Player Matchup

Bellona
Bellona
 
Bellona
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AveDeHermes
Erlang Shen
Level 27
God Stats
16W - 21L
1,329 SR
Queue Stats
106W - 103L
1,420 Elo+
Solo
Athena
Athena
HighMedic
Athena
Level 8
God Stats
7W - 5L
1,478 SR
Queue Stats
59W - 53L
1,396 Elo+
Party 1
Sol
Sol
Lylt
Sol
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 20L
1,307 Elo+
Party 1
Ullr
Ullr
TerraOG
Ullr
Level 22
God Stats
14W - 10L
1,596 SR
Queue Stats
67W - 85L
1,388 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,402 Elo+

VS

Team Averages
Level 13
1,563 SR
1,400 Elo+
Olorun
Olorun
 
Olorun
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BrunoZushi
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo
Guan Yu
Guan Yu
Coconuitking
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HopOnMe
Skadi
Level 24
God Stats
13W - 8L
1,732 SR
Queue Stats
129W - 114L
1,419 Elo+
Party 2
Ymir
Ymir
JuiceOnUrFace
Ymir
Level 19
God Stats
7W - 4L
1,585 SR
Queue Stats
107W - 98L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 10 / 3
5,549
396
0
8,467
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
AveDeHermes
Erlang Shen
14
2 / 2 / 0
8,298
593
2,799
8,787
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
HighMedic
Athena
11
3 / 2 / 6
7,690
549
4,654
10,531
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Lylt
Sol
14
11 / 1 / 6
9,256
661
11,855
7,271
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
TerraOG
Ullr
12
7 / 3 / 4
7,986
570
9,641
8,045
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
3
0 / 1 / 6
5,013
358
0
539
145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
BrunoZushi
Merlin
10
7 / 7 / 1
7,045
503
4,717
8,209
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Coconuitking
Guan Yu
10
3 / 8 / 4
6,758
483
2,748
11,932
9,860
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
HopOnMe
Skadi
10
4 / 5 / 1
6,857
490
8,619
8,270
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 3
7,038
503
4,356
12,168
10,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
23
Kills
15
18
Deaths
24
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
10
3
0.15
L
Olorun
 
Olorun
0
1
6
3
W
Erlang Shen
AveDeHermes
Erlang Shen
2
2
0
1
L
Merlin
BrunoZushi
Merlin
7
7
1
1.07
L
Guan Yu
Coconuitking
Guan Yu
3
8
4
0.63
W
Athena
HighMedic
Athena
3
2
6
3
L
Skadi
HopOnMe
Skadi
4
5
1
0.9
L
1
3
3
0.83
W
Sol
Lylt
Sol
11
1
6
14
W
Ullr
TerraOG
Ullr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
20,440
43,101
Taken
41,118
19,572
Mitigated
26,539
7,962
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
0
0
0
0
8,467
3,301
0
2,271
6,196
0
1,075
L
Olorun
 
Olorun
0
0
0
0
539
145
0
0
539
0
0
W
Erlang Shen
AveDeHermes
Erlang Shen
2,799
1,575
0
1,616
8,787
3,903
955
563
8,224
0
55,521
L
Merlin
BrunoZushi
Merlin
4,717
1,433
0
0
8,209
3,014
847
4,600
3,609
22,828
0
L
Guan Yu
Coconuitking
Guan Yu
2,748
1,057
238
809
11,932
9,860
475
3,288
8,644
0
24,340
W
Athena
HighMedic
Athena
4,654
1,209
0
1,618
10,531
7,432
0
2,400
8,131
16,628
0
L
Skadi
HopOnMe
Skadi
8,619
4,896
0
0
8,270
2,797
678
4,231
4,039
0
35,292
L
4,356
1,016
0
0
12,168
10,723
0
4,390
7,778
21,483
0
W
Sol
Lylt
Sol
11,855
2,427
0
3,884
7,271
2,471
0
1,796
5,475
53,570
0
W
Ullr
TerraOG
Ullr
9,641
5,305
0
844
8,045
2,465
804
2,043
6,002
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
32,711
272
Minions Killed
164
0
Camps Cleared
0
1,137,568
Distance Traveled
964,525
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,549
396
1
0
0
139,155
0
L
Olorun
5,013
358
0
0
0
29,927
0
W
Erlang Shen
8,298
593
120
9
0
213,685
5
L
Merlin
7,045
503
39
3
0
206,669
0
L
Guan Yu
6,758
483
41
3
0
251,207
1
W
Athena
7,690
549
19
1
0
255,526
2
L
Skadi
6,857
490
56
4
0
228,439
2
L
Ymir
7,038
503
28
2
0
248,283
0
W
Sol
9,256
661
70
5
0
286,221
3
W
Ullr
7,986
570
62
4
0
242,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role