Player Matchup

Morgan Le Fay
Morgan Le Fay
Clayton23
Morgan Le Fay
Level 103
God Stats
29W - 16L
1,632 SR
Queue Stats
514W - 472L
1,479 Elo+
Party 1
Horus
Horus
JFocal121
Horus
Level 59
God Stats
10W - 3L
1,630 SR
Queue Stats
241W - 255L
1,451 Elo+
Party 1
Neith
Neith
SHEENSMITE
Neith
Level 119
God Stats
13W - 16L
1,501 SR
Queue Stats
344W - 345L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
SkinnyBoyJon
Danzaburou
Level 23
God Stats
3W - 2L
1,361 SR
Queue Stats
28W - 33L
1,336 Elo+
Party 1
Nike
Nike
cocothepanda10
Nike
Level 29
God Stats
6W - 4L
1,650 SR
Queue Stats
120W - 107L
1,488 Elo+
Party 1
Team Averages
Level 67
1,555 SR
1,445 Elo+

VS

Team Averages
Level 88
1,451 SR
1,430 Elo+
Sol
Sol
Cmstark02
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Jing Wei
Jing Wei
GonzoCat_
Jing Wei
Level 124
God Stats
0W - 1L
1,582 SR
Queue Stats
73W - 72L
1,444 Elo+
Party 2
Thanatos
Thanatos
IVIr_Frank_Dad
Thanatos
Level 28
God Stats
5W - 5L
1,518 SR
Queue Stats
112W - 115L
1,388 Elo+
Party 2
Terra
Terra
SeymourDongs
Terra
Level 120
God Stats
9W - 7L
1,538 SR
Queue Stats
297W - 284L
1,411 Elo+
Party 2
Camazotz
Camazotz
Thats_A_Wing
Camazotz
Level 124
God Stats
6W - 6L
1,118 SR
Queue Stats
121W - 155L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clayton23
Morgan Le Fay
12
4 / 0 / 6
6,705
671
5,768
4,060
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JFocal121
Horus
8
2 / 1 / 3
5,385
539
422
6,837
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
7 / 0 / 5
6,639
664
6,516
5,059
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
SkinnyBoyJon
Danzaburou
9
0 / 2 / 2
5,197
520
1,921
5,248
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 2
5,847
585
2,636
5,821
3,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,208
421
1,947
4,601
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
GonzoCat_
Jing Wei
10
2 / 1 / 1
5,780
578
4,142
4,788
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
7
1 / 5 / 1
4,584
458
2,402
6,211
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
4,668
467
2,016
6,020
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
Thats_A_Wing
Camazotz
8
0 / 2 / 0
4,603
460
2,390
6,133
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Clayton23
Morgan Le Fay
4
0
6
7
L
0
3
0
0
L
Jing Wei
GonzoCat_
Jing Wei
2
1
1
2.5
L
Thanatos
1
5
1
0.3
W
Horus
JFocal121
Horus
2
1
3
3.5
W
Neith
7
0
5
9.5
L
0
3
0
0
W
Danzaburou
SkinnyBoyJon
Danzaburou
0
2
2
0.5
L
Camazotz
Thats_A_Wing
Camazotz
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
12,897
27,025
Taken
27,753
10,659
Mitigated
12,302
7,773
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Clayton23
Morgan Le Fay
5,768
692
0
547
4,060
1,360
0
1,398
2,396
42,949
0
L
1,947
112
0
580
4,601
1,180
0
1,709
2,750
18,586
0
L
Jing Wei
GonzoCat_
Jing Wei
4,142
3,496
0
498
4,788
1,168
0
0
4,788
0
31,614
L
Thanatos
2,402
599
0
3,325
6,211
1,918
0
1,604
4,487
0
17,161
W
Horus
JFocal121
Horus
422
169
560
2,253
6,837
3,293
0
733
6,022
0
9,688
W
Neith
6,516
3,186
0
1,546
5,059
1,452
897
658
4,305
0
34,899
L
2,016
371
616
1,470
6,020
4,048
0
1,459
4,518
10,591
0
W
Danzaburou
SkinnyBoyJon
Danzaburou
1,921
877
0
1,728
5,248
1,495
0
642
4,606
0
27,068
L
Camazotz
Thats_A_Wing
Camazotz
2,390
354
0
2,469
6,133
3,988
0
939
5,112
0
17,712
W
2,636
404
0
1,139
5,821
3,059
478
214
5,249
3,870
27,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
23,843
317
Minions Killed
182
0
Camps Cleared
0
924,901
Distance Traveled
895,157
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,705
671
95
10
0
184,567
7
L
Sol
4,208
421
28
3
0
146,887
0
L
Jing Wei
5,780
578
68
7
0
185,572
4
L
Thanatos
4,584
458
34
3
0
195,700
0
W
Horus
5,385
539
18
2
0
202,990
4
W
Neith
6,639
664
68
7
0
181,079
4
L
Terra
4,668
467
14
1
0
190,126
1
W
Danzaburou
5,197
520
60
6
0
169,755
0
L
Camazotz
4,603
460
38
4
0
176,872
2
W
Nike
5,847
585
76
8
0
186,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role