Player Matchup

Neith
Neith
II Shad SB II
Neith
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
53W - 62L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
Montyry
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,638 Elo+
Solo
Hel
Hel
SUKIDON
Hel
Level 83
God Stats
1W - 3L
1,288 SR
Queue Stats
11W - 24L
1,451 Elo+
Party 2
Pele
Pele
Sage Rain 69
Pele
Level 145
God Stats
6W - 6L
1,654 SR
Queue Stats
131W - 163L
1,511 Elo+
Party 2
Yemoja
Yemoja
biscuitbiII
Yemoja
Level 107
God Stats
15W - 7L
1,644 SR
Queue Stats
77W - 107L
1,421 Elo+
Party 2
Team Averages
Level 99
1,479 SR
1,517 Elo+

VS

Team Averages
Level 90
1,626 SR
1,532 Elo+
Horus
Horus
KrazyKuz1250
Horus
Level 74
God Stats
16W - 15L
1,641 SR
Queue Stats
419W - 362L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
SeventhSquash06
Cthulhu
Level 123
God Stats
14W - 6L
1,803 SR
Queue Stats
704W - 647L
1,556 Elo+
Solo
Chang'e
Chang'e
ThePiffin
Chang'e
Level 97
God Stats
13W - 9L
1,685 SR
Queue Stats
300W - 269L
1,527 Elo+
Party 1
Apollo
Apollo
TrueWasian
Apollo
Level 76
God Stats
5W - 6L
1,446 SR
Queue Stats
168W - 154L
1,559 Elo+
Party 1
Medusa
Medusa
cduborg1
Medusa
Level 82
God Stats
4W - 3L
1,555 SR
Queue Stats
219W - 192L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,837
531
3,001
6,202
1,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Montyry
Guan Yu
8
0 / 2 / 0
4,954
450
1,501
6,270
3,032
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
9
0 / 3 / 1
5,268
479
1,735
5,730
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,107
555
3,177
5,935
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
7
0 / 2 / 1
4,928
448
1,241
4,225
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,174
561
2,325
6,672
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
6,786
617
4,017
4,503
4,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ThePiffin
Chang'e
12
2 / 0 / 1
6,867
624
2,900
5,128
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TrueWasian
Apollo
10
2 / 2 / 0
6,310
574
2,720
5,968
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
cduborg1
Medusa
11
1 / 0 / 2
6,303
573
4,068
4,308
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
0
3
2.5
L
Guan Yu
Montyry
Guan Yu
0
2
0
0
L
Hel
0
3
1
0.17
L
1
0
1
1.5
W
2
0
1
2.5
W
Chang'e
ThePiffin
Chang'e
2
0
1
2.5
W
Apollo
TrueWasian
Apollo
2
2
0
1
L
Yemoja
0
2
1
0.25
W
Medusa
cduborg1
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,655
Damage
16,030
28,362
Taken
26,579
10,273
Mitigated
11,776
11,537
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,001
1,373
0
2,641
6,202
1,292
0
155
5,932
0
36,999
W
2,325
1,125
476
2,917
6,672
2,469
0
1,301
5,371
0
14,690
L
Guan Yu
Montyry
Guan Yu
1,501
327
0
2,194
6,270
3,032
48
3,444
2,826
0
21,779
L
Hel
1,735
108
240
2,377
5,730
1,677
0
2,105
3,625
34,592
0
L
3,177
923
0
2,528
5,935
2,322
0
1,368
4,567
0
36,680
W
4,017
581
0
942
4,503
4,215
0
0
4,503
35,519
0
W
Chang'e
ThePiffin
Chang'e
2,900
276
626
3,418
5,128
2,083
0
881
4,247
44,252
0
W
Apollo
TrueWasian
Apollo
2,720
805
0
341
5,968
1,799
0
562
5,406
0
41,151
L
Yemoja
1,241
286
429
1,128
4,225
1,950
0
0
4,137
8,874
0
W
Medusa
cduborg1
Medusa
4,068
918
0
979
4,308
1,210
0
232
4,076
0
36,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
32,440
311
Minions Killed
330
0
Camps Cleared
0
991,109
Distance Traveled
1,109,515
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,837
531
81
7
0
183,965
3
W
Horus
6,174
561
26
2
0
234,154
5
L
Guan Yu
4,954
450
45
4
0
149,577
0
L
Hel
5,268
479
68
6
0
213,678
1
L
Pele
6,107
555
89
8
0
276,381
3
W
Cthulhu
6,786
617
77
7
0
237,814
2
W
Chang'e
6,867
624
88
8
0
204,570
4
W
Apollo
6,310
574
74
7
0
222,709
1
L
Yemoja
4,928
448
28
3
0
167,508
1
W
Medusa
6,303
573
65
6
0
210,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role