Queue Stats
87W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 8
18,369
1,148
34,256
32,294
41,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
19
1 / 0 / 3
12,286
768
1,769
2,494
783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Opc_Jack
Jormungandr
20
4 / 6 / 18
16,518
1,032
16,882
35,447
50,699
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
20
6 / 8 / 14
16,608
1,038
33,506
27,712
11,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 17 / 11
15,464
967
17,820
30,070
13,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drips509
Izanami
20
11 / 4 / 7
16,311
1,019
31,700
22,180
7,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
MxcM
Cu Chulainn
20
1 / 0 / 19
15,856
991
13,029
24,833
17,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 11 / 7
16,990
1,062
31,278
32,574
10,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
ThanxAlot
Merlin
20
7 / 9 / 13
17,455
1,091
43,757
24,310
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
chevelle5
Arachne
19
0 / 5 / 1
11,969
748
1,452
7,520
2,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
79
29
Kills
32
32
Deaths
29
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drips509
Izanami
11
4
7
3.63
L
14
1
8
18
L
Arachne
1
0
3
2.5
W
Cu Chulainn
MxcM
Cu Chulainn
1
0
19
10.5
L
Jormungandr
Opc_Jack
Jormungandr
4
6
18
2.17
L
Nu Wa
6
8
14
1.63
W
13
11
7
1.5
W
Merlin
ThanxAlot
Merlin
7
9
13
1.5
W
Arachne
chevelle5
Arachne
0
5
1
0.1
L
4
17
11
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,233
Damage
121,216
128,017
Taken
111,417
117,845
Mitigated
45,764
7,670
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drips509
Izanami
31,700
21,072
0
3,973
22,180
7,682
0
12,297
9,883
0
67,112
L
34,256
6,215
0
3,417
32,294
41,038
0
15,909
16,385
0
66,831
L
Arachne
1,769
1,434
0
350
2,494
783
0
882
1,612
0
3,814
W
Cu Chulainn
MxcM
Cu Chulainn
13,029
1,950
0
9,525
24,833
17,156
0
18,487
6,346
16,269
24,083
L
Jormungandr
Opc_Jack
Jormungandr
16,882
3,088
0
0
35,447
50,699
0
21,179
14,268
55,445
0
L
Nu Wa
33,506
11,509
281
2,667
27,712
11,419
0
20,421
7,291
49,701
0
W
31,278
23,340
923
11,211
32,574
10,990
0
16,263
16,311
75,151
0
W
Merlin
ThanxAlot
Merlin
43,757
1,892
68
2,941
24,310
7,814
0
16,621
7,689
114,319
0
W
Arachne
chevelle5
Arachne
1,452
1,452
0
6
7,520
2,122
0
4,540
2,980
0
2,976
L
17,820
4,676
640
315
30,070
13,906
0
20,096
9,974
59,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,245
Gold Earned
78,581
297
Minions Killed
393
6
Camps Cleared
14
1,277,049
Distance Traveled
1,325,716
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,311
1,019
87
5
4
315,526
0
L
Tyr
18,369
1,148
71
4
1
369,470
3
L
Arachne
12,286
768
10
1
2
89,472
0
W
Cu Chulainn
15,856
991
61
4
0
354,326
0
L
Jormungandr
16,518
1,032
79
5
0
286,178
3
L
Nu Wa
16,608
1,038
31
2
1
298,789
1
W
Olorun
16,990
1,062
105
7
4
286,773
0
W
Merlin
17,455
1,091
140
9
6
298,784
1
W
Arachne
11,969
748
0
0
0
70,307
0
L
Ra
15,464
967
106
7
2
233,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role