Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HaughtyBaker152
Sun Wukong
Level 108
God Stats
0W - 9L
1,197 SR
Queue Stats
291W - 314L
1,446 Elo+
Solo
Set
Set
PlatinumWolf42
Set
Level 83
God Stats
11W - 9L
1,716 SR
Queue Stats
65W - 61L
1,512 Elo+
Party 1
Poseidon
Poseidon
WeDontNeedAA
Poseidon
Level 75
God Stats
0W - 1L
1,637 SR
Queue Stats
23W - 25L
1,421 Elo+
Solo
Mercury
Mercury
balmy_coomb3
Mercury
Level 88
God Stats
4W - 5L
1,322 SR
Queue Stats
215W - 191L
1,590 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,494 Elo+

VS

Team Averages
Level 135
1,556 SR
1,500 Elo+
Chernobog
Chernobog
Papa Smurf 26
Chernobog
Level 160
God Stats
7W - 1L
1,579 SR
Queue Stats
183W - 176L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
REEEEEEEEE77
Zhong Kui
Level 65
God Stats
15W - 14L
1,562 SR
Queue Stats
237W - 194L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rom177
Morgan Le Fay
Level 149
God Stats
3W - 6L
1,496 SR
Queue Stats
86W - 95L
1,438 Elo+
Party 2
Odin
Odin
lampscfc8
Odin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 92L
1,579 Elo+
Party 2
Yemoja
Yemoja
o9naquiam
Yemoja
Level 160
God Stats
19W - 17L
1,642 SR
Queue Stats
446W - 424L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 7 / 0
10,553
480
8,068
16,167
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HaughtyBaker152
Sun Wukong
13
2 / 5 / 2
8,555
389
5,134
20,599
18,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 3 / 0
10,808
491
5,846
16,523
12,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
WeDontNeedAA
Poseidon
14
2 / 9 / 4
9,387
427
13,374
13,834
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
balmy_coomb3
Mercury
15
2 / 1 / 2
9,316
423
3,927
11,985
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Papa Smurf 26
Chernobog
20
10 / 2 / 8
13,847
629
18,595
18,295
8,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
REEEEEEEEE77
Zhong Kui
19
2 / 2 / 4
13,550
616
10,990
12,921
16,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Rom177
Morgan Le Fay
18
4 / 4 / 8
12,241
556
15,536
13,223
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
19
6 / 1 / 7
12,811
582
7,842
16,624
15,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
o9naquiam
Yemoja
17
3 / 1 / 13
12,639
575
5,974
13,032
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
25
25
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
0
0.29
L
Sun Wukong
HaughtyBaker152
Sun Wukong
2
5
2
0.6
W
Chernobog
Papa Smurf 26
Chernobog
10
2
8
7
L
2
3
0
0.67
W
Zhong Kui
REEEEEEEEE77
Zhong Kui
2
2
4
2
W
Morgan Le Fay
Rom177
Morgan Le Fay
4
4
8
2
L
Poseidon
WeDontNeedAA
Poseidon
2
9
4
0.44
L
Mercury
balmy_coomb3
Mercury
2
1
2
3
W
Odin
6
1
7
9.5
W
Yemoja
o9naquiam
Yemoja
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
58,937
79,108
Taken
74,095
46,278
Mitigated
62,875
14,949
Healing
34,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,068
4,291
0
4,937
16,167
6,488
0
2,563
13,554
0
91,564
L
Sun Wukong
HaughtyBaker152
Sun Wukong
5,134
582
0
854
20,599
18,655
0
9,092
11,160
0
44,747
W
Chernobog
Papa Smurf 26
Chernobog
18,595
11,136
0
6,506
18,295
8,049
8,989
2,607
15,618
0
112,627
L
5,846
2,368
0
4,633
16,523
12,136
0
7,549
8,906
0
65,789
W
Zhong Kui
REEEEEEEEE77
Zhong Kui
10,990
1,129
0
6,467
12,921
16,712
3,194
1,832
10,955
97,003
0
W
Morgan Le Fay
Rom177
Morgan Le Fay
15,536
911
0
3,128
13,223
5,807
2,259
6,553
6,164
75,199
0
L
Poseidon
WeDontNeedAA
Poseidon
13,374
996
0
2,585
13,834
4,487
0
7,464
6,056
57,276
0
L
Mercury
balmy_coomb3
Mercury
3,927
1,207
0
1,940
11,985
4,512
0
4,972
6,857
0
58,905
W
Odin
7,842
1,672
0
6,901
16,624
15,000
2,818
3,061
13,415
0
89,778
W
Yemoja
o9naquiam
Yemoja
5,974
1,206
5,416
6,405
13,032
17,307
1,206
598
12,366
38,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
65,088
588
Minions Killed
656
0
Camps Cleared
0
1,995,535
Distance Traveled
2,095,151
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,553
480
153
7
0
361,758
4
L
Sun Wukong
8,555
389
76
3
0
390,229
2
W
Chernobog
13,847
629
168
8
0
407,676
5
L
Set
10,808
491
141
6
0
361,132
0
W
Zhong Kui
13,550
616
186
8
0
396,809
1
W
Morgan Le Fay
12,241
556
113
5
0
387,756
2
L
Poseidon
9,387
427
114
5
0
350,202
2
L
Mercury
9,316
423
104
5
0
532,214
1
W
Odin
12,811
582
132
6
0
464,007
4
W
Yemoja
12,639
575
57
3
0
438,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role