Player Matchup

Baron Samedi
Baron Samedi
DeftfireStar
Baron Samedi
Level 80
God Stats
0W - 2L
1,203 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 4
Cernunnos
Cernunnos
Olraidxx
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 4
Bakasura
Bakasura
SacredBea4345
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
castgu
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
llXSirWinterXll
Cu Chulainn
Level 57
God Stats
2W - 3L
1,202 SR
Queue Stats
25W - 37L
1,438 Elo+
Party 2
Team Averages
Level 42
1,381 SR
1,362 Elo+

VS

Team Averages
Level 46
1,311 SR
1,387 Elo+
Sol
Sol
DR1P EAST
Sol
Level 76
God Stats
9W - 4L
1,292 SR
Queue Stats
130W - 117L
1,353 Elo+
Party 1
Ra
Ra
DivineTajic
Ra
Level 18
God Stats
2W - 3L
1,118 SR
Queue Stats
2W - 6L
998 Elo+
Party 1
Vulcan
Vulcan
JasoPeso420
Vulcan
Level 49
God Stats
1W - 2L
1,218 SR
Queue Stats
89W - 95L
1,528 Elo+
Party 3
Bellona
Bellona
KWK-GINGER
Bellona
Level 68
God Stats
45W - 43L
1,429 SR
Queue Stats
147W - 144L
1,378 Elo+
Party 1
Bastet
Bastet
XannyDevil
Bastet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 42L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeftfireStar
Baron Samedi
17
1 / 11 / 2
10,848
493
10,822
21,175
9,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Olraidxx
Cernunnos
17
5 / 7 / 1
10,365
471
11,572
22,470
7,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SacredBea4345
Bakasura
14
0 / 9 / 0
8,845
402
2,449
19,159
8,151
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
castgu
Cthulhu
14
1 / 5 / 4
10,206
464
7,636
18,822
17,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
llXSirWinterXll
Cu Chulainn
16
2 / 4 / 0
10,310
469
10,674
20,837
16,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,998
545
19,660
14,271
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 5
9,408
428
2,699
10,550
3,542
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
20
4 / 2 / 3
12,873
585
6,919
8,502
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KWK-GINGER
Bellona
18
6 / 2 / 2
12,130
551
16,998
17,737
18,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
XannyDevil
Bastet
20
20 / 0 / 3
15,881
722
29,901
18,765
9,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
36
36
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Baron Samedi
DeftfireStar
Baron Samedi
1
11
2
0.18
W
1
4
5
0.88
W
Vulcan
4
2
3
2.75
W
Bellona
KWK-GINGER
Bellona
6
2
2
3.5
L
Cernunnos
Olraidxx
Cernunnos
5
7
1
0.79
L
Bakasura
SacredBea4345
Bakasura
0
9
0
0
W
Bastet
XannyDevil
Bastet
20
0
3
21.5
L
Cthulhu
castgu
Cthulhu
1
5
4
0.6
L
Cu Chulainn
llXSirWinterXll
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
76,177
102,463
Taken
69,825
59,532
Mitigated
41,424
21,360
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,660
5,737
327
7,903
14,271
6,272
11,213
3,540
10,541
83,564
6,453
L
Baron Samedi
DeftfireStar
Baron Samedi
10,822
408
0
3,518
21,175
9,657
206
8,099
12,810
85,149
0
W
2,699
733
1,720
2,821
10,550
3,542
625
3,414
7,136
26,846
0
W
Vulcan
6,919
1,575
0
2,613
8,502
3,695
708
4,442
4,060
90,335
0
W
Bellona
KWK-GINGER
Bellona
16,998
6,113
0
4,502
17,737
18,674
0
2,673
15,053
19,778
56,308
L
Cernunnos
Olraidxx
Cernunnos
11,572
5,331
0
8,227
22,470
7,718
1,500
9,477
12,993
0
71,750
L
Bakasura
SacredBea4345
Bakasura
2,449
1,754
0
2,988
19,159
8,151
0
3,101
16,058
0
52,003
W
Bastet
XannyDevil
Bastet
29,901
13,619
0
2,418
18,765
9,241
0
7,777
10,948
0
147,571
L
Cthulhu
castgu
Cthulhu
7,636
1,163
807
2,403
18,822
17,969
217
7,344
11,462
26,255
0
L
Cu Chulainn
llXSirWinterXll
Cu Chulainn
10,674
2,498
0
3,417
20,837
16,037
835
3,847
16,990
11,677
51,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
62,290
569
Minions Killed
687
0
Camps Cleared
0
1,779,724
Distance Traveled
2,139,979
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,998
545
150
7
0
394,018
1
L
Baron Samedi
10,848
493
168
8
0
325,808
2
W
Ra
9,408
428
33
2
0
367,182
0
W
Vulcan
12,873
585
158
7
0
425,303
2
W
Bellona
12,130
551
141
6
0
405,708
0
L
Cernunnos
10,365
471
114
5
0
349,740
1
L
Bakasura
8,845
402
119
5
0
363,124
0
W
Bastet
15,881
722
205
9
0
547,768
1
L
Cthulhu
10,206
464
39
2
0
328,402
3
L
Cu Chulainn
10,310
469
129
6
0
412,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role