Player Matchup

Cerberus
Cerberus
Jasperwinn
Cerberus
Level 65
God Stats
8W - 11L
1,529 SR
Queue Stats
19W - 25L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
Olvatar
Erlang Shen
Level 143
God Stats
5W - 2L
1,564 SR
Queue Stats
165W - 173L
1,469 Elo+
Party 2
Skadi
Skadi
ScottyClark
Skadi
Level 82
God Stats
2W - 2L
1,413 SR
Queue Stats
36W - 38L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
ThunderManatee
Baron Samedi
Level 21
God Stats
1W - 0L
1,741 SR
Queue Stats
12W - 15L
1,327 Elo+
Party 2
Chaac
Chaac
ZyrisHawke
Chaac
Level 82
God Stats
7W - 6L
1,622 SR
Queue Stats
38W - 51L
1,463 Elo+
Party 2
Team Averages
Level 79
1,574 SR
1,453 Elo+

VS

Team Averages
Level 70
1,658 SR
1,482 Elo+
Hun Batz
Hun Batz
Insxmniic
Hun Batz
Level 28
God Stats
14W - 9L
1,742 SR
Queue Stats
147W - 165L
1,529 Elo+
Party 3
Nemesis
Nemesis
Justin_debolt
Nemesis
Level 74
God Stats
1W - 1L
1,767 SR
Queue Stats
74W - 76L
1,460 Elo+
Party 3
Poseidon
Poseidon
Patroclez
Poseidon
Level 108
God Stats
14W - 12L
1,520 SR
Queue Stats
594W - 568L
1,475 Elo+
Solo
Cerberus
Cerberus
ROBBYOWNZ
Cerberus
Level 113
God Stats
3W - 2L
1,729 SR
Queue Stats
36W - 32L
1,464 Elo+
Party 1
Skadi
Skadi
Syke876
Skadi
Level 27
God Stats
2W - 2L
1,532 SR
Queue Stats
34W - 29L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jasperwinn
Cerberus
17
3 / 2 / 11
10,952
476
12,490
20,118
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Olvatar
Erlang Shen
19
10 / 6 / 8
12,588
547
23,031
19,908
13,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 7 / 7
11,983
521
11,969
16,966
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ThunderManatee
Baron Samedi
18
6 / 5 / 12
12,003
522
11,557
15,706
9,135
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
18
3 / 2 / 15
11,498
500
13,021
21,313
28,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Insxmniic
Hun Batz
18
5 / 4 / 5
11,257
489
13,288
16,585
16,023
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
19
6 / 7 / 6
11,571
503
14,143
22,098
10,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Patroclez
Poseidon
19
4 / 5 / 3
11,675
508
15,814
17,622
7,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
ROBBYOWNZ
Cerberus
16
4 / 5 / 5
10,626
462
12,255
26,192
26,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Syke876
Skadi
15
2 / 7 / 5
9,766
425
10,918
14,625
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
27
Kills
21
22
Deaths
28
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Insxmniic
Hun Batz
5
4
5
1.88
W
Cerberus
Jasperwinn
Cerberus
3
2
11
4.25
L
Nemesis
6
7
6
1.29
W
Erlang Shen
Olvatar
Erlang Shen
10
6
8
2.33
L
Poseidon
Patroclez
Poseidon
4
5
3
1.1
L
Cerberus
ROBBYOWNZ
Cerberus
4
5
5
1.3
W
5
7
7
1.21
L
Skadi
Syke876
Skadi
2
7
5
0.64
W
Baron Samedi
ThunderManatee
Baron Samedi
6
5
12
2.4
W
Chaac
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,068
Damage
66,418
94,011
Taken
97,122
79,859
Mitigated
64,797
33,675
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Insxmniic
Hun Batz
13,288
4,524
0
3,211
16,585
16,023
626
2,993
13,592
0
66,123
W
Cerberus
Jasperwinn
Cerberus
12,490
161
870
7,474
20,118
22,525
381
6,196
13,922
35,498
0
L
Nemesis
14,143
6,545
0
4,065
22,098
10,709
28
3,534
18,564
0
84,239
W
Erlang Shen
Olvatar
Erlang Shen
23,031
12,152
0
5,276
19,908
13,287
930
6,787
13,121
0
94,347
L
Poseidon
Patroclez
Poseidon
15,814
2,897
0
7,787
17,622
7,526
0
6,292
11,330
95,797
0
L
Cerberus
ROBBYOWNZ
Cerberus
12,255
445
0
8,253
26,192
26,031
110
6,628
19,564
50,962
0
W
11,969
7,469
708
3,561
16,966
6,252
4,036
5,558
11,408
0
91,124
L
Skadi
Syke876
Skadi
10,918
5,255
0
1,563
14,625
4,508
1,538
4,600
10,025
0
65,098
W
Baron Samedi
ThunderManatee
Baron Samedi
11,557
1,526
2,365
3,430
15,706
9,135
1,582
4,179
11,527
47,259
0
W
Chaac
13,021
1,583
0
9,991
21,313
28,660
943
5,478
15,835
0
65,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
54,895
517
Minions Killed
617
0
Camps Cleared
0
2,074,195
Distance Traveled
2,068,916
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,257
489
120
5
0
429,469
4
W
Cerberus
10,952
476
51
2
0
432,416
4
L
Nemesis
11,571
503
113
5
0
448,555
6
W
Erlang Shen
12,588
547
132
6
0
460,877
0
L
Poseidon
11,675
508
162
7
0
416,250
3
L
Cerberus
10,626
462
107
5
0
407,013
6
W
Skadi
11,983
521
157
7
0
353,932
0
L
Skadi
9,766
425
115
5
0
367,629
2
W
Baron Samedi
12,003
522
71
3
0
371,402
0
W
Chaac
11,498
500
106
5
0
455,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role