Player Matchup

Anubis
Anubis
DeadAcePool
Anubis
Level 27
God Stats
0W - 4L
1,280 SR
Queue Stats
96W - 109L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
TheBotShemar
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Wozdamack87
Cthulhu
Level 27
God Stats
1W - 2L
1,512 SR
Queue Stats
74W - 78L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
scd1976AE
Amaterasu
Level 3
God Stats
2W - 1L
1,712 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 1
Mercury
Mercury
zeroattack
Mercury
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 71L
1,422 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,485 Elo+

VS

Team Averages
Level 25
1,572 SR
1,451 Elo+
Kuzenbo
Kuzenbo
BigGun4321
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,462 Elo+
Party 2
Kali
Kali
Demolisher5620
Kali
Level 42
God Stats
8W - 2L
1,972 SR
Queue Stats
278W - 232L
1,490 Elo+
Party 2
Bellona
Bellona
Geterdone000
Bellona
Level 29
God Stats
26W - 17L
1,608 SR
Queue Stats
103W - 83L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luvluss
Morgan Le Fay
Level 25
God Stats
6W - 9L
1,280 SR
Queue Stats
146W - 164L
1,414 Elo+
Solo
Skadi
Skadi
droccell
Skadi
Level 14
God Stats
8W - 7L
1,502 SR
Queue Stats
177W - 233L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 5 / 1
6,444
496
7,268
10,733
5,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
TheBotShemar
Xing Tian
10
2 / 4 / 2
7,251
558
4,144
11,204
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Wozdamack87
Cthulhu
10
6 / 2 / 2
7,337
564
9,104
9,797
4,817
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
scd1976AE
Amaterasu
8
0 / 4 / 0
5,339
411
525
6,387
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
zeroattack
Mercury
12
3 / 6 / 2
7,376
567
5,452
10,383
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigGun4321
Kuzenbo
8
2 / 3 / 3
6,107
470
4,034
12,775
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 1 / 5
8,668
667
8,706
12,739
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Geterdone000
Bellona
14
7 / 2 / 3
8,423
648
9,657
10,975
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Luvluss
Morgan Le Fay
13
6 / 2 / 0
7,804
600
6,022
7,376
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
droccell
Skadi
8
0 / 4 / 3
5,596
430
5,636
7,766
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
21
21
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigGun4321
Kuzenbo
2
3
3
1.17
L
Anubis
1
5
1
0.3
W
6
1
5
8.5
W
Bellona
Geterdone000
Bellona
7
2
3
4.25
W
Morgan Le Fay
Luvluss
Morgan Le Fay
6
2
0
3
L
Xing Tian
TheBotShemar
Xing Tian
2
4
2
0.75
L
Cthulhu
Wozdamack87
Cthulhu
6
2
2
3.5
W
Skadi
droccell
Skadi
0
4
3
0.38
L
Amaterasu
scd1976AE
Amaterasu
0
4
0
0
L
Mercury
zeroattack
Mercury
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
34,055
48,504
Taken
51,631
23,999
Mitigated
29,124
5,212
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigGun4321
Kuzenbo
4,034
2,783
0
3,338
12,775
10,555
70
6,498
6,277
12,567
0
L
Anubis
7,268
558
0
2,200
10,733
5,270
60
4,532
5,763
29,051
0
W
8,706
4,318
0
7,783
12,739
6,213
0
3,765
8,974
0
63,313
W
Bellona
Geterdone000
Bellona
9,657
3,882
0
6,416
10,975
8,428
641
2,690
8,285
0
48,603
W
Morgan Le Fay
Luvluss
Morgan Le Fay
6,022
265
0
2,569
7,376
1,728
520
3,566
3,810
42,304
0
L
Xing Tian
TheBotShemar
Xing Tian
4,144
780
0
0
11,204
7,490
0
2,058
9,087
22,936
0
L
Cthulhu
Wozdamack87
Cthulhu
9,104
2,252
0
888
9,797
4,817
0
1,732
8,065
28,225
0
W
Skadi
droccell
Skadi
5,636
3,087
0
1,662
7,766
2,200
183
3,997
3,769
0
24,612
L
Amaterasu
scd1976AE
Amaterasu
525
454
0
1,624
6,387
2,407
392
314
6,073
0
12,341
L
Mercury
zeroattack
Mercury
5,452
3,595
0
500
10,383
4,015
0
887
9,460
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
36,598
243
Minions Killed
334
0
Camps Cleared
0
1,236,979
Distance Traveled
1,242,238
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,107
470
16
1
0
256,346
0
L
Anubis
6,444
496
53
4
0
221,696
2
W
Kali
8,668
667
109
8
0
310,320
1
W
Bellona
8,423
648
99
8
0
256,072
3
W
Morgan Le Fay
7,804
600
76
6
0
224,785
1
L
Xing Tian
7,251
558
41
3
0
235,657
2
L
Cthulhu
7,337
564
46
4
0
288,116
3
W
Skadi
5,596
430
34
3
0
194,715
0
L
Amaterasu
5,339
411
25
2
0
216,633
1
L
Mercury
7,376
567
78
6
0
274,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role