Player Matchup

Cthulhu
Cthulhu
Brothers_king18
Cthulhu
Level 15
God Stats
2W - 1L
1,729 SR
Queue Stats
10W - 12L
1,384 Elo+
Party 3
Izanami
Izanami
JVictorCBarbosa
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Merlin
Merlin
ivareltirano
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
951 Elo+
Party 2
Ratatoskr
Ratatoskr
julichio_123
Ratatoskr
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 10L
1,128 Elo+
Party 2
Bellona
Bellona
pedrofsandrade
Bellona
Level 17
God Stats
1W - 8L
1,500 SR
Queue Stats
40W - 38L
1,562 Elo+
Party 3
Team Averages
Level 11
1,546 SR
1,305 Elo+

VS

Team Averages
Level 29
1,554 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Chulo001
Sun Wukong
Level 16
God Stats
23W - 16L
1,713 SR
Queue Stats
44W - 46L
1,282 Elo+
Solo
Merlin
Merlin
Shemeee
Merlin
Level 16
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 1
Thor
Thor
THESUN22
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Athena
Athena
rochiviole
Athena
Level 80
God Stats
2W - 1L
1,306 SR
Queue Stats
3W - 3L
1,674 Elo+
Party 1
Hachiman
Hachiman
sstarkillss
Hachiman
Level 24
God Stats
3W - 1L
1,514 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,536
367
17,297
25,777
24,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 4
9,283
357
7,342
14,810
3,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
11
1 / 12 / 2
8,248
317
5,492
14,825
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
julichio_123
Ratatoskr
11
1 / 17 / 3
8,247
317
5,001
17,395
4,317
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 6
10,769
414
12,535
22,815
16,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chulo001
Sun Wukong
20
15 / 1 / 10
15,285
588
18,331
17,670
10,778
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Shemeee
Merlin
20
20 / 0 / 16
14,776
568
35,517
24,138
10,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
5 / 3 / 11
11,093
427
9,334
17,552
7,019
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
rochiviole
Athena
16
0 / 3 / 16
12,004
462
6,674
18,425
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
sstarkillss
Hachiman
15
7 / 4 / 14
11,652
448
13,249
16,986
5,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
9
Kills
47
47
Deaths
11
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Sun Wukong
Chulo001
Sun Wukong
15
1
10
20
L
2
6
4
0.67
W
Merlin
Shemeee
Merlin
20
0
16
28
W
Thor
5
3
11
3.5
L
Merlin
1
12
2
0.17
L
Ratatoskr
julichio_123
Ratatoskr
1
17
3
0.15
L
4
4
6
1.75
W
Athena
rochiviole
Athena
0
3
16
2.67
W
Hachiman
sstarkillss
Hachiman
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
83,105
95,622
Taken
94,771
52,356
Mitigated
47,883
5,921
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,297
715
588
0
25,777
24,024
204
10,532
14,702
54,261
0
W
Sun Wukong
Chulo001
Sun Wukong
18,331
4,952
0
8,435
17,670
10,778
3,650
5,227
12,443
0
106,251
L
7,342
5,838
0
952
14,810
3,896
0
7,985
6,499
0
33,782
W
Merlin
Shemeee
Merlin
35,517
4,349
599
13,199
24,138
10,787
6,011
7,341
16,797
139,611
0
W
Thor
9,334
2,624
0
140
17,552
7,019
114
3,818
13,734
0
41,744
L
Merlin
5,492
106
0
0
14,825
3,712
0
7,297
7,310
20,801
0
L
Ratatoskr
julichio_123
Ratatoskr
5,001
200
0
0
17,395
4,317
0
6,586
10,495
0
15,580
L
12,535
3,541
0
4,381
22,815
16,407
0
8,254
14,425
1,132
50,167
W
Athena
rochiviole
Athena
6,674
1,104
780
4,013
18,425
13,737
1,360
2,657
15,768
45,614
0
W
Hachiman
sstarkillss
Hachiman
13,249
9,546
0
3,263
16,986
5,562
1,941
5,027
11,959
0
53,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
64,810
238
Minions Killed
582
0
Camps Cleared
0
2,271,090
Distance Traveled
2,422,396
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,536
367
67
3
0
477,608
2
W
Sun Wukong
15,285
588
200
8
0
524,300
5
L
Izanami
9,283
357
62
2
0
445,128
0
W
Merlin
14,776
568
189
7
0
468,218
1
W
Thor
11,093
427
44
2
0
474,493
0
L
Merlin
8,248
317
23
1
0
403,375
0
L
Ratatoskr
8,247
317
16
1
0
417,411
1
L
Bellona
10,769
414
70
3
0
527,568
0
W
Athena
12,004
462
71
3
0
508,565
0
W
Hachiman
11,652
448
78
3
0
446,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role