Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AChillEastBot
Ymir
Level 38
God Stats
17W - 18L
1,468 SR
Queue Stats
277W - 277L
1,558 Elo+
Party 3
Skadi
Skadi
HarryBalls2452
Skadi
Level 32
God Stats
63W - 49L
1,513 SR
Queue Stats
224W - 227L
1,371 Elo+
Solo
Osiris
Osiris
Onion_Priest
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zoolanth
Morgan Le Fay
Level 102
God Stats
3W - 2L
1,599 SR
Queue Stats
213W - 188L
1,518 Elo+
Party 2
Team Averages
Level 56
1,516 SR
1,496 Elo+

VS

Team Averages
Level 54
1,632 SR
1,507 Elo+
Ullr
Ullr
AppaTheory
Ullr
Level 36
God Stats
19W - 17L
1,648 SR
Queue Stats
164W - 162L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
DirtyMeheecan
Hun Batz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 156L
1,493 Elo+
Party 4
Amaterasu
Amaterasu
DrGrmreap3r
Amaterasu
Level 57
God Stats
2W - 1L
1,784 SR
Queue Stats
355W - 320L
1,552 Elo+
Party 4
Freya
Freya
Kodern
Freya
Level 109
God Stats
7W - 3L
1,681 SR
Queue Stats
502W - 418L
1,544 Elo+
Party 1
Ganesha
Ganesha
tuitionalboar
Ganesha
Level 40
God Stats
41W - 33L
1,549 SR
Queue Stats
306W - 342L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 2 / 13
10,994
550
10,603
11,753
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 14
10,209
510
5,938
16,611
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 5
10,212
511
12,106
12,881
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
19
6 / 0 / 7
12,355
618
13,672
12,437
8,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zoolanth
Morgan Le Fay
19
11 / 1 / 8
12,571
629
19,857
12,491
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,637
482
12,783
15,371
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
DirtyMeheecan
Hun Batz
14
1 / 3 / 2
8,650
433
5,487
14,051
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
DrGrmreap3r
Amaterasu
15
1 / 6 / 1
8,940
447
7,007
18,796
10,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Kodern
Freya
15
2 / 6 / 4
8,871
444
10,183
14,236
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
11
0 / 6 / 8
8,033
402
4,923
19,114
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
27
Kills
11
11
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
13
5.75
W
2
2
14
4.5
L
7
6
1
1.25
L
Hun Batz
DirtyMeheecan
Hun Batz
1
3
2
0.67
L
Amaterasu
DrGrmreap3r
Amaterasu
1
6
1
0.25
W
3
6
5
0.92
L
Freya
Kodern
Freya
2
6
4
0.67
W
Osiris
6
0
7
9.5
W
Morgan Le Fay
Zoolanth
Morgan Le Fay
11
1
8
15
L
Ganesha
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
40,383
66,173
Taken
81,568
35,566
Mitigated
40,636
18,064
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,603
4,837
0
1,690
11,753
4,827
1,292
2,407
9,346
0
70,845
W
5,938
869
0
4,425
16,611
13,099
435
3,964
12,647
34,505
0
L
12,783
4,912
0
874
15,371
4,993
348
3,952
11,365
0
51,289
L
Hun Batz
DirtyMeheecan
Hun Batz
5,487
542
0
5,309
14,051
4,481
582
5,145
8,906
0
57,572
L
Amaterasu
DrGrmreap3r
Amaterasu
7,007
3,439
0
5,968
18,796
10,536
532
4,820
13,740
0
49,811
W
12,106
7,181
0
3,409
12,881
3,326
611
4,149
8,732
0
68,202
L
Freya
Kodern
Freya
10,183
2,721
0
4,142
14,236
4,915
0
4,690
9,546
58,503
0
W
Osiris
13,672
6,211
0
4,881
12,437
8,953
1,281
1,287
11,150
0
93,343
W
Morgan Le Fay
Zoolanth
Morgan Le Fay
19,857
3,085
0
3,659
12,491
5,361
1,767
3,899
8,592
101,396
0
L
Ganesha
4,923
265
0
1,694
19,114
15,711
54
7,209
11,631
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
44,131
550
Minions Killed
388
0
Camps Cleared
0
1,998,779
Distance Traveled
1,848,079
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,994
550
98
5
0
452,450
8
W
Ymir
10,209
510
26
1
0
363,126
3
L
Ullr
9,637
482
85
4
0
348,777
2
L
Hun Batz
8,650
433
112
6
0
390,990
0
L
Amaterasu
8,940
447
88
4
0
352,167
0
W
Skadi
10,212
511
96
5
0
359,028
3
L
Freya
8,871
444
94
5
0
366,977
9
W
Osiris
12,355
618
172
9
0
422,334
4
W
Morgan Le Fay
12,571
629
158
8
0
401,841
8
L
Ganesha
8,033
402
9
0
0
389,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role