Player Matchup

Bacchus
Bacchus
Djanghelos
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,340 Elo+
Solo
Olorun
Olorun
KN Demon18
Olorun
Level 2
God Stats
0W - 4L
1,122 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1
Bellona
Bellona
KNPhoenix3049
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,133 Elo+
Party 1
Nemesis
Nemesis
KNxMaj0rCh1p
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Party 1
Baron Samedi
Baron Samedi
Yazhify02
Baron Samedi
Level 24
God Stats
7W - 4L
1,478 SR
Queue Stats
20W - 6L
1,476 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,241 Elo+

VS

Team Averages
Level 14
1,369 SR
1,300 Elo+
Ra
Ra
AHHHHBLacKPnoY94
Ra
Level 11
God Stats
1W - 1L
1,290 SR
Queue Stats
22W - 35L
1,201 Elo+
Solo
Cerberus
Cerberus
Astro_lex17
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 153L
1,298 Elo+
Solo
Olorun
Olorun
EDDY MAAC
Olorun
Level 6
God Stats
1W - 2L
1,138 SR
Queue Stats
20W - 27L
1,342 Elo+
Solo
Fenrir
Fenrir
Nathan6112
Fenrir
Level 16
God Stats
24W - 29L
1,416 SR
Queue Stats
33W - 36L
1,382 Elo+
Solo
Vamana
Vamana
SHUTDOWN252
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Djanghelos
Bacchus
20
7 / 0 / 14
15,831
989
23,245
18,882
26,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
KN Demon18
Olorun
20
2 / 8 / 9
14,195
887
12,513
24,287
9,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
20
1 / 12 / 9
13,527
845
13,123
34,345
25,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KNxMaj0rCh1p
Nemesis
20
6 / 10 / 12
15,247
953
28,496
27,083
10,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Yazhify02
Baron Samedi
20
9 / 2 / 9
16,227
1,014
26,331
10,412
5,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 17
14,611
913
17,312
20,400
8,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Astro_lex17
Cerberus
20
5 / 4 / 14
14,644
915
15,153
30,754
31,144
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
EDDY MAAC
Olorun
20
10 / 7 / 14
15,595
975
31,553
23,269
9,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Nathan6112
Fenrir
20
4 / 3 / 15
14,639
915
14,508
20,391
16,575
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
20
11 / 1 / 15
17,216
1,076
24,221
18,880
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
107
25
Kills
32
32
Deaths
25
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
10
17
1.05
W
Cerberus
Astro_lex17
Cerberus
5
4
14
3
L
Bacchus
Djanghelos
Bacchus
7
0
14
14
W
Olorun
EDDY MAAC
Olorun
10
7
14
2.43
L
Olorun
KN Demon18
Olorun
2
8
9
0.81
L
Bellona
1
12
9
0.46
L
Nemesis
KNxMaj0rCh1p
Nemesis
6
10
12
1.2
W
Fenrir
Nathan6112
Fenrir
4
3
15
3.83
W
Vamana
11
1
15
18.5
L
Baron Samedi
Yazhify02
Baron Samedi
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,708
Damage
102,747
115,009
Taken
113,694
76,947
Mitigated
83,146
17,664
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,312
6,383
351
1,096
20,400
8,896
0
8,442
11,958
41,593
0
W
Cerberus
Astro_lex17
Cerberus
15,153
442
0
4,487
30,754
31,144
0
17,497
13,257
31,426
0
L
Bacchus
Djanghelos
Bacchus
23,245
3,051
0
743
18,882
26,032
0
9,605
8,740
37,463
0
W
Olorun
EDDY MAAC
Olorun
31,553
21,030
551
6,687
23,269
9,091
0
14,812
8,457
57,512
0
L
Olorun
KN Demon18
Olorun
12,513
6,912
990
3,957
24,287
9,612
0
13,524
10,222
40,695
0
L
Bellona
13,123
8,599
0
514
34,345
25,279
0
20,604
13,036
0
30,592
L
Nemesis
KNxMaj0rCh1p
Nemesis
28,496
13,512
0
2,510
27,083
10,941
0
16,490
9,989
0
53,690
W
Fenrir
Nathan6112
Fenrir
14,508
2,554
0
345
20,391
16,575
0
9,161
9,930
0
32,418
W
Vamana
24,221
8,712
0
4,048
18,880
17,440
0
12,177
6,703
0
57,734
L
Baron Samedi
Yazhify02
Baron Samedi
26,331
1,919
6,309
2,641
10,412
5,083
0
3,795
6,372
62,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,027
Gold Earned
76,705
270
Minions Killed
291
2
Camps Cleared
8
1,464,869
Distance Traveled
1,601,724
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,611
913
52
3
4
224,722
2
W
Cerberus
14,644
915
50
3
0
349,098
0
L
Bacchus
15,831
989
40
3
0
361,685
1
W
Olorun
15,595
975
61
4
0
252,869
0
L
Olorun
14,195
887
53
3
0
242,491
6
L
Bellona
13,527
845
39
2
0
253,695
0
L
Nemesis
15,247
953
54
3
0
336,521
0
W
Fenrir
14,639
915
38
2
2
349,700
0
W
Vamana
17,216
1,076
90
6
2
425,335
0
L
Baron Samedi
16,227
1,014
84
5
2
270,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role