Player Matchup

Apollo
Apollo
Bunreath
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 238L
1,680 Elo+
Party 3
Fafnir
Fafnir
SquirtOnMeDaddy
Fafnir
Level 126
God Stats
6W - 5L
1,626 SR
Queue Stats
97W - 80L
1,594 Elo+
Party 3
Nu Wa
Nu Wa
Tejima
Nu Wa
Level 128
God Stats
6W - 2L
1,608 SR
Queue Stats
202W - 182L
1,622 Elo+
Party 3
Medusa
Medusa
ballsackbrad
Medusa
Level 156
God Stats
2W - 5L
1,660 SR
Queue Stats
216W - 198L
1,636 Elo+
Party 3
Camazotz
Camazotz
dabnwithmadn
Camazotz
Level 87
God Stats
14W - 13L
1,606 SR
Queue Stats
365W - 323L
1,553 Elo+
Party 3
Team Averages
Level 131
1,600 SR
1,617 Elo+

VS

Team Averages
Level 113
1,563 SR
1,640 Elo+
Sylvanus
Sylvanus
Capping
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Coldstone31
Gilgamesh
Level 149
God Stats
35W - 20L
1,642 SR
Queue Stats
541W - 495L
1,631 Elo+
Party 1
Persephone
Persephone
HelloBunzzz
Persephone
Level 157
God Stats
12W - 21L
1,636 SR
Queue Stats
314W - 293L
1,611 Elo+
Party 1
Artemis
Artemis
LoDiesel
Artemis
Level 67
God Stats
1W - 1L
1,675 SR
Queue Stats
44W - 46L
1,603 Elo+
Party 2
Thanatos
Thanatos
Pro1Pro1
Thanatos
Level 70
God Stats
2W - 4L
1,364 SR
Queue Stats
226W - 151L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bunreath
Apollo
9
2 / 0 / 4
6,067
607
3,121
6,664
1,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 2 / 1
5,951
595
4,193
4,376
2,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Tejima
Nu Wa
12
1 / 0 / 1
6,366
637
3,035
4,062
1,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
3 / 3 / 1
6,120
612
6,946
6,513
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
dabnwithmadn
Camazotz
10
4 / 1 / 2
6,229
623
5,219
7,359
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Capping
Sylvanus
8
1 / 3 / 1
5,032
503
2,855
5,783
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Coldstone31
Gilgamesh
9
1 / 2 / 2
5,241
524
4,065
6,911
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
HelloBunzzz
Persephone
10
0 / 2 / 0
5,760
576
2,096
4,740
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LoDiesel
Artemis
9
0 / 2 / 2
4,971
497
3,842
6,662
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Pro1Pro1
Thanatos
9
4 / 4 / 0
5,925
593
4,474
9,551
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bunreath
Apollo
2
0
4
4
L
Sylvanus
Capping
Sylvanus
1
3
1
0.5
L
Gilgamesh
Coldstone31
Gilgamesh
1
2
2
1
L
Persephone
HelloBunzzz
Persephone
0
2
0
0
L
Artemis
LoDiesel
Artemis
0
2
2
0.5
L
Thanatos
Pro1Pro1
Thanatos
4
4
0
1
W
3
2
1
1.75
W
Nu Wa
Tejima
Nu Wa
1
0
1
1.5
W
Medusa
3
3
1
1.17
W
Camazotz
dabnwithmadn
Camazotz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
17,332
28,974
Taken
33,647
8,951
Mitigated
11,420
10,890
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bunreath
Apollo
3,121
1,218
0
1,662
6,664
1,976
579
92
6,382
0
16,178
L
Sylvanus
Capping
Sylvanus
2,855
1,163
0
1,419
5,783
2,986
168
2,688
2,707
16,677
5,067
L
Gilgamesh
Coldstone31
Gilgamesh
4,065
1,066
0
1,353
6,911
2,762
0
1,829
5,062
0
26,585
L
Persephone
HelloBunzzz
Persephone
2,096
145
0
1,077
4,740
1,140
0
938
3,800
38,345
0
L
Artemis
LoDiesel
Artemis
3,842
1,455
0
2,701
6,662
1,614
0
389
6,273
0
24,779
L
Thanatos
Pro1Pro1
Thanatos
4,474
439
0
5,172
9,551
2,918
0
953
8,576
0
15,371
W
4,193
1,417
0
1,713
4,376
2,232
824
1,936
2,258
22,546
0
W
Nu Wa
Tejima
Nu Wa
3,035
475
0
2,293
4,062
1,489
1,106
1,720
2,342
44,237
0
W
Medusa
6,946
2,661
0
2,027
6,513
1,308
26
0
6,141
0
32,370
W
Camazotz
dabnwithmadn
Camazotz
5,219
1,932
0
3,195
7,359
1,946
260
484
6,749
0
28,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
26,929
287
Minions Killed
250
0
Camps Cleared
0
936,597
Distance Traveled
875,642
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,067
607
36
4
0
187,670
1
L
Sylvanus
5,032
503
42
4
0
116,476
0
L
Gilgamesh
5,241
524
53
5
0
210,083
2
L
Persephone
5,760
576
82
8
0
182,909
2
L
Artemis
4,971
497
47
5
0
169,854
3
L
Thanatos
5,925
593
26
3
0
196,320
3
W
Fafnir
5,951
595
38
4
0
173,163
0
W
Nu Wa
6,366
637
88
9
0
187,326
2
W
Medusa
6,120
612
64
6
0
176,502
3
W
Camazotz
6,229
623
61
6
0
211,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role