Player Matchup

Nu Wa
Nu Wa
DaniHills
Nu Wa
Level 160
God Stats
4W - 0L
1,633 SR
Queue Stats
106W - 101L
1,497 Elo+
Party 1
Hera
Hera
JUNIN93
Hera
Level 87
God Stats
3W - 2L
1,634 SR
Queue Stats
133W - 136L
1,493 Elo+
Party 1
Odin
Odin
Rennan_Chaparral
Odin
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 76L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Zhinks-
Kukulkan
Level 160
God Stats
2W - 2L
1,556 SR
Queue Stats
131W - 120L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
sheedblakniro
Danzaburou
Level 149
God Stats
1W - 1L
1,687 SR
Queue Stats
86W - 79L
1,533 Elo+
Party 1
Team Averages
Level 143
1,602 SR
1,513 Elo+

VS

Team Averages
Level 111
1,650 SR
1,532 Elo+
Xing Tian
Xing Tian
Ashutt1972
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Caitlinrose7
Athena
Level 98
God Stats
2W - 2L
1,597 SR
Queue Stats
119W - 118L
1,385 Elo+
Party 2
Ymir
Ymir
TheeDismal
Ymir
Level 108
God Stats
0W - 1L
1,879 SR
Queue Stats
5W - 4L
1,650 Elo+
Party 2
Xbalanque
Xbalanque
lief-3690_
Xbalanque
Level 156
God Stats
1W - 3L
1,528 SR
Queue Stats
66W - 69L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xXWizard101ProXx
Kukulkan
Level 128
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaniHills
Nu Wa
19
7 / 4 / 10
12,452
830
16,858
9,516
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
JUNIN93
Hera
18
3 / 4 / 14
10,911
727
13,730
12,274
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 12
12,770
851
11,703
29,010
26,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Zhinks-
Kukulkan
20
4 / 1 / 12
12,023
802
18,160
9,347
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sheedblakniro
Danzaburou
17
3 / 6 / 9
11,371
758
10,554
14,285
5,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ashutt1972
Xing Tian
17
0 / 6 / 11
9,580
639
6,450
23,233
21,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
13
1 / 3 / 8
8,876
592
3,093
11,404
12,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 10
10,639
709
8,075
20,255
16,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
lief-3690_
Xbalanque
19
6 / 3 / 5
11,153
744
27,200
14,078
6,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 5
12,722
848
21,574
11,066
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
23
Kills
18
18
Deaths
24
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ashutt1972
Xing Tian
0
6
11
0.92
L
Athena
1
3
8
1.67
W
Nu Wa
DaniHills
Nu Wa
7
4
10
3
W
Hera
JUNIN93
Hera
3
4
14
2.5
W
6
3
12
4
L
0
8
10
0.63
W
Kukulkan
Zhinks-
Kukulkan
4
1
12
10
L
Xbalanque
lief-3690_
Xbalanque
6
3
5
2.83
W
Danzaburou
sheedblakniro
Danzaburou
3
6
9
1.25
L
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,005
Damage
66,392
74,432
Taken
80,036
46,107
Mitigated
61,761
34,224
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ashutt1972
Xing Tian
6,450
794
1,521
4,952
23,233
21,893
216
12,780
9,869
19,676
0
L
Athena
3,093
1,013
384
2,014
11,404
12,177
234
7,023
4,035
8,329
0
W
Nu Wa
DaniHills
Nu Wa
16,858
6,334
3,814
1,305
9,516
4,137
1,754
5,341
4,175
36,562
0
W
Hera
JUNIN93
Hera
13,730
3,544
425
3,893
12,274
4,923
544
6,648
5,626
25,472
0
W
11,703
2,678
1,877
10,826
29,010
26,860
102
14,769
14,241
0
23,100
L
8,075
449
579
1,683
20,255
16,147
0
11,904
7,968
16,512
0
W
Kukulkan
Zhinks-
Kukulkan
18,160
1,120
3,365
3,358
9,347
4,350
981
4,902
4,445
49,134
0
L
Xbalanque
lief-3690_
Xbalanque
27,200
5,024
1,360
3,789
14,078
6,363
1,014
8,615
5,189
0
77,588
W
Danzaburou
sheedblakniro
Danzaburou
10,554
2,672
1,636
3,725
14,285
5,837
2,107
7,532
6,753
0
15,795
L
21,574
937
2,472
1,649
11,066
5,181
55
6,666
4,227
52,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,527
Gold Earned
52,970
176
Minions Killed
228
0
Camps Cleared
0
1,441,480
Distance Traveled
1,319,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,580
639
9
1
0
267,435
0
L
Athena
8,876
592
10
1
0
282,242
3
W
Nu Wa
12,452
830
44
3
0
272,843
1
W
Hera
10,911
727
18
1
0
295,070
4
W
Odin
12,770
851
26
2
0
293,909
1
L
Ymir
10,639
709
14
1
0
223,608
0
W
Kukulkan
12,023
802
77
5
0
311,285
0
L
Xbalanque
11,153
744
122
8
0
262,960
1
W
Danzaburou
11,371
758
11
1
0
268,373
0
L
Kukulkan
12,722
848
73
5
0
282,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role