Player Matchup

Loki
Loki
Commiekillaa
Loki
Level 26
God Stats
1W - 3L
1,286 SR
Queue Stats
41W - 75L
1,272 Elo+
Party 1
Baron Samedi
Baron Samedi
DKILLZ97
Baron Samedi
Level 61
God Stats
18W - 14L
1,410 SR
Queue Stats
77W - 105L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
De-Reel-JonWick
Sylvanus
Level 107
God Stats
26W - 10L
1,403 SR
Queue Stats
59W - 49L
1,358 Elo+
Solo
Horus
Horus
GingerDesert142
Horus
Level 49
God Stats
6W - 5L
1,452 SR
Queue Stats
129W - 131L
1,348 Elo+
Solo
Chronos
Chronos
Hans_SnowLo69
Chronos
Level 124
God Stats
1W - 1L
1,187 SR
Queue Stats
558W - 643L
1,346 Elo+
Solo
Team Averages
Level 73
1,348 SR
1,326 Elo+

VS

Team Averages
Level 98
1,437 SR
1,375 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Assassin_jfn8
Tiamat
Level 61
God Stats
4W - 5L
1,573 SR
Queue Stats
432W - 520L
1,328 Elo+
Solo
Chang'e
Chang'e
Glossypimp
Chang'e
Level 98
God Stats
1W - 4L
1,192 SR
Queue Stats
50W - 52L
1,377 Elo+
Solo
Chronos
Chronos
Olympusdeciple
Chronos
Level 160
God Stats
42W - 44L
1,420 SR
Queue Stats
359W - 386L
1,377 Elo+
Solo
Cerberus
Cerberus
thehattersknight
Cerberus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 81L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,727
591
948
3,838
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DKILLZ97
Baron Samedi
9
0 / 0 / 0
4,861
608
2,083
2,025
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
9
2 / 0 / 1
5,161
645
4,592
4,386
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
4,631
579
1,779
2,710
1,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
7
0 / 0 / 0
4,490
561
96
2,835
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
1,464
183
0
0
0
5
0 / 2 / 0
3,682
460
817
3,490
1,393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Glossypimp
Chang'e
8
0 / 0 / 0
3,982
498
1,366
4,453
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
4,017
502
1,719
5,564
1,250
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 1 / 0
3,647
456
634
3,187
724
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
0
2
0
0
W
2
0
0
2
W
Baron Samedi
DKILLZ97
Baron Samedi
0
0
0
0
W
Sylvanus
2
0
1
2.5
W
1
0
1
1.5
L
Chang'e
Glossypimp
Chang'e
0
0
0
0
W
Chronos
0
0
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,498
Damage
4,536
15,794
Taken
16,694
6,386
Mitigated
4,578
8,263
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
817
228
0
1,487
3,490
1,393
0
800
2,690
11,130
0
W
948
339
0
2,134
3,838
939
0
305
3,533
0
15,366
W
Baron Samedi
DKILLZ97
Baron Samedi
2,083
138
0
721
2,025
732
228
903
1,122
21,190
0
W
Sylvanus
4,592
1,413
126
2,292
4,386
2,676
632
2,230
2,156
21,131
5,111
W
1,779
735
227
1,625
2,710
1,441
88
1,098
1,612
0
8,521
L
Chang'e
Glossypimp
Chang'e
1,366
64
0
2,665
4,453
1,211
0
2,083
2,370
15,661
0
W
Chronos
96
0
0
1,138
2,835
598
1,140
0
2,835
19,808
0
L
1,719
357
0
1,301
5,564
1,250
324
3,316
2,248
17,809
0
L
634
58
0
705
3,187
724
0
96
3,091
4,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
16,792
177
Minions Killed
111
0
Camps Cleared
0
642,103
Distance Traveled
408,335
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
1,464
183
0
0
0
0
0
L
Tiamat
3,682
460
25
3
0
96,541
1
W
Loki
4,727
591
44
6
0
155,871
2
W
Baron Samedi
4,861
608
44
6
0
124,074
0
W
Sylvanus
5,161
645
39
5
0
120,174
3
W
Horus
4,631
579
11
1
0
133,066
0
L
Chang'e
3,982
498
30
4
0
104,039
0
W
Chronos
4,490
561
39
5
0
108,918
2
L
Chronos
4,017
502
42
5
0
141,142
0
L
Cerberus
3,647
456
14
2
0
66,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role