Player Matchup

Bacchus
Bacchus
Hextanium
Bacchus
Level 8
God Stats
3W - 1L
1,939 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 2
Poseidon
Poseidon
Lolofolo2000
Poseidon
Level 128
God Stats
5W - 2L
1,818 SR
Queue Stats
129W - 62L
1,688 Elo+
Party 2
Bellona
Bellona
TheMenacingRERE
Bellona
Level 135
God Stats
1W - 0L
1,366 SR
Queue Stats
111W - 49L
1,754 Elo+
Party 2
Team Averages
Level 90
1,708 SR
1,741 Elo+

VS

Team Averages
Level 52
1,485 SR
1,563 Elo+
Merlin
Merlin
Alnerath
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
AttestedRoom732
Guan Yu
Level 18
God Stats
0W - 2L
1,454 SR
Queue Stats
10W - 11L
1,453 Elo+
Solo
Thor
Thor
Tonybopalaboney
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hextanium
Bacchus
13
0 / 5 / 5
11,338
540
1,563
11,873
4,123
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Lolofolo2000
Poseidon
20
11 / 6 / 5
16,142
769
24,476
12,443
3,408
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 6 / 11
14,501
691
20,436
22,919
19,903
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alnerath
Merlin
16
4 / 9 / 8
12,731
606
11,158
16,017
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 10
14,377
685
9,695
23,966
33,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 6 / 7
14,029
668
16,527
18,413
7,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
16
Kills
17
17
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alnerath
Merlin
4
9
8
0.89
L
5
1
10
10
W
Bacchus
Hextanium
Bacchus
0
5
5
0.5
W
Poseidon
Lolofolo2000
Poseidon
11
6
5
2.25
W
5
6
11
1.75
L
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,475
Damage
37,380
47,235
Taken
58,396
27,434
Mitigated
47,301
4,120
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alnerath
Merlin
11,158
892
351
1,958
16,017
6,415
285
4,937
11,080
50,751
0
L
9,695
443
2,948
13,260
23,966
33,502
521
12,583
11,383
0
38,890
W
Bacchus
Hextanium
Bacchus
1,563
0
0
66
11,873
4,123
0
3,085
8,578
7,058
0
W
Poseidon
Lolofolo2000
Poseidon
24,476
4,900
290
2,709
12,443
3,408
2,368
1,324
10,983
112,633
0
W
20,436
5,315
0
1,055
22,919
19,903
162
5,854
16,516
0
51,747
L
16,527
4,373
0
553
18,413
7,384
648
8,519
9,894
0
50,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
41,137
221
Minions Killed
202
0
Camps Cleared
0
1,069,772
Distance Traveled
1,114,746
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,731
606
74
4
0
331,692
0
L
Guan Yu
14,377
685
59
3
0
433,493
1
W
Bacchus
11,338
540
6
0
0
285,570
2
W
Poseidon
16,142
769
164
8
0
363,846
2
W
Bellona
14,501
691
51
2
0
420,356
2
L
Thor
14,029
668
69
3
0
349,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role