Player Matchup

Bellona
Bellona
Bennnie
Bellona
Level 17
God Stats
12W - 4L
1,722 SR
Queue Stats
12W - 4L
1,722 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Coopertw
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 3
Guan Yu
Guan Yu
Oreoclappedyou
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 3
Loki
Loki
Reinhardt101
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,576 Elo+
Party 2
Bacchus
Bacchus
Vampyric01
Bacchus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 14L
1,629 Elo+
Party 2
Team Averages
Level 18
1,544 SR
1,430 Elo+

VS

Team Averages
Level 28
1,574 SR
1,499 Elo+
Bastet
Bastet
Chasekillyou
Bastet
Level 24
God Stats
9W - 4L
1,602 SR
Queue Stats
140W - 67L
1,613 Elo+
Party 1
Odin
Odin
Dracocius
Odin
Level 66
God Stats
6W - 1L
1,488 SR
Queue Stats
54W - 38L
1,518 Elo+
Party 1
Medusa
Medusa
Gingeman
Medusa
Level 29
God Stats
17W - 5L
1,772 SR
Queue Stats
191W - 106L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
GrayVBoat
Cthulhu
Level 17
God Stats
42W - 17L
1,678 SR
Queue Stats
60W - 27L
1,568 Elo+
Party 1
Ra
Ra
derek325
Ra
Level 5
God Stats
6W - 7L
1,328 SR
Queue Stats
29W - 37L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bennnie
Bellona
13
1 / 9 / 1
7,990
999
7,468
17,201
14,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Coopertw
Morgan Le Fay
13
0 / 9 / 2
7,038
880
4,283
12,192
4,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 13 / 2
7,203
900
5,688
19,641
19,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 12 / 3
7,799
975
7,042
14,308
4,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Vampyric01
Bacchus
13
3 / 1 / 1
8,784
1,098
8,953
13,515
14,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 2 / 14
9,550
1,194
10,848
7,463
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
17
6 / 1 / 25
9,644
1,206
11,349
7,162
8,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Gingeman
Medusa
17
14 / 0 / 22
10,277
1,285
23,929
8,396
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GrayVBoat
Cthulhu
16
7 / 0 / 24
9,564
1,196
10,919
8,921
7,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 2 / 18
9,245
1,156
11,802
6,469
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
147
5
Kills
44
44
Deaths
5
9
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bennnie
Bellona
1
9
1
0.17
W
Bastet
10
2
14
8.5
L
Morgan Le Fay
Coopertw
Morgan Le Fay
0
9
2
0.11
W
Odin
6
1
25
18.5
W
Medusa
Gingeman
Medusa
14
0
22
25
W
Cthulhu
GrayVBoat
Cthulhu
7
0
24
19
L
0
13
2
0.08
L
1
12
3
0.21
L
Bacchus
Vampyric01
Bacchus
3
1
1
3.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
68,847
76,857
Taken
38,411
57,725
Mitigated
24,672
3,620
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bennnie
Bellona
7,468
2,262
0
1,207
17,201
14,200
0
4,379
12,822
0
25,104
W
Bastet
10,848
4,887
0
129
7,463
3,452
0
2,422
5,041
0
30,418
L
Morgan Le Fay
Coopertw
Morgan Le Fay
4,283
1,359
0
148
12,192
4,342
0
5,573
6,619
6,941
0
W
Odin
11,349
3,258
0
0
7,162
8,467
0
2,581
4,418
648
15,301
W
Medusa
Gingeman
Medusa
23,929
17,776
0
4,091
8,396
3,175
0
2,168
6,228
0
42,410
W
Cthulhu
GrayVBoat
Cthulhu
10,919
1,667
1,318
3,776
8,921
7,051
0
3,410
5,511
19,562
0
L
5,688
955
742
1,464
19,641
19,642
0
6,933
12,708
0
10,357
L
7,042
1,752
0
0
14,308
4,989
0
2,734
11,574
202
13,127
L
Bacchus
Vampyric01
Bacchus
8,953
812
0
59
13,515
14,552
0
3,608
9,907
15,027
0
W
11,802
1,776
2,125
1,320
6,469
2,527
0
2,682
3,787
19,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
48,280
80
Minions Killed
138
2
Camps Cleared
10
708,693
Distance Traveled
810,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,990
999
49
6
1
123,882
1
W
Bastet
9,550
1,194
43
5
5
161,893
0
L
Morgan Le Fay
7,038
880
5
1
0
144,452
0
W
Odin
9,644
1,206
10
1
2
159,764
0
W
Medusa
10,277
1,285
48
6
2
161,124
1
W
Cthulhu
9,564
1,196
16
2
0
170,820
0
L
Guan Yu
7,203
900
7
1
0
146,347
0
L
Loki
7,799
975
5
1
0
134,725
0
L
Bacchus
8,784
1,098
14
2
1
159,287
0
W
Ra
9,245
1,156
21
3
1
157,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role