Player Matchup

Medusa
Medusa
AFurryWeeaboo
Medusa
Level 49
God Stats
8W - 5L
1,716 SR
Queue Stats
467W - 323L
1,642 Elo+
Party 1
Chaac
Chaac
OctaviaRosa
Chaac
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
240W - 162L
1,609 Elo+
Party 1
Chronos
Chronos
OldManSaggyBalls
Chronos
Level 47
God Stats
1W - 1L
1,748 SR
Queue Stats
521W - 261L
1,797 Elo+
Party 3
Ah Puch
Ah Puch
Revagone
Ah Puch
Level 156
God Stats
6W - 3L
1,648 SR
Queue Stats
427W - 341L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
XietyBunny
Aphrodite
Level 143
God Stats
38W - 22L
1,723 SR
Queue Stats
835W - 634L
1,663 Elo+
Party 3
Team Averages
Level 84
1,667 SR
1,667 Elo+

VS

Team Averages
Level 86
1,420 SR
1,524 Elo+
Scylla
Scylla
Auroora215
Scylla
Level 7
God Stats
2W - 4L
1,508 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 2
Nemesis
Nemesis
Kai165
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Kemash16
Gilgamesh
Level 89
God Stats
0W - 3L
1,287 SR
Queue Stats
14W - 14L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RockersGplay
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,304 SR
Queue Stats
184W - 180L
1,536 Elo+
Solo
Tiamat
Tiamat
arkeus165
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 21
10,622
1,062
12,262
5,437
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 1 / 23
10,700
1,070
8,168
15,215
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
21 / 2 / 13
13,104
1,310
31,916
12,710
5,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Revagone
Ah Puch
18
7 / 1 / 28
11,672
1,167
18,271
6,508
2,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
XietyBunny
Aphrodite
17
5 / 1 / 28
10,783
1,078
11,739
9,552
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

273

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Auroora215
Scylla
15
0 / 6 / 1
8,471
847
2,661
9,667
3,673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kai165
Nemesis
16
0 / 6 / 6
9,218
922
6,373
13,893
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kemash16
Gilgamesh
16
1 / 10 / 6
10,763
1,076
8,532
21,969
14,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RockersGplay
Morgan Le Fay
15
2 / 9 / 3
9,515
952
13,718
17,570
10,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
arkeus165
Tiamat
16
4 / 10 / 2
10,759
1,076
14,568
25,577
16,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
25
41
Kills
7
7
Deaths
41
113
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
21
8.75
L
Scylla
Auroora215
Scylla
0
6
1
0.08
L
Nemesis
Kai165
Nemesis
0
6
6
0.5
L
Gilgamesh
Kemash16
Gilgamesh
1
10
6
0.4
W
1
1
23
12.5
W
21
2
13
13.75
W
Ah Puch
Revagone
Ah Puch
7
1
28
21
L
Morgan Le Fay
RockersGplay
Morgan Le Fay
2
9
3
0.39
W
Aphrodite
XietyBunny
Aphrodite
5
1
28
19
L
Tiamat
arkeus165
Tiamat
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,356
Damage
45,852
49,422
Taken
88,676
29,488
Mitigated
52,912
22,099
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,262
5,691
393
180
5,437
2,121
0
4,403
1,034
0
28,291
L
Scylla
Auroora215
Scylla
2,661
50
0
0
9,667
3,673
0
7,435
2,232
19,688
0
L
Nemesis
Kai165
Nemesis
6,373
1,600
0
1,241
13,893
7,893
0
9,278
4,615
0
16,351
L
Gilgamesh
Kemash16
Gilgamesh
8,532
850
0
324
21,969
14,663
0
14,580
7,389
439
21,974
W
8,168
2,056
671
6,340
15,215
14,217
0
8,744
6,471
0
14,698
W
31,916
12,330
0
1,196
12,710
5,694
0
7,254
5,456
48,648
0
W
Ah Puch
Revagone
Ah Puch
18,271
830
0
2,210
6,508
2,501
0
4,897
1,611
34,626
0
L
Morgan Le Fay
RockersGplay
Morgan Le Fay
13,718
1,678
0
371
17,570
10,663
0
14,246
3,324
32,398
0
W
Aphrodite
XietyBunny
Aphrodite
11,739
747
5,618
5,491
9,552
4,955
0
6,088
3,464
26,103
0
L
Tiamat
arkeus165
Tiamat
14,568
917
179
5,542
25,577
16,020
0
16,387
9,190
34,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,881
Gold Earned
48,726
165
Minions Killed
180
5
Camps Cleared
3
947,162
Distance Traveled
910,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,622
1,062
38
4
0
187,419
0
L
Scylla
8,471
847
50
5
0
158,614
0
L
Nemesis
9,218
922
22
2
1
219,511
0
L
Gilgamesh
10,763
1,076
37
4
2
178,199
1
W
Chaac
10,700
1,070
13
1
0
193,622
0
W
Chronos
13,104
1,310
30
3
4
193,523
1
W
Ah Puch
11,672
1,167
44
4
0
185,131
0
L
Morgan Le Fay
9,515
952
34
3
0
167,066
1
W
Aphrodite
10,783
1,078
40
4
1
187,467
3
L
Tiamat
10,759
1,076
37
4
0
186,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role