Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CocoColo
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,251 SR
Queue Stats
147W - 85L
1,731 Elo+
Party 1
Ymir
Ymir
KrunkMonkey
Ymir
Level 26
God Stats
5W - 3L
1,695 SR
Queue Stats
75W - 34L
1,749 Elo+
Party 2
Chaac
Chaac
MGambah
Chaac
Level 22
God Stats
4W - 0L
1,828 SR
Queue Stats
91W - 48L
1,714 Elo+
Party 2
Vulcan
Vulcan
SirMeliodaz
Vulcan
Level 22
God Stats
14W - 5L
1,683 SR
Queue Stats
71W - 52L
1,631 Elo+
Party 1
Da Ji
Da Ji
VikingRazor
Da Ji
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 26L
1,564 Elo+
Party 2
Team Averages
Level 25
1,591 SR
1,678 Elo+

VS

Team Averages
Level 14
1,638 SR
1,689 Elo+
Anubis
Anubis
Blumiere
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,726 Elo+
Solo
Thanatos
Thanatos
Im_An_AbusiveDad
Thanatos
Level 8
God Stats
10W - 4L
1,806 SR
Queue Stats
24W - 24L
1,675 Elo+
Solo
Ymir
Ymir
NUTTCASE5150
Ymir
Level 25
God Stats
4W - 5L
1,491 SR
Queue Stats
32W - 38L
1,677 Elo+
Solo
Pele
Pele
SirPennysWorth
Pele
Level 2
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 11L
1,758 Elo+
Solo
Artemis
Artemis
suolaez
Artemis
Level 19
God Stats
25W - 20L
1,664 SR
Queue Stats
133W - 104L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CocoColo
Ah Muzen Cab
7
2 / 0 / 1
4,187
698
2,637
2,293
467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 2
3,797
633
769
2,732
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
MGambah
Chaac
7
1 / 1 / 0
4,294
716
2,724
2,760
1,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
8
3 / 0 / 0
4,620
770
2,460
1,588
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,855
643
972
3,381
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blumiere
Anubis
7
1 / 0 / 0
4,117
686
1,057
2,925
1,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 2 / 0
3,703
617
1,162
3,151
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 3 / 1
3,695
616
1,649
4,765
1,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 1
3,175
529
0
1,306
386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Artemis
suolaez
Artemis
6
0 / 1 / 1
3,723
621
2,152
3,293
593
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blumiere
Anubis
1
0
0
1
W
Ah Muzen Cab
CocoColo
Ah Muzen Cab
2
0
1
2.5
L
1
2
0
0.5
W
0
1
2
1
W
Chaac
MGambah
Chaac
1
1
0
1
L
1
3
1
0.5
W
Vulcan
3
0
0
3
L
0
1
1
0.5
W
1
1
0
1
L
Artemis
suolaez
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,562
Damage
6,020
12,754
Taken
15,440
3,917
Mitigated
5,064
3,922
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blumiere
Anubis
1,057
150
0
1,781
2,925
1,420
0
1,086
1,839
20,857
0
W
Ah Muzen Cab
CocoColo
Ah Muzen Cab
2,637
898
0
824
2,293
467
0
248
2,045
0
21,190
L
1,162
358
0
2,000
3,151
1,201
0
500
2,651
0
13,187
W
769
176
0
734
2,732
967
0
475
2,257
8,751
2,374
W
Chaac
MGambah
Chaac
2,724
759
0
1,110
2,760
1,026
620
1,080
1,680
0
20,283
L
1,649
652
15
190
4,765
1,464
0
752
4,013
9,320
0
W
Vulcan
2,460
215
0
499
1,588
432
0
323
1,265
22,940
0
L
0
0
0
140
1,306
386
0
486
820
0
1,712
W
972
125
0
755
3,381
1,025
0
629
2,752
0
13,245
L
Artemis
suolaez
Artemis
2,152
917
0
1,556
3,293
593
0
333
2,960
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,753
Gold Earned
18,413
189
Minions Killed
143
0
Camps Cleared
0
635,278
Distance Traveled
534,873
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,117
686
48
8
0
117,941
0
W
Ah Muzen Cab
4,187
698
39
7
0
127,388
0
L
Thanatos
3,703
617
29
5
0
117,067
2
W
Ymir
3,797
633
28
5
0
120,512
1
W
Chaac
4,294
716
42
7
0
117,294
1
L
Ymir
3,695
616
18
3
0
110,532
2
W
Vulcan
4,620
770
47
8
0
138,266
1
L
Pele
3,175
529
5
1
0
76,378
0
W
Da Ji
3,855
643
33
6
0
131,818
2
L
Artemis
3,723
621
43
7
0
112,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role